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#2726561 - 05/17/09 03:20 PM Re: Videos thread [Re: CHDT]
Freycinet Offline
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Hermann was a big fellow.
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#2726562 - 05/17/09 03:23 PM Re: Videos thread [Re: Freycinet]
CHDT Offline
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Yep, but nevertheless the pilots in Rof look, at least to me, a little small, when compared to actual pictures.

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#2726577 - 05/17/09 03:47 PM Re: Videos thread [Re: CHDT]
Freycinet Offline
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I think you're right, I have the same impression.
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#2726581 - 05/17/09 03:54 PM Re: Videos thread [Re: franksvalli]
Freycinet Offline
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Originally Posted By: franksvalli
New video up - I updated the first post:

Fokker D-7. My first combat flight: balloon attack (video by ROSS_DiFiS)
YouTube: http://www.youtube.com/watch?v=kD5579OD5Yc
Download: http://narod.ru/disk/8809777000/fokker_d7_balloon.avi.html


Wonderful vid, thanks again to ROSS_DiFiS!

The dogfighting looked great, even though I'll have to recommend that RD uses a bit more of a wide-angle view to improve his situational awareness... smile

Also that hissing sound from the engine would be a good signal to turn homewards, I should say. It seems the SPAD didn't feel like dogfighting more either. I wonder why he started flying just straight and level like that, and hope it was because of some plane damage.

I was disappointed to see that a landing amid all those craters could be pulled off so easily. That texture should go together with a sure-fire broken undercarriage for anybody trying to land on it. I realise it would be a bit much to ask for that many 3D craters, but at least the coding could connect that texture with "very rough terrain" that one couldn't land on. Would give all pilots a much better incentive to break off fights and try to get across to their own side, if necessary.

Also, in general, I feel that that texture is a bit over the top, to signify no-man's-land. Yes, in the mud at Paesschendale it did indeed look like that, but I don't think no-man's-land all along the front was so peppered with shell-holes.

Those are all details, in general it was a great movie, and the balloon blowing up looked very good.
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#2726585 - 05/17/09 04:01 PM Re: Videos thread [Re: Freycinet]
DukeIronHand Offline
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Well, I just got done watching the videos and I have to tip my hat to the programmers - This has got to be the prettiest damn sim I have ever seen.

Hopefully my system can run it (at close to max settings) if the single player component merits a purchase. Hell, I may end up buying it just for the ambiance of flying around all by myself.

And a third vote on the pilot to plane ratio. I first noticed this in some screen shots a while back.
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#2726590 - 05/17/09 04:09 PM Re: Videos thread [Re: Freycinet]
franksvalli Offline
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True, it doesn't seem like it should be so easy to land on that area. If you can see just up ahead though, there's a bunch of dead trees that you can definitely run into. I've been unlucky enough to try to land there a couple of times, but for some odd reason my engine doesn't like getting a branch stuck in its crankshaft. smile
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#2726591 - 05/17/09 04:10 PM Re: Videos thread [Re: franksvalli]
Freycinet Offline
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Would also be nice to have enemy artillery zeroing in on people the moment they crash-land in no-man's-land.
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#2726619 - 05/17/09 05:51 PM Re: Videos thread [Re: CHDT]
TX-EcoDragon Offline
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Originally Posted By: CHDT
Yep, but nevertheless the pilots in Rof look, at least to me, a little small, when compared to actual pictures.


Indeed. . .and comparing screenshots to photos it's even more obvious in the case of the SPAD.
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#2726624 - 05/17/09 06:00 PM Re: Videos thread [Re: Freycinet]
JFM Offline
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Thanks ft and TX for your input. Nice to have feedback born from firsthand (or should that be firstface?) experience!

I agree with Freycinet re: the front. In some WW1 photos, No Man's Land just looks like grassy fields. I also like (and dread, if it comes to fruition) the arty coming down on your crash-landed machine. MG fire, too, if close enough, a la Karl Schäfer's forced landing near the lines.
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#2726625 - 05/17/09 06:01 PM Re: Videos thread [Re: JFM]
JFM Offline
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BTW, do the clouds float with the wind or are they static, a la Forgotten Battles?
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