Forums » Air Combat & Civil Aviation » Yankee Air Pirate 2 » Refuelling


Topic Options
Rate This Topic
Hop to:
#2677427 - 02/21/09 12:45 PM Refuelling
Knotz Offline
Junior Member

Registered: 05/31/07
Posts: 13
Hi,

In the first practice mission (Gunnery Range), I fly the plane as close as I can to the tanker. The tanker starts pitching up and down when I come very close, probably a feature of the game, not a bug. So I presume you just have to fly as near as possible at the tanker to mimic the refueling.

According to the briefing screen I should press the up&down key to start&stop refueling but nothing happens as far as I can see. The keys are bound to the thrust vector. I also use the default key layout with was already mapped to the gazillion keys on my CH Hotas setup.
Am i missing something, and if so, what should I see when I start/stop the refueling?

Thanks in advance.

Top
#2677545 - 02/21/09 05:38 PM Re: Refuelling [Re: Knotz]
zerocinco Offline
Member

Registered: 04/20/06
Posts: 1739
Loc: Tchepone, Laos
If your controls are set right, the Thrust Vector control...which these airplanes don't have...is used to start the fuel gauge going up. Don't just drive off with it like that, though. It keeps refueling.

With your stick, you can actually separate the TV from the refueling but I would need to have the stick to do it. I set my Saitek to do that so I could refuel the HH53 without going into high pitch.
_________________________
www.yankeeairpirate.net

Top
#2697070 - 03/24/09 01:26 PM Re: Refuelling [Re: zerocinco]
Folgore Offline
Junior Member

Registered: 02/17/09
Posts: 9
Loc: Los Angeles
I'm havng a similar problem: My F-100 eases up behind the KC-135 in the Gunnery Range mission, the tanker starts pitching up and down, I press the thrust vector up key and... nothing.

I'm using the YAPcontrols .ini file, which I've customized. I've mapped the thrust vector keys to Ctrl- and Ctrl=, but I've also been sure to add AxisControl=PITCH_TRIM_CONTROL under [RangedControl009], as mentioned in another thread.

Is there something special about the up and down arrow keys so that the thrust vector controls must be mapped to them for refuelling to work? And what triggers the ability to begin refuelling -- proximity to the tanker?

Thanks for helping me figure out where I've messed up!

Top
#2697103 - 03/24/09 02:08 PM Re: Refuelling [Re: Folgore]
zerocinco Offline
Member

Registered: 04/20/06
Posts: 1739
Loc: Tchepone, Laos
First, I believe the KC-135 is doing the pitching. You know they all move a little or they look unreal to the eye. But I can hold them very steady with practice...and that is what pilots do. Practice.

What you need in your controls in [ControlSet001] is this set of commands specifically:

THRUST_VECTOR_UP=UPARROW
THRUST_VECTOR_DOWN=DOWNARROW

This cannot be done by going into the Control section in WOV. When you do that, it defaults to its old commands. You do this by opening the file and inserting it if you don't use one of our canned sets.

Taking on fuel happens when you have pushed the UPARROW (for about 3-4 seconds) and stops when you push the DOWNARROW an equal amount of time. Sure, it's a cheat if you can do it elsewhere but this is a simulation.

As far as flying: Keep a 50 knot overtake until it looks like you are going to blow by him, then retard the throttle and pop the speedbrake. Here is your first lesson: anticipate. Before you start to fall behind and have to light the afterburner, close the airbrake and ease the throttle up. Make small controlled movements with throttle and stick. If you make a move, almost immediately take half of it away. Soon you will see that it is a matter of controlled closure and not parking a car.

Practice. It's very satisfying to do this right.
_________________________
www.yankeeairpirate.net

Top
#2698856 - 03/27/09 12:48 PM Re: Refuelling [Re: zerocinco]
Folgore Offline
Junior Member

Registered: 02/17/09
Posts: 9
Loc: Los Angeles
Gracias! I've got it working, mapped to my preferred keys. I think the problem was the .ini entries that get erased when a change is made in-game using the Options/Controls panel.

I promise to use my new-found refuelling power only for good (realism)... WinkNGrin

Top
#2706939 - 04/11/09 03:03 PM Re: Refuelling [Re: Folgore]
Tulkas Offline
Junior Member

Registered: 03/19/09
Posts: 42
Loc: Norway, but proud Spanish
For some reason is not working for me, I have checked that those lines are in there... I will keep on looking where is the problem but if some one has an idea...

Thanks

Tulkas

Top
#2706998 - 04/11/09 06:08 PM Re: Refuelling [Re: Tulkas]
zerocinco Offline
Member

Registered: 04/20/06
Posts: 1739
Loc: Tchepone, Laos
If anyone needs it to work, it's you. So let's go through it all:

The function of filling your tanks happens when your controls are set up with Thrust Vectoring. We use the UP ARROW and the DOWN ARROW because they can make gradual changes instead of just being on and off. Coincidentally, the same setup allows our helicopters to fly. To do either, you must have two things:

1- This in your control.INI.

THRUST_VECTOR_UP=UPARROW
THRUST_VECTOR_DOWN=DOWNARROW

I name my custom control sets and select them in the window in Options. But Default can be changed to do this. While you are at it, put in the Photo Recce mod and animation numbers as in YAPCONTROLS.

2- Our airplanes.

Unless your flight models (DATA.INI) has been modified by YAP, it won't work.

If you have any questions, PM me and we will get you going.
_________________________
www.yankeeairpirate.net

Top
Topic Options
Rate This Topic
Hop to:


Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2012, SimHQ Inc. All Rights Reserved.