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#2837830 - 08/09/09 05:38 PM Quick('n'Dirty) Dogfight Generator for RoF
Laser Offline
SimHQ Member

Registered: 01/09/07
Posts: 467
Ok, don't jump on me, this is a rudimentary QMB for dogfights mostly, it has more limitations than features, but here it is, hope it works on your machines too biggrin



Link: RoF Quick Dogfight Generator

( or search for it on this page: http://www.filefront.com/user/GabiLaser )

The mission will be named (always) 'Dogfight.Mission', that's because i didn't want to mess with the Unicode saving of the '*.eng' file so it was much simpler this way.

Of course, you can open a generated mission in RoF Mission Editor to modify it in any other aspect.

Salute!

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UPDATE: Version 2 (BETA): http://simhq.com/forum/ubbthreads.php/topics/2871488/Laser_s_Dogfight_Generator_Bet.html#Post2871488
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RB3D tools:
http://hosted.filefront.com/GabiLaser
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#2837833 - 08/09/09 05:40 PM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: Laser]
777 Studios - Jason Offline
SimHQ Member

Registered: 02/03/08
Posts: 1110
Loc: Redlands, CA
Hey cool Laser.

:-)

Jason

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#2837844 - 08/09/09 06:01 PM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: 777 Studios - Jason]
FlyRetired Offline
SimHQ Member

Registered: 04/17/06
Posts: 3379
Very cool Laser.

You've been busy!

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#2837855 - 08/09/09 06:19 PM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: FlyRetired]
WH_Gustang Offline
SimHQ Member

Registered: 01/24/01
Posts: 716
Loc: Ramsey, MN
Nnnnice! Thank You!
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#2837920 - 08/09/09 09:08 PM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: Laser]
MedalHead Offline
SimHQ Junior Member

Registered: 07/02/09
Posts: 15
Loc: Central AR U.S.A.
Wow, Thanks Laser! What a great tool. Works like a charm. Maybe now I can improve my dogfighting.
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#2837923 - 08/09/09 09:13 PM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: MedalHead]
dreidecker Offline
Bugsmasher
SimHQ Junior Member

Registered: 06/27/09
Posts: 76
This might be the tool that carries my interest in RoF while we wait for MP to come alive or the SP campaign to get better.

Thanks SO MUCH!

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#2837947 - 08/09/09 10:25 PM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: dreidecker]
WH_JoeBob Offline
SimHQ Member

Registered: 06/26/09
Posts: 177
Loc: Salt Lake City, Utah
Very nice work Laser ... now if you can just set it up for Multiplayer biggrin

We're just never satisfied are we.

WH_JoeBob
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#2838007 - 08/10/09 02:13 AM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: WH_JoeBob]
BKHZ_Furbs Offline
SimHQ Member

Registered: 04/08/05
Posts: 394
Very good mate!...prob the best thing yet made for ROF smile ...makes you wonder though if you could make this yourself...WHY didn't Neoqb have one already in the game???


Edited by BKHZ_Furbs (08/10/09 02:22 AM)

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#2838021 - 08/10/09 03:15 AM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: BKHZ_Furbs]
Mogster Offline
SimHQ Senior Member

Registered: 01/08/02
Posts: 5129
Loc: England
Originally Posted By: BKHZ_Furbs
Very good mate!...prob the best thing yet made for ROF smile ...makes you wonder though if you could make this yourself...WHY didn't Neoqb have one already in the game???


Many thanks to Laser of course but I have to agree.

This is all the IL2 QMB does and people seemed to be happy enough with that.
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#2838047 - 08/10/09 04:36 AM Re: Quick('n'Dirty) Dogfight Generator for RoF [Re: Mogster]
Freycinet Offline
SimHQ Senior Member

Registered: 04/15/02
Posts: 9266
Ought to have been in RoF from the outset for sure.

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