Forums » Air Combat & Civil Aviation » Rise of Flight - The First Great Air War » The Quick Mission Builder by Laser


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#2852467 - 09/01/09 03:29 PM Re: QMB by laser ***** [Re: IvanK]
DoolittleRaider Offline
Member

Registered: 12/05/04
Posts: 560
Is there any Version 2 or expansion or improvement being worked on?

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#2853901 - 09/03/09 10:27 AM Re: QMB by laser [Re: DoolittleRaider]
Richardg Offline
Member

Registered: 01/04/09
Posts: 354
Need an update to include the new Albatross DIII.

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#2854891 - 09/04/09 03:11 PM Re: QMB by laser [Re: Richardg]
Brutal_Baron Offline
Junior Member

Registered: 06/26/09
Posts: 14
Loc: USA
Originally Posted By: Richardg
Need an update to include the new Albatross DIII.


I second that motion. yep

That quick mission builder has made big difference in my enjoyment of ROF.
_________________________
There really are only two types of planes-Fighters and Targets

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#2854973 - 09/04/09 06:36 PM Re: QMB by laser [Re: Brutal_Baron]
Hiccup Offline
Member

Registered: 02/22/09
Posts: 202
Loc: Othello, Wa. USA
Any Idea on how to convert them to MP? Tried to in the ROF Mission editor but could not figure it out. Any help would be appreciated.

Never mind, found out how to from the the origenal post from the link on the first page.


Edited by Hiccup (09/04/09 07:04 PM)

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#2856500 - 09/07/09 02:11 PM Re: QMB by laser [Re: intramile]
womenfly2 Offline
Member

Registered: 02/22/09
Posts: 769
Loc: NH
Is there a way to add new planes to the mission editor? Like the new DIII.

If so, how do you do it?
_________________________
Gateway FX7026 Quad core 2.5GHz, 7.1 Audio, 8 gig ram
Windows 7 Professional 64-bit
Bose Champion-5 sound system
Samsung 2493HM LCD 24" monitor
NVIDIAŽ GeForceŽ GTS 250 w/ 1 GB GDDR3.
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In the process of building a full size J3 Piper Cub! .. the L-4 version.

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#2857147 - 09/08/09 03:35 PM Re: QMB by laser [Re: womenfly2]
RocketDog Offline
Member

Registered: 05/20/03
Posts: 918
Loc: Bath, England
You can open the Dogfights made by the QMB and change the individual aircraft on each side.

Run the Mission Editor and open the QMB Dogfight. Click the expand button at top left by the little green squarerepresenting the mission. Each aircraft should be listed for each side. Click on an aircraft and you can change "model" (i.e., aircraft type) and then from the submenu you can change skin and AI rating. I use this to make mixed flight because the Germans often operated mixed formations. You can also change weather, turbulence and wind strength/direction etc (but IIRC, the wind direction is the bearing the wind is blowing to, not from).

The D.III appears in the editor, post-patch. So just make a dogfight with, say D.Vas in, then change them in the editor to D.IIIs.

Cheers,

RD.
_________________________
Beyond gliding distance

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#2857172 - 09/08/09 05:02 PM Re: QMB by laser [Re: RocketDog]
womenfly2 Offline
Member

Registered: 02/22/09
Posts: 769
Loc: NH
Hey RD,

Thanks! It took me a few tries to understand what you meant, but I got it. Its so cool to have a mix of planes in a flight ... DvII's DIII's & Dva's all mixing it up.

The thing I found is to make sure 1. You know the exact name of the coded planes you what to use. 2. You change ALL the reference to it in the editor for the one you are replacing.

Thanks again, makes this sim fun again!
_________________________
Gateway FX7026 Quad core 2.5GHz, 7.1 Audio, 8 gig ram
Windows 7 Professional 64-bit
Bose Champion-5 sound system
Samsung 2493HM LCD 24" monitor
NVIDIAŽ GeForceŽ GTS 250 w/ 1 GB GDDR3.
Direct X10
In the process of building a full size J3 Piper Cub! .. the L-4 version.

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#2867318 - 09/25/09 10:43 AM Re: QMB by laser [Re: womenfly2]
Emmer Offline
Member

Registered: 07/19/09
Posts: 117
Is there a chance of a Version 2.0?
For the Sopwith Dolphin and the Pfalz D.XII?
_________________________
~S!~
-Emmer-




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#2870233 - 09/30/09 05:35 AM Re: QMB by laser [Re: Emmer]
Feathered_IV Offline
Member

Registered: 09/28/05
Posts: 507
Loc: Australia
As soon as sponsorship was announced it went underground. A shame.

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#2870344 - 09/30/09 08:24 AM Re: QMB by laser [Re: Feathered_IV]
Laser Offline
Member

Registered: 01/09/07
Posts: 780

Actually i answered to this question in another thread already. In the next version you will have the option to add each new released plane and its skins into an .ini file.

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