So far I had two simulator flights. In last simulator, I did a regular take off followed by a visual pattern to a touch and go, go around and a full stop. Let me describe how that happens starting after lining up on a center line.
Pilot while holding brakes advances throttle to standing up position. Pilot (P) and copilot (CP) does a final check on instruments. P releases brakes and advances throttle to what he thinks is a proper N(1) while holding throttle. Then he calls ‘set power’ and CP tweaks throttle to recalculated N1 setting as P keeps airplane on a center line. At 80 knots CP calls ‘80’ knots and P acknowledges. At around 115 (precalculated) knots CP calls ‘S1 / Rotate’. P moves both hands on a yoke and pulls it to 13-15 nose high. As P notices and confirms climb, he calls “gear up” and CP repeats it while moving gear handle to the up position. At 400AGL (readout from radar altimeter) and proper airspeed, P calls ‘flaps up’ and ‘pattern checklist’. CP raises flaps as P climbs at 220 knots to a pattern altitude.
Skip to 9 miles visual final.
At 2000 MSL and speed decreasing from 200 knots, P calls ‘flaps 10, gear down’. CP does appropriate actions. As speed drops below 170, P calls ‘flaps 30’. P slows down to V(appr) which is at 118 knots with full fuel. All while descending while following VASI. Copilot reads checklist while both P/CP makes sure gear / flaps and yaw dumper is in a proper position. Also he talks on a radio to proper agencies.
After touchdown, CP runs trim to TO as P calls “flaps 10”. P sets throttle in standing up position and waits for CP to call ‘throttles’. P moves throttle to approximate precalculated N1 position and calls ‘set power’. And basically everything continues as a regular takeoff afterwards.
There ya go. A touch-n-go. Some steps are missing.