What it gives you is the correct approach speed. But since you cannot see to land, we usually punch off the cockpit view thereby eliminating the AOA lights. So I usually get a green circle, check the speed and then fly that onto the deck.
The arrows tell you what to do with your nose to hold your speed. UP arrow wants you to pull up your nose because you are going too fast...and vice versa.
I think you can get it in about 5 tries. There is no cheat but there is a realistic trick. You want to have one thing to do over the deck, hit the wires. So you really need to get everything else done by a quarter mile out. The means, gear, flaps landing, hook...and lights if you need them.
You will need to have established what speed to hold. Let's say it's 132 knots. That is the airspeed that gives you the green doughnut. Then make the pit go away. You have all you need on screen.
Hold 132 knots. Expect a lag in the response of the engines. Don't wait to see 115 knots before you give it a LITTLE gas. At 170, you will do a nice fly-by. In a few seconds you will have it stabilized. If you are prepared, you will make small adjustments. If you are making large adjustments, go around and come back again.
NOW... you have everything done. You can do all that 5 miles out but you won't like it.
Now the thing to do is exactly what they do. Drive it onto the deck. That does not mean "drive it" like a Buick. It mean "drive it" like a spike. Your butt is the main gear. Make it go at the wires. Do whatever it takes to make the airplane (and your butt) arrive at 132 knots on the wires.
SMACK!! You are down.
There are of course procedures for "just in case" with the AB if you have one but let's assume you are going to trap. That's what you do.
You cannot do that if you are chasing the airspeed, running the throttle up and down, or yanking and banking. You have to have one thing to do. Put your butt on the wires.
Later, we will give you Delta Sierra and you can crack a ceiling and grab hold of a bouncing deck n the rain...but for most landings just get stabilized before you can tell what kinds of planes are on deck.
Start with the Scooter, then the Crusader, then the Phantom, then the Intruder, then the Vigilante.
Piece of cake.
And the best thing is no matter how good you get you will still be nervous after investing 30 minutes in a mission that you are about to paste your face on the fantail.
