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#2813821 - 07/09/09 03:10 AM Re: Trees and frame rates [Re: PanzerMeyer]
RSColonel_131st Offline
SimHQ Lifer

Registered: 01/02/01
Posts: 16182
Loc: Vienna, 2nd rock left.
Yes it has. In A1, 2xFSAA cost me 1 or 2 frames, in A2 5 to 6 frames, at the same resolution. If you only have 30 avg to start with, six less is hard.

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#2813950 - 07/09/09 06:28 AM Re: Trees and frame rates [Re: RSColonel_131st]
adlabs6 Online   smile
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Registered: 11/11/04
Posts: 8635
Loc: Texas, USA
I see a fps loss with AA here, and when near trees or bushes it's much more obvious. I didn't check the actual loss though.
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#2813985 - 07/09/09 07:07 AM Re: Trees and frame rates [Re: AD]
PanzerMeyer Offline
King Crimson - SimHQ's Top Poster

Registered: 04/04/01
Posts: 48973
Loc: Miami, FL USA
Thanks guys. I'm playing Arma 2 on 1950x1080 so I didn't think I'd need FSAA but with FSAA off, I notice way too much aliasing.
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#2813991 - 07/09/09 07:12 AM Re: Trees and frame rates [Re: PanzerMeyer]
RSColonel_131st Offline
SimHQ Lifer

Registered: 01/02/01
Posts: 16182
Loc: Vienna, 2nd rock left.
I don't need 4x or more, but a basic 2x is standard on all games. Higher res usually means larger screens, the problem never goes away.

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