I hope they make it so server-owners can choose to disable TrackIR support! No disrespect to you nor your company, Seth.
It's just that IMO in a game like RO it could give an unfair advantage over traditional users that only has mouse+keyboard, thus I hope they make it so it's up to the owner of a server whether he wants people to be able to use TrackIR on it or not.
That's never even been close to an issue in other genres (i.e., flight sims) so why should it suddenly be a problem with FPSs?
Please don't tell me you think you can make any relation between FPSes and flight sims, incredibly different genres.
The reason is that having TrackIR does give the user that has it an advantage over those that don't, since he can still freely use mouse and keyboard but also gains an additional control method of simply using his head.
Hence why it IMO should be up to the server/host as to whether or not TrackIR should be allowed on the server, it gives an unfair advantage.
Ever tried playing an FPS with a joypad against people playing it with a mouse and keyboard? I have, both in UT3 on the PS3 and in Quake 3 on the Sega Dreamcast(which supported playing against PC users), and it gave the people with keyboards+mouse such a huge advantage it felt almost pointless to play.
Also, I don't see what harm it can cause, giving the host more control over what is and isn't allowed on his own server?
Oh well I reckon if it's not in the game at release someone will find some hack to disable TrackIR usage on their server I reckon.
Anyone who's played on any on the popular RO servers know there's always people accusing eachother of being cheaters, this will only increase with a thing like TrackIR support, hence why it should be optionable to the host of a particular server.