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#2861049 - 09/15/09 09:57 AM
Review: Logitech Flight System G940
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Custodian
SimHQ Lifer
Registered: 09/29/00
Posts: 11303
Loc: 11th floor, corner office
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Chris “BeachAV8R” Frishmuth analyzes the new HOTAS and demonstrates how it works in several simulations. Read here: http://www.simhq.com/_technology2/technology_155a.html
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#2861089 - 09/15/09 11:09 AM
Re: Review: Logitech Flight System G940
[Re: guod]
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SimHQ Member
Registered: 12/13/05
Posts: 165
Loc: Sint-Niklaas, Belgium
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Just one thing I find myself wondering after reading the review: are the pedal brakes disconnected from each other ? ie: being able to apply left or right brake pressure ?
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#2861108 - 09/15/09 11:32 AM
Re: Review: Logitech Flight System G940
[Re: Red15]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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Just one thing I find myself wondering after reading the review: are the pedal brakes disconnected from each other ? ie: being able to apply left or right brake pressure ? Yes..the pedal brakes are individual axes..so you can map each to a left or right brake allowing for differential braking. Or..like I said, in a pinch you could map one side to an accelerator pedal and the other to a brake if you wanted to get creative with a driving sim (but you'd have to find some way to lock down the rudder movement so that activating the tops of the pedals wouldn't push the rudder arms too..)
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#2861131 - 09/15/09 12:15 PM
Re: Review: Logitech Flight System G940
[Re: jocko-]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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Nice review Chris! One complaint I keep reading about is the lack of center detents on the trim controls aft of the stick. Don't know why this is a sticking point with people. I can't for the life of me think of a single aircraft type I've ever flown that had any center detents on the trim wheels, can you?  Well, my nitpick with that is that the trim wheels are named that only out of convenience really. In a real aircraft, no, the trim wheels don't have detents, however in a real airplane you can't remap trim wheels to other functions - they are what they are. On a HOTAS for a PC game - you might very well want to make those trim wheels something like the X-Y axis for a radar cursor, or perhaps be the controls for tilting rotor nacelles on something like an Osprey, or maybe map them to the elevation and azimuth scan volumes for a radar. Without a central frame of reference for where the rotary is (is it rolled full forward? centered? full aft?) you don't have any idea where your sensor is initially pointed. In the case you present - purely keeping the rotaries as trimmers, then yes, you are correct that detents for the center position is a non-issue. Hope that clarifies why I think they would be a worthwhile addition. It is worth noting the X52 rotaries have that center detent. Oh..I just thought of one other reason it is worthwhile. For some functions you may map the rotaries to "bands" where when the rotary is out of the center position it is giving repeated keypresses as programmed. For instance, rotating the rotary into the 60 to 100% band might be something like - continuously add flaps until I neutralize the rotary. Without being able to feel where center is, I can never guess where exactly the center is so those keypresses will still be continuing. I hope that makes sense (?) Edit: Also one other thing. There are, in total, 5 rotaries: 3 on the base of the stick labeled "Trim 1", "Trim 2", and "Trim 3". Just because they are named "Trim" doesn't necessarily mean you have to assign them those functions, although it would be logical to map them to elevator, rudder, and aileron trims. The other two rotaries are on the split-throttle. They aren't specifically labeled "trimmers", but they too lack the centering detent. Thanks for the question...it was a good one! 
