my project about the physics of PSF will not be finished anytime soon. so i share some easy MODs for now, to help people who still like PSF or ODS/OIF enjoy their game more.
i found the ODS/OIF board in the forum archive:
http://simhq.net/forum/ubbthreads.php/forums/30/1/F_A_18_Operation_Iraqi_Freedom.htmlin there, MGonzales mentioned about the FOV.
the FOV is not saved in the game, but the default FOV can be changed this way:
for ODS/OIF, open the EXE with a HEX editor, go to line 0x00050409, see "a8 2a", this corresponds to FOV "0x2AA8", just change these 2 bytes to get a suitable FOV. (value range: 0x0001 to 0x5D00 )
the mininum FOV( zoom-in most ), in EXE 0x00050413, see "c6 11", meaning min FOV "0x11c6", change to "01 00". (you have a binoscope now)
the maximum FOV( zoom-out most ), in EXE 0x0005041D, see "fc 3f", meaning max FOV "0x3ffc", change to "00 5d".
for PSF, the max FOV is the default FOV for view4(3D pit). the default FOV for other views is 0x2AA8
in EXE 0x0007958f, see "c6 11", change to "01 00". (you have binoscope now)
in EXE 0x00079595, see "fc 3f", change to "ff 30", or whatever you like.
in EXE 0x00079563, see "a8 2a", change to whatever you like.
in EXE 0x0007971E, see "7e 07", change to "eb 07", this removes the max FOV limit.
someone mentioned about the jittering in cockpit view, it is in fact a feature, a feature that not any other flight sims have (including LOCKON/FLANKER and STRIKE FIGHTERS series). it is simulating the air gust which affects the pitch and yaw of the plane. it is easily noticed when flying at very low altitude (below 200ft).
STRIKE FIGHTERS series have jittering of the cockpit, but only visual effect, the flight is not affected.