Sure thing, Jeevz.
action("RPC_THROTTLE_N",State,joy0_axis_P);
This is the line that I had to modify. It used to say RPC_THROTTLE_P ... and that's when everything worked 'backwards'.
I changed the P to an N (leave the joy0_axis_P alone) and my throttle works as I would expect it to.
EDIT: By the way, I only have one reference in my map file to throttles and that's the line. There were at one point a couple throttle inputs (presumably positive/negative). You need only ONE. Use the line above in your .map and see how that works. If you're still 'backward', just change the P to an N, or vice versa.
Edited by Snapdad2112 (07/04/09 10:51 AM)