Why do you play _any_ game for more than 15 minutes?
I like exploring the virtual 3d environment and checking out the creativity of the designers in the scenery. Also, suspense and discovery are key. I prefer more of a thinking game than a button mashing reaction-time dual.
I played nothing but eech for a couple years and developed some methods that worked very well for me to win the campaign every time so it was just a matter of going through the motions until the campaign was over. At some point playing the same game against the machine is going to get old. After playing every map I started making my own and that's what I've been doing since.
What's not enough in _EECH_?
I think what hurt eech most is not having rock solid multi-player. Multi-player is what keeps a game interesting for most people.
And ground forces just wait and do nothing.
I think eech has a lot of unexplored potential. When I was debugging my roads I had one side with all the ground forces. A group of tanks went half way across the map, were under attack several times, arrived at the enemy airbase and destroyed every single helicopter on the ground and some that were attempting to takeoff. I think they would have destroyed all the jets too if my road had extended deeper into the base. Anyway, it takes modders to figure these things out. It's probably too time consuming for most people and along with other reasons a lot of the modders have faded away.
I've tried to get back into playing eech a few times and it just hasn't worked. For one thing, my favorite mode 95% of the time is in a Apache with no cockpit. Something has happened to that so the mfd's are way too big. That's a show-stopper for me.