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#2860477 - 09/14/09 12:32 PM
Insane Chopper wants to kill me!
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SimHQ Member
Registered: 05/01/00
Posts: 1288
Loc: Nijmegen, NL, Europe
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Hi all,
I know this is one omgwtfhardcore flight simulation, so I never expected this to be easy at all. My helo tries to kill me on a regular basis. Often just after i get it stable flying somewhere or (almost) hovering, the chopper wildly pitches up or down. WTF is up with that. I have the stabilisation systems engeaged, and been using the trim button.
I read parts of the manual, but havent found yet what is the rationale, the logic behind the flight behavior of this mad little machine. Can someone help me understand why this machine pitches so wildly? Why does the trim button not allow for hands-off flight or hovering? Why does it wants to point its nose somewhere else than me?
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Oh! I have slipped the surly bonds of Earth And danced the skies on laughter-silvered wings, Sunward I've climbed, and joined the tumbling mirth
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#2860553 - 09/14/09 03:12 PM
Re: Insane Chopper wants to kill me!
[Re: schurem]
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Tchaikovsky Ballet Fan
SimHQ Lifer
Registered: 12/30/00
Posts: 16260
Loc: Columbus, GA USA
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At what speed do you engage auto-hover? Sometimes if you engage it while still travelling fairly fast (don't know the exact speed) it will have trouble settling down and engage in the behaviour you described. I try to wait until I slow to under 20 and then engage auto-hover. There are other conditions that bring about this behaviour but I will let more advanced pilots comment on that.
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"Your kung fu is the best."
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#2860558 - 09/14/09 03:21 PM
Re: Insane Chopper wants to kill me!
[Re: letterboy1]
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SimHQ Member
Registered: 05/01/00
Posts: 1288
Loc: Nijmegen, NL, Europe
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It did it while trying to hover, but also when i was puttering along at a nice 200kph.
There's a little evil monkey sitting behind the pilots' seat, and just when i start to relax and enjoy the feeling of a nice flight over the countryside to bomb the neighbours, he jumps out, grabs the stick and yanks it someplace. F#^&@N monkey.
Edited by schurem (09/14/09 03:23 PM)
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Oh! I have slipped the surly bonds of Earth And danced the skies on laughter-silvered wings, Sunward I've climbed, and joined the tumbling mirth
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#2860642 - 09/14/09 05:48 PM
Re: Insane Chopper wants to kill me!
[Re: rud24]
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SimHQ Member
Registered: 08/22/06
Posts: 255
Loc: LA
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Glad you're having fun.  Once you have a good understanding of the flight control system, the helicopter will indeed stay where you want it to stay all day with no problems. If you are having trouble, it is most likely either because you're doing something wrong or you are having controller issues. In either case, it will be hard to point out exactly what's happening without more specific descriptions. If you have not already done so, you should take a look through the "flying the helicopter" part of our User FAQ: http://forums.eagle.ru/showthread.php?t=33527And browse the forum for other threads on the topic. There is a ton of info.
Edited by EvilBivol-1 (09/14/09 05:50 PM)
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#2860713 - 09/14/09 08:32 PM
Re: Insane Chopper wants to kill me!
[Re: EvilBivol-1]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12436
Loc: Alabaster, AL USA
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Or that his joystick is spiking.
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The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2860817 - 09/15/09 03:00 AM
Re: Insane Chopper wants to kill me!
[Re: Brennus]
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SimHQ Member
Registered: 05/01/00
Posts: 1288
Loc: Nijmegen, NL, Europe
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Its a microsoft force feedback2 so i dont think its spiking. i would have noticed the spikes in il2, wouldnt i? I have been trying some more, and slower, more deliberate input and use of the trim button has calmed the machine somewhat, but still not nearly enough to allow me to safely go heads down. I'll get there! The sim is awesome. best 40 euro's i've spent all summer. when my trackir gets delivered next week it'll be even better  thanks for all the encouragements and tips so far guys! I didnt see there's a metric ton of older threads discussing the exact same issues on this very forum because of the stupid default thread cutoff. my bad. thanks for not flaming the everloving C%$#P out of me for that.
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Oh! I have slipped the surly bonds of Earth And danced the skies on laughter-silvered wings, Sunward I've climbed, and joined the tumbling mirth
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#2861567 - 09/16/09 05:18 AM
Re: Insane Chopper wants to kill me!
[Re: *Panther*]
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SimHQ Member
Registered: 04/19/05
Posts: 243
Loc: Copenhagen, Denmark
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It's probably because you are giving rudder input while trimming. The trim detects rudder input, and you should stay clear of those pedals while trimming. You press RCTRL + ENTER to check your current trimmed inputs.
The heading hold autopilot channel also takes some time getting used to I think, and it has improved a lot in the 1.1 patch.
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I will ignore all ideas for new works and engines of war, the invention of which has reached its limits and for whose improvement I see no further hope.
— Julius Frontinus, chief military engineer to the Emperor Vespasian, cica AD 70.
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#2861616 - 09/16/09 06:55 AM
Re: Insane Chopper wants to kill me!
[Re: Zorg12]
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SimHQ Junior Member
Registered: 07/07/09
Posts: 45
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The trim detects rudder input, and you should stay clear of those pedals while trimming. You press RCTRL + ENTER to check your current trimmed inputs. Please, definitely do this! I couldn't quite understand what the trimmer was doing until I watched the control axes, and I always play with them on now. And really do please get a track uploaded where you're having trouble that you can't work out. There are plenty of folks here who want to help but most problems simply can't be described in enough detail verbally due to the complexity of the aircraft's systems. It'd be a shame to be turned away from such a good simulator when there is so much help available!
