LOL, you are correct. I mean there is no point. It isn't like you have 'get' it. It will be gotten as soon as you click on the launcher. It doesn't even ask if you want it, it just does it.
I did try to answer your question, as best I could. And as far as I know there is no way to download it, save it and then apply it later. It does it automatically via the launcher. It doesn't give you a regular download box where it says run or save. It just runs right there in front of you.
I'm not complaining about it.
Also, I understand you. I'm the same way with iRacing. I don't care how good it may or may not be, I don't do subscription games. RoF is as close as I care to get to that type marketing. I can understand you not wanting to go with the RoF way of doing things. Many don't.
Actually, some subscription based games are more user friendly in that regard. I used to play a space/sci-fi MMO game and while you did need the latest version to play (it was a server cluster with a single persistent world), you could also manually download the patches.
It was good, because you could download it at your leisure or even at work and get it on a flash drive, then apply it at home to save time. There's lot's of traffic when a game that gets a few dozens of thousands concurrent logins releases a patch and if you waited to auto-update when you wanted to play it could really cut into your gameplay time.
The other neat thing is that even if you used the auto-updater, each patch was saved in the game's cache folder. You could move them somewhere safe and in the case of a reinstall you could apply them in sequence on top of the base client and be ready to go in a matter of minutes, instead of having to download the almost 1GB client of the latest version.
Assuming it's mandatory for people to have the latest version, maybe it would be a good idea to make sure they can download patches at their own leisure. On the other hand, i see nothing justifying this requirement when the game is not offering a peristent multiplayer world. It's far simpler to have both options and let each person decide if they want to auto-update, or wait for the first bug reports and then do it manually.
Now i know someone is bound to appear out of the shadows, point at my post count and then ask me if i own the game, but this is totally irrelevant to the matter at hand and previous experience from other titles, both of manual update and mandatory update nature, is enough to know what one is getting into with each update method. As someone else said earlier, there are millions of combinations of PC hardware and OS configurations. Due to that, sometimes a patch breaks more than it fixes.
What happens in such a case when you can't revert back to the previous version is simply a bunch of angry customers and bad publicity. I've seen it happen with that MMO game i referred to earlier whenever scheduled downtimes or patch deployments went wrong and believe me, if you think people are bashing developers in these forums you ain't seen nothing yet
