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#2697309 - 03/24/09 08:50 PM Re: STICKY: =FB=VikS replies [Re: FLGibsonJr]
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meh
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Registered: 07/12/04
Posts: 6022
Loc: NW Alabama, USA
I fail to see the logic of the persistent internet connection. Personally I would rather have a DVD rom check running 24/7 than having to maintain a persistent internet connection. At least then I could play during thunder storms, server maintenance or when my net connection stops working (which is frequent)

If I completely throw out the single player and look at it like an online only game like dawn of aces I am fine with it. When you put single player back in I feel angry and violated that I wont be able to play it offline.
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#2697384 - 03/25/09 02:25 AM Re: STICKY: =FB=VikS replies [Re: Smosh]
=FB=VikS Offline
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Registered: 04/14/04
Posts: 391
Originally Posted By: Smosh

Am I understanding this correctly? We can host MP/CO-OP missions on our own server as long as it sends the results to the Neoqb master server?
This is indeed good news if true.


To be clear: you need to log in and stay connected when mission starts/ends, server starts/shotwons, and the same fopr your clients connected. For server set-up there is a setting for sending mission results to masterserver (globalstats) in checkbox, you can check/unceck it, means that if you whant to send em - server will send them, but if you dont whant to - it will not, all things depend on you as host - which server settings you set up.
Smh like that:)
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#2697386 - 03/25/09 02:42 AM Re: STICKY: =FB=VikS replies [Re: =FB=VikS]
Smosh Offline
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Registered: 02/07/01
Posts: 1938
Loc: Gisborne, New Zealand
Originally Posted By: =FB=VikS
Originally Posted By: Smosh

Am I understanding this correctly? We can host MP/CO-OP missions on our own server as long as it sends the results to the Neoqb master server?
This is indeed good news if true.


To be clear: you need to log in and stay connected when mission starts/ends, server starts/shotwons, and the same fopr your clients connected. For server set-up there is a setting for sending mission results to masterserver (globalstats) in checkbox, you can check/unceck it, means that if you whant to send em - server will send them, but if you dont whant to - it will not, all things depend on you as host - which server settings you set up.
Smh like that:)


Thanks for clarification.
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#2697387 - 03/25/09 02:46 AM Re: STICKY: =FB=VikS replies [Re: FLGibsonJr]
=FB=VikS Offline
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Registered: 04/14/04
Posts: 391
Originally Posted By: AB1 Gibson
=FB=VikS,

If the game continues in the same direction that it is, I will be buying it for sure. However, in another thread I brought up the below two questions. Can you respond to these?

1) My greatest enjoyment of RB3D were the competitions between squadrons in tournaments like the Red Baron World League and the Monkey Island Tournament due to the strategy and teamwork required. I would really like to know if these types of tournaments will still be possible with this new system?


well, you can start a server and run missions on it? Also, right now, server allows to make an auto rotatin of coop missions, so if you will make a pull of missions set - they will be changed after missions completeng.
As about tournaments, we have some fresh ideas to make such things automatic/based on game gui/new multyplayer mode, but we just cant do it right now, so if you whant to run such tournament just right after release - youll need to organize it.

Quote:

2) In RB3D there were all sorts of servers for open play, I usually was much less interested in the dogfight furball servers, and much more interested in Target Team Play servers where even in open play there was teamwork and strategy. Will this new system allow for that?

Best Regards,


we will have only coop mode multiplayer at release - we just didnt finish many things which we whant to, BUT it will be included dogfight mode into one of upcoming patches with other things, and it will be for free.
So all you need is to update your game time to time.
In the feature add-ons we plan to implement new gameplay modes with new features and content - these will be payable things, BUT again - if you dont whant to buy it - you just playing what you have.


Edited by =FB=VikS (03/25/09 04:27 AM)
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#2697397 - 03/25/09 03:22 AM Re: STICKY: =FB=VikS replies [Re: =FB=VikS]
Ming_EAF19 Offline
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Registered: 09/22/04
Posts: 10618
Loc: London
we will have only coop mode multiplayer at release

Wonderful thanks!

Ming
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#2697446 - 03/25/09 05:23 AM Re: STICKY: =FB=VikS replies [Re: =FB=VikS]
Feathered_IV Offline
Member

Registered: 09/28/05
Posts: 507
Loc: Australia
Originally Posted By: =FB=VikS
Originally Posted By: dunkelgrun

Normally, if my internet connection drops I don't get a message until I try to access email or Internet Explorer.
So if it drops during an 'offline' game does the game stop?


myne didnt, dunno for how long it can be "offline" but ive had enough time to re-connect, while game was paused

Quote:

How will I know that I have no connection until I click on 'Finish Mission' button and get the 'server error message'?


Ive got an system window popped up.


Will you provide a "retry" button so we can leave it for a few minutes and allow us to repair our connection or will a first time failure result in all data lost?

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#2697506 - 03/25/09 08:00 AM Re: STICKY: =FB=VikS replies [Re: Feathered_IV]
Freycinet Offline
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Registered: 04/15/02
Posts: 13361
such a button would be a good thing.
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#2697531 - 03/25/09 08:48 AM Re: STICKY: =FB=VikS replies [Re: Freycinet]
=FB=VikS Offline
Member

Registered: 04/14/04
Posts: 391
Retry button for what? For mission? For connection?
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VikS
Flying BARANS Forever!
"All wool - to the front!"
www.barans.ru
www.riseofflight.com

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#2697534 - 03/25/09 08:52 AM Re: STICKY: =FB=VikS replies [Re: =FB=VikS]
Tbag Offline
Member

Registered: 12/08/06
Posts: 1574
Loc: Haslemere, UK
I think he means for the connection. You end the mission, the error message appears because the game can't send the data and now the question is if you have a "retry to send the statistics" button that you can press after you have fixed your internet problems.
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#2697535 - 03/25/09 08:54 AM Re: STICKY: =FB=VikS replies [Re: =FB=VikS]
Dunkers Offline
Member

Registered: 05/22/03
Posts: 1456
Loc: England
Originally Posted By: =FB=VikS
Retry button for what? For mission? For connection?


For connection. If someone tries to upload their stats at end of mission, but is offline, will there be a reminder to log-on, or the option to try again if unsuccesfull the first time?

cheers
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