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#2861646 - 09/16/09 07:40 AM
Re: Insane Chopper wants to kill me!
[Re: rud24]
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SimHQ Member
Registered: 04/19/05
Posts: 243
Loc: Copenhagen, Denmark
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Regarding erratic pitch: It might help to decrease the pitch axis a bit under axis control.
After the 1.1 patch it's possible to maintain smooth flight when trimming (new feature is that you need to remove all cyclic input before you have control again after trim, therefore removing those awful spikes after trim).
_________________________
I will ignore all ideas for new works and engines of war, the invention of which has reached its limits and for whose improvement I see no further hope.
— Julius Frontinus, chief military engineer to the Emperor Vespasian, cica AD 70.
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#2862410 - 09/17/09 11:23 AM
Re: Insane Chopper wants to kill me!
[Re: Zorg12]
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SimHQ Member
Registered: 05/01/00
Posts: 1288
Loc: Nijmegen, NL, Europe
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I turned off force feedback on my stick and rarely use trim at all to get a fairly consistent flight path. I even managed to use the auto hover and stay in one place long enough to shoot up a convoy with vikhrs. definately not turning away from this awesome study sim.
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Oh! I have slipped the surly bonds of Earth And danced the skies on laughter-silvered wings, Sunward I've climbed, and joined the tumbling mirth
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#2862416 - 09/17/09 11:36 AM
Re: Insane Chopper wants to kill me!
[Re: schurem]
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SimHQ Member
Registered: 01/08/02
Posts: 4975
Loc: England
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I'd turn FF back on and turn off the new trim system, the old dynamic trim system worked fine with the MSFF2, just the same as in the real heli. Switch the controls view box on (Enter+R Ctrl), that way you can centre your rudder when you trim otherwise you'll just end up spinning in circles.
Auto hover is a complete mystery to me. I always seem to end up rotating away from my target so now I leave it off and just hover myself.
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C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP
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#2863647 - 09/19/09 01:16 PM
Re: Insane Chopper wants to kill me!
[Re: Mogster]
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SimHQ Member
Registered: 09/26/00
Posts: 2397
Loc: Burleson,TX
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Use of the reset trim button causes what you describe, because the helo will naturally be in a "nose up" state when no trim is applied.
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gamertag-Sinner667
Turbo Target Drone
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#2863652 - 09/19/09 01:22 PM
Re: Insane Chopper wants to kill me!
[Re: sinner6]
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SimHQ Member
Registered: 01/08/02
Posts: 4975
Loc: England
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I agree with Sinner. The real heli doesn't have a re-set trim button, pressing it tends to end in a crash, for me anyhow.
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C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP
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#2864258 - 09/20/09 04:20 PM
Re: Insane Chopper wants to kill me!
[Re: rud24]
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SimHQ Member
Registered: 08/22/06
Posts: 255
Loc: LA
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There is no "true neutral position" in reality. Neutral is simply whatever is the currently trimmed position. The reason the game's neutral/default trim results in a nose-up movement, is because they had to set something as the default trim setting at the start of a mission, so they decided to make it trimmed to stand still on the ground to avoid players accidentally rolling on the tarmac during start-up. However, the "ground trim" setting is somewhat aft of most flight and take-off cyclic positions. Therefore, when you cancel trim in flight, the nose pitches up as the cyclic is set back to the "ground trim" setting. It's perfectly normal and realistic to trim the aircraft for take-off, as well as continually trim in flight. In this video, you can hear a "click-click" just before the pilot takes off. That's him setting his trim for take-off from wherever it was set before: http://www.youtube.com/watch?v=iG1E1lgTsLwOut of interest, you may want to watch the rest of the video and see how often he trims. Oh and yes, we know the HUD symbology is a little different in that version. This is also explained in the User FAQ: http://forums.eagle.ru/showpost.php?p=583711&postcount=42
Edited by EvilBivol-1 (09/20/09 04:39 PM)
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#2879447 - 10/13/09 11:08 PM
Re: Insane Chopper wants to kill me!
[Re: EvilBivol-1]
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Ground Looper
SimHQ Member
Registered: 04/17/08
Posts: 118
Loc: Crissy Field, CA, USA
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I just got Black Shark I'm currently having the same problem and it is quite frustrating. I am patched 1.0.1 here's what I do: start Para_Belleum's tutorial1.miz win-home for 'cheat' start wait for all systems to be up (i think) i do not turn on or off any other systems or flip any switches... should i? punch in waypoint 1. use collective to take off to about 50m. at this point I can approach 0 IAS and get stable(ish) but when I hit auto-hover nose pitches up and heli goes out of control. alternately if I attempt forward flight, get to about 100kmh, -10 pitch, press trim, release trim, neutral my real joystick, then nose pitches up again and continues to go up. in both cases my controls look neutral in the ctrl-enter red panel. I do have a G25 and a saitek cyborg command unit also plugged into the machine, along with my x45. Hope someone has some pointers! (whoops, looks like it was the FF on the G25. turning it off solved it): http://forums.eagle.ru/showpost.php?p=568722&postcount=15
Edited by pakfront (10/13/09 11:28 PM)
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. A pig that doesn't fly is just a pig. - Porco Rosso . Windows XP Pro SP3, Intel Core 2 Duo E8400 3ghz, 2GB RAM . GeForce 8800GTS (190.62) 640mb @ 1600x1200 32bpp 96dpi . TrackIR 3 Vector, Logitech G940 & G25
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