I think I'm ok now.. two things alerted me.. one was low, or no anisotropic filtering, and the lack of grass. I forced 16x anisotropic in the Nvidia CP and it's a bit better, and the grass was my fault (I had expected it on the runway area and was using that as my test). These seems to be no af on your own plane though, is that right or is it just a really low res. texture? I'm mostly referring to when you look back at your tail section.
I'm still trying to get antialiasing to work better, the plane is ok but far off rivers and roads need a bit more tweaking, if it's even possible.
It's a beautiful engine though, they did a good job.
_________________________
Antec 300 :: Enermax Modu82+ 625 :: Vista 64 :: E8500 :: GA-EP45-DS3R :: 150GB VelociRaptor :: GTX 285 SSC :: Auzen Forte