Forums » Air Combat & Civil Aviation » EECH / EEAH » EECH and allMods 1.12 released


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#2733487 - 05/29/09 01:36 AM EECH and allMods 1.12 released
arneh Online   content
Member

Registered: 06/18/06
Posts: 2213
Loc: Oslo, Norway
The only new feature in this release is support for generating Tacview logs. Note that the logs require Tacview version 0.94, which can be downloaded here.

EECH 1.12 does also contain some important fixes to AI behaviour, so I recommend everyone upgrades.

Note that some of these changes requires that you use the new GWUT file (gwut1120.csv. If you're upgrading open eech.ini and change the line with wut= to say wut=gwut1120.csv).


Changelog:
  • Added support for generating log files for Tacview analysis. To enable it set tacview_logging in eech.ini to one of the values 1, 2 or 3. 3 will log everything that happens from the moment the campaign starts. 1 and 2 will only start logging once you start a mission, and will only log units which are close to your helicopter. Log mode 1 will also not show enemy units which are not yet discovered, so it will not "spoil" the campaign for you if you don't want to know where all enemy units are. The logs can be found in the directory cohokum/tacview-logs.
    Also see http://simhq.com/forum/ubbthreads.php/topics/2702707/Re_Tacview_support_for_EECH.html


Bug fixes:
  • Surface launched missiles will now fire with a slight climb angle to avoid hitting the ground or surrounding vehicles immediately.
  • Fixed bug where SA-19 missiles would often guide towards the completly wrong direction. Combined with the above fix the SA-19 is a much more serious threat now.
  • Fixed bug where aircraft would miss with unguided weapons because they didn't adjust for projectile drop (requires use of new GWUT file)
  • Fixed problem where helicopters would miss with rockets because of very sloppy aiming (fixed in gwut file)


Weapon loadout changes
  • Changed Su-33 to carry R-73(AA-11) short range missiles instead of R-60(AA-8)
  • Gave A-10 and Harrier AGM-65 Mavericks (and fewer rocket pods)
  • Replaced 4 of the rocket pods with Kh-25MT(AS-10) missiles for Su-25
  • Changed AH-1T to carry TOW instead of Hellfire as the AH-1T is unable to carry Hellfire in real life
  • Changed AH-1W to carry TOW on one wing (Hellfire on the other) as this is a common load on real AH-1Ws
  • Changed default weapon load for blackhawk to be just rockets
  • Changed rocket salvo for most aircraft firing rockets to 4 or 8 rockets per salvo (used to be 2). Useful since rockets are much less accurate now, and aircraft flying round and firing two rockets at a time will spend a lot of time over the target.


Downloads (you'll need only one of them):
For upgrading a previously modded EECH, just download the new exe.
If you're new to EECH then all you need to get an up to date EECH with all mods is this file.

Enjoy!

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#2733656 - 05/29/09 08:05 AM Re: EECH and allMods 1.12 released [Re: arneh]
Eugene Offline
Senior Member

Registered: 09/15/04
Posts: 4240
Loc: Oregon
Thanks Arneh for keeping EECH flying ahead with a healthy Service Life Extension Program.
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#2735293 - 06/01/09 10:54 AM Re: EECH and allMods 1.12 released [Re: Eugene]
Gr.Viper Offline
Member

Registered: 12/26/06
Posts: 617
Loc: Russia
Ouch... missed the update frown Thanks!

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#2735423 - 06/01/09 01:55 PM Re: EECH and allMods 1.12 released [Re: Gr.Viper]
Colonel_Kurtz Offline
Member

Registered: 01/29/07
Posts: 1142
Loc: Australia
Originally Posted By: Gr.Viper
Ouch... missed the update frown Thanks!


same here thx Aneh smile

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#2735433 - 06/01/09 02:25 PM Re: EECH and allMods 1.12 released [Re: Colonel_Kurtz]
Rahon Offline
Junior Member

Registered: 06/08/08
Posts: 56
Loc: Plock, Poland
Thank you very much Arneh!

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#2735689 - 06/02/09 12:35 AM Re: EECH and allMods 1.12 released [Re: Rahon]
SimFan Offline
Member

Registered: 05/04/01
Posts: 531
Loc: Europe
Arneh, Thank You so much for keeping EECH more than alive !

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#2739755 - 06/08/09 06:25 PM Re: EECH and allMods 1.12 released [Re: SimFan]
Lemon Offline
Member

Registered: 08/24/04
Posts: 601
Fantastic!

Very much appreciated Arneh

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#2739900 - 06/09/09 01:37 AM Re: EECH and allMods 1.12 released [Re: Lemon]
arneh Online   content
Member

Registered: 06/18/06
Posts: 2213
Loc: Oslo, Norway
Tacview 0.94 has now been released, get it at http://lomac.strasoftware.com/tacview-eech-en.php to review your logfiles.

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#2740592 - 06/10/09 03:22 AM Re: EECH and allMods 1.12 released [Re: arneh]
W4chund Offline
Junior Member

Registered: 03/06/09
Posts: 32
Loc: Germany
I´ve downloaded all 1.12, 2 Times and try to Install. After 85% installation will stop at File Map17 with writing Textures in Folder.
Enough HDDspace available. wink


Edit: To install the allMods Version you must have minimum 2 GB Free Space on C: Partition. The Installer will extract the Files on C: before he writing into the Game Directory!!!!!!!


Edited by W4chund (06/15/09 06:37 AM)

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#2740779 - 06/10/09 08:50 AM Re: EECH and allMods 1.12 released [Re: W4chund]
Alemart Offline
Member

Registered: 06/09/07
Posts: 307
Loc: Zárate, Buenos Aires Province,...
Thank you VERY much Arneh! ^_^
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