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#2882985 - 10/19/09 09:16 PM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: Pretzel]
mlracing Offline
SimHQ Member

Registered: 03/25/07
Posts: 106
Loc: CN
biggrin

to ScandicFisher, disabling the 2D cockpit will have the same effect as disabling the 3D cockpit. if you don't press 1 or 2, only press 4, you won't see the cockpit. does that solve the problem?
i can't change the size of 2D cockpit. the size of 3D cockpit can be changed though.

to Pretzel, in this picture, seems like the terrain is more detailed, or is it just my illusion:


i wish GSC will carry on the F18 series and develop new graphics, new physics and new sound for it. with the existing foundation of avionics, carrier ops and replay system, GSC F18 series can be one of the bigshots on the market.

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#2883110 - 10/20/09 05:10 AM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: Pretzel]
ScandicFisher Offline
SimHQ Junior Member

Registered: 10/15/09
Posts: 8
Loc: Norway
Originally Posted By: Pretzel
I think hes looking for a 2 channel of PSF.
One monitor to display outside and another for the instrument panel.
...BTW: Keys CNTL + i makes the instrument panel go away in 2D pit without the hex edit. Ive made the panel semi transparent and removed sections with the hex.


Dear Pretzel that`s exactly what I want. Can you help me to remove the sections?

____________

MLRacing,
I want to use my PSF at home like in those screenshots of Air Combat Zone.

I ordered from Vertical Reality Simulations the Superbug for my FS2004. I dont know why but I am really not happy with it. Precision Strike Fighter is my favorite.
Here is my video of the Superbug
http://www.youtube.com/watch?v=xXv9HP34G4M


Greetings wink



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#2883436 - 10/20/09 12:08 PM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: ScandicFisher]
Pretzel Offline
SimHQ Member

Registered: 10/30/99
Posts: 698
Loc: Texas
mlracing,
The tiles you see at ACES are the European terrian set at MLK Airbase. You will need to convert them from 3DF to TGA with the texus program ...here. http://www.mlk-airbase.wz.cz/f18/europe2/f18_eur2.htm

ScandicFisher, I will have to get back with you on this subject.

Cheers !
_________________________
Pretzelworks - We dont make the sim, we make it better.
Soon to open > FA18Hornet.net and FA18SuperHornet.net

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#2884976 - 10/21/09 05:42 PM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: Pretzel]
ScandicFisher Offline
SimHQ Junior Member

Registered: 10/15/09
Posts: 8
Loc: Norway
Dear friends,
I solved my problem wink

Started building my home-pit now. When its done, I will share the pictures and step by step building guide.

Thank you very much again for your help smile

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#2887926 - 10/26/09 01:13 AM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: ScandicFisher]
mlracing Offline
SimHQ Member

Registered: 03/25/07
Posts: 106
Loc: CN
my project about the physics of PSF will not be finished anytime soon. so i share some easy MODs for now, to help people who still like PSF or ODS/OIF enjoy their game more.
i found the ODS/OIF board in the forum archive:
http://simhq.net/forum/ubbthreads.php/forums/30/1/F_A_18_Operation_Iraqi_Freedom.html
in there, MGonzales mentioned about the FOV.
the FOV is not saved in the game, but the default FOV can be changed this way:
for ODS/OIF, open the EXE with a HEX editor, go to line 0x00050409, see "a8 2a", this corresponds to FOV "0x2AA8", just change these 2 bytes to get a suitable FOV. (value range: 0x0001 to 0x5D00 )
the mininum FOV( zoom-in most ), in EXE 0x00050413, see "c6 11", meaning min FOV "0x11c6", change to "01 00". (you have a binoscope now)
the maximum FOV( zoom-out most ), in EXE 0x0005041D, see "fc 3f", meaning max FOV "0x3ffc", change to "00 5d".

for PSF, the max FOV is the default FOV for view4(3D pit). the default FOV for other views is 0x2AA8
in EXE 0x0007958f, see "c6 11", change to "01 00". (you have binoscope now)
in EXE 0x00079595, see "fc 3f", change to "ff 30", or whatever you like.
in EXE 0x00079563, see "a8 2a", change to whatever you like.
in EXE 0x0007971E, see "7e 07", change to "eb 07", this removes the max FOV limit.

someone mentioned about the jittering in cockpit view, it is in fact a feature, a feature that not any other flight sims have (including LOCKON/FLANKER and STRIKE FIGHTERS series). it is simulating the air gust which affects the pitch and yaw of the plane. it is easily noticed when flying at very low altitude (below 200ft).
STRIKE FIGHTERS series have jittering of the cockpit, but only visual effect, the flight is not affected.

