#2720401 - 05/08/09 01:19 PM
Re: Request for Gr.Viper
[Re: Gr.Viper]
|
Joined: Sep 2004
Posts: 10,618
Ming_EAF19
Babelfish Immune
|
Babelfish Immune
Veteran
Joined: Sep 2004
Posts: 10,618
London
|
Thanks Viper, smashing shots - good luck with your exam!
Ming
'You are either a hater or you are not' Roman Halter
|
|
#2720414 - 05/08/09 01:42 PM
Re: Request for Gr.Viper
[Re: Ming_EAF19]
|
Joined: Jan 2007
Posts: 1,244
FlatSpinMan
Member
|
Member
Joined: Jan 2007
Posts: 1,244
Land of the Rising Sun
|
Thanks a lot for the reply. A helo pilot - terrifying! I've done two flights in a fixed wing recently and saw a guy learning to fly a helicopter and just thought "No". That is not something I need to do. I can well imagine it is a sweat inducing process.
GAME ============================= I've been thinking up bunch of questions. If you can answer ANY of them at all that'd be really great but *PLEASE don't feel you need to*.
1. Just out of interest, what kind of specs are you running on and does the game seem to run smoothly enough?
2. Love that shot of the Spad flying downtown. Such great detail on the buildings, and the scale seems better than IL2. >Are they able to be destroyed?
3.In No Man's land are there any shell bursts or tanks charging about the place? If not, they can probably be placed by the mission builder I suppose.
4. Actually, is there any 'life' anywhere- debriefing, ground crew, trucks charging about the airfield, other flights in the air etc? I saw some clips of animated characters on some promo video I recall.
5. Does the weather/ time of day change?
6. Can you set storms/ lightning/ etc?
7.Is the ground in general land-on-able (it's in the Oxford dictionary, trust me) or is it like IL2 in which you bounce all over the place?
8. Let us know anything about campaigns.
10. Let us know anything about the mission editor (though I know that would take ages and not be that much fun when you can exploring the sexy new world of WWI flying and fighting).
11. Does the AI screw up and wing into the ground or stall out?
12. Can you control your AI team mates?
13. Are there any big towns? If so, do they have distinctive landmarks or other features? do they kill frame-rates?
14. What's the viewable distance like for aircraft and objects?
15. Are aircraft ever 'invisible' at closer ranges or do they smoothly expand and contract depending on the distance?(if you play IL2 you will know that some planes seem to almost disappear at about 500m, especially against the ground)
16. Do balloons burn beautifully? Do the observers bail or ride her into the ground?
Really sorry for all the questions but I'm dying to try this thing out for myself. Like I said, please don't feel obligated to answer anything at all.
Cheers, FlatSpinMan
|
|
#2720474 - 05/08/09 03:02 PM
Re: Request for Gr.Viper
[Re: CHDT]
|
Joined: Dec 2006
Posts: 618
Gr.Viper
Member
|
Member
Joined: Dec 2006
Posts: 618
Russia
|
|
|
#2720484 - 05/08/09 03:18 PM
Re: Request for Gr.Viper
[Re: Gr.Viper]
|
Joined: Sep 2002
Posts: 1,162
Wolfar
Member
|
Member
Joined: Sep 2002
Posts: 1,162
Buckeye, AZ
|
How did the wing come off? Pulled to hard on the broken strut?
Salute! Wolfar
20 Year US Navy Retired
Former Squadron CO and founder: 1997~2003 JG2, JG26, Strike Masters Simulations: Red Baron mega multiplayer, EAW, SDOE, To many to list.
|
|
#2720538 - 05/08/09 05:10 PM
Re: Request for Gr.Viper
[Re: Gr.Viper]
|
Joined: Mar 2009
Posts: 255
heady89
Member
|
Member
Joined: Mar 2009
Posts: 255
Sweden
|
Viper, how does the view get affected if the plane is leaking oil/fuel?
Is it a splash decal like in IL2?
Specifications; Intel I7 950 3,1 GHZ 4890 OC 900mhz 1GB DDR5 6084 MB DDR3 PC8200 RAM Saitek X52 , Track IR 5 , F!tality Headset
|
|
|
|