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#2861172 - 09/15/09 01:14 PM
Re: Review: Logitech Flight System G940
[Re: BeachAV8R]
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SimHQ Member
Registered: 05/18/01
Posts: 760
Loc: Georgetown, ON Canada
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Valid points Chris, I guess I tend to think like an old-fashioned pilot, trim wheels are for trimming the airplane whereas rotaries are for controlling the whiz-bang toys on the uber jets the young blow torch jockeys fly these days  I suppose it all boils down to how many rotaries one needs for the sim in question and what functions they are intended for. I have a HOTAS Cougar and agree that for antenna azimuth and elevation, range, etc. center detents are nice. When using the ANT rotary for elevator trim in other sims I sometimes find the center detent a pain in the butt, as there's always a chance that the trim position I need is very close to center where the detent gets in the way. In that case a non-detented trim rotary like the ones on the stick base would be perfect. My $.02 on ergonomics: IMO they should have put the 3 stick rotaries on the throttle base, aft of the lighted button panel (lengthen the base a bit, an extra section aft of throttles might even lessen the rear lifting of the throttle base problem during RADAR power moments... or as we say at work, TOGA!)  . This is where they are usually located in most aircraft that don't use a coolie hat/electric trim. Think WW2 single seat fighters, nobody should have to move their left hand across the cockpit to behind their right hand in order to trim, in RL you move your 'non-flying hand' to the trim wheels aft of the throttle on the left side of the cockpit in a Corsair/Mustang/Spitfire, or aft of the throttle(s) to the trim wheels on the pedestal or quadrant in a C-172/King Air/B-747. Since this HOTAS is based on military style sticks I believe they really should have put the 'trim' rotaries on the throttle base.
Edited by jocko- (09/15/09 01:37 PM)
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jocko-
417 RCAF
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#2861180 - 09/15/09 01:27 PM
Re: Review: Logitech Flight System G940
[Re: jocko-]
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SimHQ Member
Registered: 12/26/02
Posts: 1379
Loc: B.C. Canada
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Nice review.
The big question for me is there a deadzone on the Joystick. I was an early adopter of the X52 and found the X52's deadzone made accurate shooting almost impossible.
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#2861181 - 09/15/09 01:29 PM
Re: Review: Logitech Flight System G940
[Re: jocko-]
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SimHQ Member
Registered: 05/18/01
Posts: 760
Loc: Georgetown, ON Canada
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Just thought of something, on my Logitech mouse if I push down on the scroll wheel I can toggle between smooth scrolling and 'detented' scrolling (if you get my meaning) when working with documents, the push can also be mapped to a chosen key press in games. I wonder if Logitech could have designed a sprung rotary that would allow toggling between having or not having a center detent. Could also be used as another mappable key press.
Would that be (have been) possible based on how my mouse wheel works?
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417 RCAF
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#2861202 - 09/15/09 01:59 PM
Re: Review: Logitech Flight System G940
[Re: Chivas]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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The big question for me is there a deadzone on the Joystick. I was an early adopter of the X52 and found the X52's deadzone made accurate shooting almost impossible. There really is no deadzone unless you set one in the axis properties using the Profiler Software. I'd say that at the base of the stick, where it enters the base unit, there is a quarter inch of no resistance in any range of motion of the stick..but checking that motion against what the stick is reporting shows that even with very tiny movements of the stick you are getting movements translated to the program. Some might NOT like that because that would mean letting go of the stick without setting a deadzone might possibly result in a slight drift tendency. For accurate flying and targeting though, that would be desirable. I tried to capture a FRAPS video of my controller sensitivity page showing the calibration page in motion, but FRAPS only captures video from a 3D accelerated window I guess, so it didn't work.
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#2861203 - 09/15/09 01:59 PM
Re: Review: Logitech Flight System G940
[Re: jocko-]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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Would that be (have been) possible based on how my mouse wheel works? I'm sure it would be..but I don't know how much engineering that would have required for the G940..
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#2861237 - 09/15/09 02:42 PM
Re: Review: Logitech Flight System G940
[Re: BeachAV8R]
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SimHQ Member
Registered: 04/11/02
Posts: 700
Loc: San Antonio, Tx
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What kind of shotty reporting is this!!! LOL At least Logitech set you straight beach 
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#2861254 - 09/15/09 02:59 PM
Re: Review: Logitech Flight System G940
[Re: ripper998]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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What kind of shotty reporting is this!!! Well, it's funny because I took the buttons off and separated one of the cardboard button labels and I was thinking the whole time..uh..OK..obviously those are stickers in there inside of the buttons. Well, I put my finger in the button cavity and tried to scrape out the sticker..held it up to the light, scrutinized, tried some more..and the thing wouldn't come out. I couldn't even see a seam or ripple that would indicate it was a decal. I tried scraping the inside of the button, the outside of the button..NO GO. I thought..surely Logitech wouldn't be stupid enough to permanently mark the outside of the buttons, but it sure looked like the buttons were cast with permanent marking. Then I get an email saying "uh..they are held in with static electricity, and they are sort of hard plastic sheets, so all you have to do is tap them on a surface and they fall out.." Doh!! Sure enough. So Logitech wasn't that stupid. I was.. Good grief. Now you can see why it took me 3 days to install the dishwasher in my house. Technically adept? Not this guy.
