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#2853834 - 09/03/09 09:24 AM Re: Panzer elite querie [Re: TerribleTwo]
Eugene Offline
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Registered: 09/15/04
Posts: 4333
Loc: Oregon
The differences sound quite distinctive and remind me of the difference between the Falcon 4 and the IL6 worlds - one is alive, the other feels empty to me.

I will try the pure PEX install this evening with any luck; already ran a couple scenarios for PE3/OP last night - and confirm the hung-up wingmen syndrome.
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#2854123 - 09/03/09 03:06 PM Re: Panzer elite querie [Re: Eugene]
Eugene Offline
Senior Member

Registered: 09/15/04
Posts: 4333
Loc: Oregon
PESE + PEX_16.5 installed, enabled. Runs fine first time out. A few questions:

1. OK to install the three Seamless scenery mods (Normandy, Italy, Desert)?

2. OK to install any other scenarios, and if so, any suggestions on which ones and/or limitations?

3. No campaign possible/approved/recommended?

3. No other mods to be installed/enabled with current public PEX? Or are any safe/approved for it?
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#2854284 - 09/03/09 08:39 PM Re: Panzer elite querie [Re: Eugene]
Brit44 'Aldo' Offline
Every Human is Unique
Member

Registered: 01/26/06
Posts: 601
smile the landlord will not be attending the pre construction walk through in the morning, so I can stop cleaning this house

most stable install of the PEX engine, publicly found on the web. (my opinion)
Install PE (either original PE or PESE)
Run the PE 1.2 patch (just to be safe)
If you have the hard drive space, save a copy of this install (handy for trying even the oldest mods)
Install pex 16.5
Add everything from the last GopticsV4 except
///
settings.ini
and
Gunits.csv
///
That gives you the best example of what the engine can now do.
The alpha testers then add the August files
Smile2 biggrin

1 Yes, the result will be that the landscape used will be the one included in the mod. No game crash should occur. AI pathfinding could be effected.

2 PE and PEX is limited by the csv files containing the units wanted by the scenerio. If a unit type is not found in the units csv, a default is used (different for all PE mods). PEX expands on a lot of AI Wings was working on when they were forced to ship the product. The limitations of scenerio scripting are specific to every version of PE. skyisfalling Limitations wink That's a book worth if you include every mod ever made.

3 The short Normandy campaign it the only one with landscape objects that should work properly.

All mods are safe. Unfortunatly, they can cause the PESE mod enabler to cause you problems (there is another book to type lol). The most common is that you can not properly dissable any mod after you have hosted a MP game unless you delete the MPS file from PE's scenerio folder. If the MPS file is also in the pe/mods/modname/modname folders, it will not crash.

Hope that helps

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#2854555 - 09/04/09 08:03 AM Re: Panzer elite querie [Re: Brit44 'Aldo']
TerribleTwo Offline
Senior Member

Registered: 09/05/01
Posts: 4863
Thanks Aldo. I'll give that a try.

I find it strange that a mod like Goptics does more than just add new optics. I think that is part of the problem with some mods, they alter things they shouldn't.
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#2854919 - 09/04/09 03:59 PM Re: Panzer elite querie [Re: TerribleTwo]
Brit44 'Aldo' Offline
Every Human is Unique
Member

Registered: 01/26/06
Posts: 601
Optics was never intended to be a mod per say, Optics was a showcase for people using pe3 who wanted/needed to see the latest changes to the game engine and my other work. To create a representation of how the Zeiss optics work, a lot of code had to be added to PE.

If you want the campaign button back, remove mainmenu.men from the mod. We removed that button because only the short Normandy campaign will work.
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#2855318 - 09/05/09 10:30 AM Re: Panzer elite querie [Re: Brit44 'Aldo']
Eugene Offline
Senior Member

Registered: 09/15/04
Posts: 4333
Loc: Oregon
All up and running well with new installs - a PE3 with its "standard" set of mods for OP and the rest; a "pure" PE-X install with no other mods. Both running at 1920 rez with no CTD's, freezes, etc. Campaign button restored in PE-X. Thanks for all the assistance, Aldo.
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#2855363 - 09/05/09 12:22 PM Re: Panzer elite querie [Re: Eugene]
TerribleTwo Offline
Senior Member

Registered: 09/05/01
Posts: 4863
Eugene add in GopticsV4. If you get a crash, Aldo sent me 4 of the core files from a version of 16.10 that makes it work.
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#2855550 - 09/05/09 07:49 PM Re: Panzer elite querie [Re: TerribleTwo]
Eugene Offline
Senior Member

Registered: 09/15/04
Posts: 4333
Loc: Oregon
Thanks, TerribleT. Good to hear. Remind me what Goptics adds/fixes?
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Eugene

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Forceware 285.58
X-Fi Xtreme Gamer
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2 gig RAM
Saitek X52 PRO.

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#2856708 - 09/07/09 10:43 PM Re: Panzer elite querie [Re: Eugene]
Brit44 'Aldo' Offline
Every Human is Unique
Member

Registered: 01/26/06
Posts: 601
Goptics adds more realistic German optics and the code changes from last spring that were required for that. If you play as Allied, the bug fixes are minimal.
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#2856986 - 09/08/09 10:18 AM Re: Panzer elite querie [Re: Brit44 'Aldo']
Eugene Offline
Senior Member

Registered: 09/15/04
Posts: 4333
Loc: Oregon
Thanks guys. So far, all is well and running smoothly. Of course a finer rez mesh would be a fabuous improvement - to smooth those unrealistic sharp angles in rough terrain. But I'm not complaining. Just dreaming.
_________________________
Eugene

CoreDuo E6850
MSI P6N 680i Diamond
BFG N460 GTX Cyclone 1GD5 OC
Forceware 285.58
X-Fi Xtreme Gamer
WinXP Pro
2 gig RAM
Saitek X52 PRO.

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