Forums » Air Combat & Civil Aviation » Rise of Flight - The First Great Air War » Patch is now out


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#2829205 - 07/28/09 04:14 PM Re: Patch is now out [Re: Freycinet]
ElAurens Offline
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Registered: 10/15/05
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Still no online Dogfight mode?
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#2829207 - 07/28/09 04:15 PM Re: Patch is now out [Re: Freycinet]
sdflyer Offline
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Registered: 06/22/09
Posts: 126
Loc: SoCal
Originally Posted By: Freycinet
Originally Posted By: 777 Studios - Jason
Guys,

Erase your .msbin files on your old missions and they should load up fine into the ME.

Jason


You might want to tell the NeoQB boys to put that in a patch readme. To actually make a patch readme. smile


http://riseofflight.com/Blogs/post/2009/07/28/Patch-1004.aspx#continue
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#2829209 - 07/28/09 04:18 PM Re: Patch is now out [Re: sdflyer]
Freycinet Offline
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Registered: 04/15/02
Posts: 13361
Sorry, I meant a list of fixes and changes.
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#2829222 - 07/28/09 04:38 PM Re: Patch is now out [Re: Freycinet]
Master Online   sigh
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They added one more step to selecting your plane skin which makes it that much harder to do in a MP match. They need to make the game remember your preferences for fuel/skin/ammo/convergence. To have to redo them over and over and over is annoying. especially for the convergence.
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#2829225 - 07/28/09 04:42 PM Re: Patch is now out [Re: Master]
pixelbaron Offline
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Registered: 07/01/09
Posts: 97
Loc: Florida
I agree, Master. It'd be nice if it remembered all that info. I'd also like it if it remembered where you put the loadout window in the Hangar, having to drag it from the center to the upper left hand corner so I can see the plane better every time gets annoying

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#2829262 - 07/28/09 05:32 PM Re: Patch is now out [Re: pixelbaron]
Sim Offline
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Registered: 09/18/01
Posts: 8549
Loc: Vegas
After few minutes of play - Track IR is greatly improved. AI is more deadly on headon pass. Performance is increased on my system.

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#2829274 - 07/28/09 05:55 PM Re: Patch is now out [Re: Sim]
Master Online   sigh
meh
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Registered: 07/12/04
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I am very disappointed with the AI. IMHO it is a step backwards. I like how the AI generally does not try for the HO anymore but instead they menuver themselves right into your kill zone. It is almost like they are trying to get shot. Just racked up 3 steaks of 8 in the 1v1 mission and the only reason I ended at 8 was because of ammo.

Will defiantly make them more deadly in a group though
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#2829281 - 07/28/09 06:20 PM Re: Patch is now out [Re: J2_NigelMcElwee]
womenfly2 Offline
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Registered: 02/22/09
Posts: 769
Loc: NH
All I can say is, I download it, logged in, picked my plane, flew. ..... life is good!

No issues at all.

Well only one issue really .... I got vertigo watching all the planes spin around in the opening hanger after the 20th revolution ...... dizzy

Cheers!
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#2829435 - 07/28/09 11:41 PM Re: Patch is now out [Re: Master]
Axel40 Offline
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Registered: 08/31/01
Posts: 1770
Loc: London
Originally Posted By: Master
They added one more step to selecting your plane skin which makes it that much harder to do in a MP match. They need to make the game remember your preferences for fuel/skin/ammo/convergence. To have to redo them over and over and over is annoying. especially for the convergence.


That would do for me biggrin
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#2829474 - 07/29/09 01:35 AM Re: Patch is now out [Re: Axel40]
intramile Offline
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Registered: 06/27/09
Posts: 221
Quick look, and big improvement on GUI. Looks a far more "complete" game now somehow in that area. I do miss the previous hangar, and the eagles, but all around, far better.

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