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#2861407 - 09/15/09 08:07 PM
Re: Review: Logitech Flight System G940
[Re: Magnum]
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XBL: Raw Kryptonite
SimHQ Member
Registered: 04/04/08
Posts: 828
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Thx for your feedback Raw, in more then just one article... it's appreciated. I know how it is. Putting out the effort and seeing plenty of views but no discussion or acknowledgment is disheartening. Reviews here are much more thorough and informative than any of the "usual" sources. Keep up the good work.
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#2861416 - 09/15/09 08:19 PM
Re: Review: Logitech Flight System G940
[Re: BeachAV8R]
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SimHQ Technology Editor
SimHQ Lifer
Registered: 04/05/02
Posts: 16196
Loc: Somerville, NJ
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So Logitech wasn't that stupid. I was.. That sort of stuff happens all of the time when I explore hardware. At least we get to get it right.  Nice writeup, and a cool product.
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#2861534 - 09/16/09 02:57 AM
Re: Review: Logitech Flight System G940
[Re: RSColonel_131st]
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SimHQ Junior Member
Registered: 03/04/09
Posts: 19
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Nice review - the one thing you might want to ask Logitech is what kind of technology they are using inside. Old style potentiometers, optical, Hall-Sensors (unlikely at that bargain price). Hall-Sensors.
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#2861666 - 09/16/09 08:12 AM
Re: Review: Logitech Flight System G940
[Re: RSColonel_131st]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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Nice review - the one thing you might want to ask Logitech is what kind of technology they are using inside. Thanks to Joe for answering that one..I had no idea. I figured on Hall sensors..but I guess Logitech doesn't want to call them that. I'd also be curious if there is any way to connect the parts seperatly? For example if you only wanted to use the pedals? Likely not I guess. No. Both the rudder and throttle plug into the base of the stick, then the whole 3 piece kit is wired to the CPU via a single USB port. I can see how this would be a problem for someone who just wanted to say use the pedals only with another piece of hardware (like a CH yoke). It would have been nice if somehow they could have made it so that each piece could have been used individually, but without having 3 separate USB ports needed to run them all at once. (Maybe using USB connections to daisy chain them together?)
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#2861669 - 09/16/09 08:18 AM
Re: Review: Logitech Flight System G940
[Re: Proost]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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Howlong is ''the throw'' / movement of the stick in lenght, same as x52? (shorter or longer). Hmm..sorry I didn't take a measurement. I've already boxed it up to send to another SimHQ staffer, or I'd measure it right now. But, just tooling around with my X52 right now..I'd take an educated guess that the G940 stick has slightly more throw to it. One thing I didn't know about the stick that baffled me until I read something about it just now is that there is a sensor on the side of the stick that detects when your hand is on the stick (must be optical) and turns the FFB on while you are holding it, and off (or maybe neutral) when you are not. I've been reading that some people are putting a piece of tape over the sensor so that the stick always thinks your hand is on it. The reason (I think) for the sensor is so that if there is a sudden change of FFB parameters (say you get hit back flak and your aerodynamics change instantly) the stick, without your hand on it, won't jump and bang hard against the stops. I believe it is there to protect the hardware...but I'm not a real technical guru, so there might be other reasons too. BeachAV8R
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#2861691 - 09/16/09 08:54 AM
Re: Review: Logitech Flight System G940
[Re: BeachAV8R]
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SimHQ Junior Member
Registered: 03/22/01
Posts: 52
Loc: Osijek,Croatia
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Hope that clarifies why I think they would be a worthwhile addition. It is worth noting the X52 rotaries have that center detent. +1 for detents. The stick looks like a control stick from a fighter airplane, so I'd expect the knobs to be optimized for controlling radar antennas, etc. (one of the hat switches would be used for trimming). I wonder if Logitech could have designed a sprung rotary that would allow toggling between having or not having a center detent. I have it too on my G9. It would be a good compromise, though I find the feel of the mouse wheel to be too light without detents. Maybe they could add some screws to control the wheel stifness, too?  Why then use G25 technology for there latest offering, rather than use the newer G27 gearing ? I know it's more expensive, but it's not as if the G940 is cheap. Didn't the SimHQ review reveal some centering problems of the G27 (don't remember precisely what was causing it, but I think it was connected with the new FFB mechanism)? Maybe the technology is not yet without its quirks. BTW, I see that the review doesn't mention that problem where the stick wasn't completely pitch centered in the neutral position, so I presume the problem is solved now?