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#2889905 - 10/28/09 07:04 PM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: mlracing]
Wizard43 Offline
SimHQ Junior Member

Registered: 10/23/09
Posts: 2
Loc: Canada
ScandicFisher

I came across this thread because I've been searching for information on how to do exactly what I think you're trying to do. I'd like to have the outside world without hud and ddi's displayed on the projector and the look down cockpit (2) view on the monitor. This is also for a simpit I plan to build. I would love to hear how you solved your problem. I think someone referenced this as "two channel" earlier in this thread. Does anyone know if this can be done with the standard game?

BTW, I discovered PSF only about 2 years ago when I went to Air Combat Zone in Toronto Canada. That was incredibly fun. The simpits they have are based on PSF but are just amazing. The hud works as do all the ddi's and other instruments. If you're in the neighbourhood, I highly recommend checking them out.

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#2891807 - 10/31/09 01:28 PM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: Wizard43]
ScandicFisher Offline
SimHQ Junior Member

Registered: 10/15/09
Posts: 8
Loc: Norway
Dear Wizard43,
Excuse me for my late answer. I had connection problems here. So back to to the theme:

You can build one cockpit like the AIR COMBAT ZONE has smile

I tried and it`s working:

First you need 2 computers and 1 projector. (a XGA Projector with 1024x768 is enough)
You have to run the game in the same time twice. With the first main CPU or the second CPU run only the outside view and with the other computer the (pressing 2) Instruments view.

And now you need an USB HUB first smile that`s the main point.
Belkin Hi-Speed USB 2.0 7-Port Hub is a good choice. You have 5 inputs and 2 outputs for 2 PC`s.
Connect INPUT your Throttle, Joystick, Rudder Pedals and an USB Keyboard + Mouse. OUTPUT to both PC`s. Now you can run PSF with 2 computers in the same time with one keyboard and Joystick wink

Display the outside view on projection screen and display (by pressing 2) instruments view on a LCD display.

Or if you have money, buy 2 projectors. Use one for outside view and reflect from inside your cockpit the second projector (Complete standart view PSF). But you need mirrors installed into your cockpit smile with those mirrors you have a nice HUD displayed on your glass.


Have a nice day!
---------------------

Dear MLRacing,
Thank you very very much for your helpful answer via PM!!!
I am building a Playseat with G25 first to my son. After it`s my turn to build a cockpit for PSF smile

Best Regards
Greetings from cold country Norway






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#2893770 - 11/03/09 11:19 AM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: ScandicFisher]
Wizard43 Offline
SimHQ Junior Member

Registered: 10/23/09
Posts: 2
Loc: Canada
Hi ScandicFisher. That's an interesting solution. So your inputs from keyboard, mouse and flight controls simultaneously go to two computers at the exact same time? And each computer is running it's own unique instance of the PSF game. What happens if there random occurrence in one of the games, like a unit in a mission that does not appear 100% of the time. Couldn't you have a situation where you have say, an enemy plane that appears in the game on one computer and not the other?

Thanks

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#2904713 - Yesterday at 04:00 AM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: mlracing]
mandjare Offline
SimHQ Junior Member

Registered: 11/10/09
Posts: 1
Hi to this wonderfull PSF and F/A-18 community,

my name is André from Germany. I have simulated the F/A-18 about 10 years now with Janes and for the c-version with HK and now with PSF.

I love this Hornet from the bottom of my heart and, of course, was really excited about the work and the fanbase still shared with this great simulation from graphsim.

So please let me ask how is the work for the physical correction of PSF ? Can we expect a new improvment in the next weeks, mlracing ?

Would be great !

Best wishes,

André

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#2905330 - Today at 02:40 AM Re: is there anyone who still plays F/A-18 Precision Strike Fighter ? [Re: mandjare]
mlracing Offline
SimHQ Member

Registered: 03/25/07
Posts: 106
Loc: CN
welcome!
recently i have been studying other games: Flanker 2.5 and LockOn. and found many differences in the physics aspect of these games, everyone has its advantages and disavantages.
my knowledge on how PSF calculates aircraft motion is incomplete. so i can't make every maneuver act like what i imagine. such as the tail slide maneuver.
what's your opinion about the physics of PSF? how would you like it improved? have you seen my latest "new physics demo" video?
originally i wanted the roll rate & turn rate be affected by AOA and airspeed, this can be roughly achieved. i am not satisfied with the special maneuvers.

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