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#2861763 - 09/16/09 10:44 AM
Re: Review: Logitech Flight System G940
[Re: ijozic]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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BTW, I see that the review doesn't mention that problem where the stick wasn't completely pitch centered in the neutral position, so I presume the problem is solved now? I was using the newest released drivers (not the ones that came with the installation CD) and noticed no problem with neutral pitch position.
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#2863410 - 09/18/09 09:55 PM
Re: Review: Logitech Flight System G940
[Re: RSColonel_131st]
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SimHQ Member
Registered: 08/09/00
Posts: 2298
Loc: Columbus GA
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The article compared the G940 to the X52. What I'd really like to see is a UNBIASED comparison with the Cougar and the CH products HOTAS. Mainly what I'd like to know is the software programing functionality of the G940. I've owned a Cougar and the software was top-notch in customization. I've done research and the CH products HOTAS meets or beats what can be done on the software side of things. Again, I'd like to know what the G940 brings to the table in this aspect. There are many like me that just don't plug in a HOTAS and fiddle in the in-game configuration screen and go.
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#2863595 - 09/19/09 11:20 AM
Re: Review: Logitech Flight System G940
[Re: Grim_Death]
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Aviation & Air Combat Co-Editor
SimHQ Lifer
Registered: 01/22/01
Posts: 15572
Loc: Charlotte, NC USA
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The article compared the G940 to the X52. What I'd really like to see is a UNBIASED comparison with the Cougar and the CH products HOTAS. Mainly what I'd like to know is the software programing functionality of the G940. I've owned a Cougar and the software was top-notch in customization. I've done research and the CH products HOTAS meets or beats what can be done on the software side of things. Again, I'd like to know what the G940 brings to the table in this aspect. There are many like me that just don't plug in a HOTAS and fiddle in the in-game configuration screen and go. I think our reviews are unbiased..so whatever we would do would meet with that qualification. Since I don't own a Cougar or CH HOTAS I couldn't do a comparison..but I could with what I do own (Saitek). I've already boxed up the G940 and sent it along to another staffer that is capable of doing a more thorough job on the software side, so look for that in the near future. I'm not a super-advanced user..so we'll have more in-depth coverage for the uber-users soon. BeachAV8R
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#2863723 - 09/19/09 03:21 PM
Re: Review: Logitech Flight System G940
[Re: BeachAV8R]
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Earth-bound misfit
SimHQ Senior Member
Registered: 02/07/02
Posts: 5496
Loc: Suburbia,France
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Sold ! Just two questions I'd like to ask : How heavy are the stick and trottle ? Will they stay stable without having to bolt them to the desk ? Could you comment on the stick's centering mechanism ? Is it spring or does it use electrical motors ? Did you feel any weaknesses or wobbles in the whole assembly ? I've had logitech sticks in the past and that was usually the first thing to show signs of intensive use, eventually making me change for Saitek's srping system (love my AV8R) Other than this, thanks for the article, I've been waiting for reviews of this stick to confirm my first impression. I really think I'll be buying this one when it comes out. Sounds perfect for DCS:A-10  Cheers Nico
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#2864527 - 09/21/09 07:20 AM
Re: Review: Logitech Flight System G940
[Re: Grim_Death]
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SimHQ Technology Editor
SimHQ Lifer
Registered: 04/05/02
Posts: 16196
Loc: Somerville, NJ
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The article compared the G940 to the X52. What I'd really like to see is a UNBIASED comparison with the Cougar and the CH products HOTAS. Mainly what I'd like to know is the software programing functionality of the G940. I've owned a Cougar and the software was top-notch in customization. I've done research and the CH products HOTAS meets or beats what can be done on the software side of things. Again, I'd like to know what the G940 brings to the table in this aspect. There are many like me that just don't plug in a HOTAS and fiddle in the in-game configuration screen and go. An article right up your alley is in the works.
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#2864611 - 09/21/09 08:56 AM
Re: Review: Logitech Flight System G940
[Re: Grim_Death]
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Custodian
SimHQ Lifer
Registered: 09/29/00
Posts: 11303
Loc: 11th floor, corner office
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The article compared the G940 to the X52. What I'd really like to see is a UNBIASED comparison with the Cougar and the CH products HOTAS. Mainly what I'd like to know is the software programing functionality of the G940. I've owned a Cougar and the software was top-notch in customization. I've done research and the CH products HOTAS meets or beats what can be done on the software side of things. Again, I'd like to know what the G940 brings to the table in this aspect. There are many like me that just don't plug in a HOTAS and fiddle in the in-game configuration screen and go. Hi Grim, I suggested Beach park whatever other HOTAS systems he had next to the G940 for size comparisons sake. If Chris had a Cougar and/or CH HOTAS they would have sat on the other side in the photos. Not in any way are we trying to compare hardware-to-hardware functionality in an introduction review. That also explains why there are no Saitek pedals in the images.  Yes, Chris mentioned a couple of things he still likes about his Saitek, but it was just that, a couple of comments. As Joe said, his article will show more what you are asking about.
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#2864748 - 09/21/09 12:10 PM
Re: Review: Logitech Flight System G940
[Re: pirimeister]
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SimHQ Technology Editor
SimHQ Lifer
Registered: 04/05/02
Posts: 16196
Loc: Somerville, NJ
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#2866076 - 09/23/09 12:13 PM
Re: Review: Logitech Flight System G940
[Re: jocko-]
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Custodian
SimHQ Lifer
Registered: 09/29/00
Posts: 11303
Loc: 11th floor, corner office
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#2866182 - 09/23/09 02:29 PM
Re: Review: Logitech Flight System G940
[Re: guod]
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Custodian
SimHQ Lifer
Registered: 09/29/00
Posts: 11303
Loc: 11th floor, corner office
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#2870368 - 09/30/09 09:15 AM
Re: Review: Logitech Flight System G940
[Re: wheelsup_cavu]
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SimHQ Member
Registered: 03/08/03
Posts: 1108
Loc: UK
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The software makes a reference to "Left Toe Break" and "Right Toe Break". Are the ergonomics really bad then?? http://www.simhq.com/_technology2/images/technology_155a_004.gif:-P I've got a very serviceable set of Saitek pedals, and a CH USB yoke which is rapidly approaching 'dilapidated' status and reached 'not ideal for small military aircraft' status years ago. The G940 stick looks really useful but I'd like to buy the stick and throttle without the rudder for a lower price, and use the Saitek pedals. Looks like that's not possible though... The pedals aren't force feedback too are they?
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Dozer European Air Force trainee since 1841 "Other than that if you think Tempest is not manouverable in-game, then I suggest a fix - don't be a cheap bast*rd and go buy a joystick" - Brain32
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#2875709 - 10/08/09 08:13 AM
Re: Review: Logitech Flight System G940
[Re: Dozer_EAF(T)]
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SimHQ Technology Editor
SimHQ Lifer
Registered: 04/05/02
Posts: 16196
Loc: Somerville, NJ
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The pedals aren't force feedback too are they? No; only the stick has FFB. The throttle and pedals have no motors.
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#2881804 - 10/17/09 06:38 PM
G940 software bugs
[Re: Joe]
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SimHQ Junior Member
Registered: 01/20/09
Posts: 15
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I thought I'd share my findings: the hardware is very well done and works great. The software is far from completed and lacks basic features: can you believe it isn't possible to assign the mouse mode to the g940? the nice ministick pov in mouse-mode could have been brillant Also the deadzone of the toe tips break start from the middle of the axis, and not from the side so it isn't possible to limit the toetip deadzone/sensibility at the moment  Does anybody know the email address of somebody at logitech I could buzz with these? THis are easy to implement features and I really wish they'll make it in the next software release THanks Luca
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