Forums » Air Combat & Civil Aviation » DCS: Black Shark » Patch 1.0.1 Info


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#2684660 - 03/04/09 04:10 AM Re: Patch 1.0.1 Info [Re: EvilBivol-1]
Tbag Offline
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Thanks for the info EB, that really is a relief!
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#2684661 - 03/04/09 04:12 AM Re: Patch 1.0.1 Info [Re: EvilBivol-1]
Lobo_63 Offline
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Originally Posted By: EvilBivol-1
Quote:
But what I really, really want is for the sim to use every core on a processor automatically.
This is fixed in the patch.


Oh yeah! yeah
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#2684847 - 03/04/09 08:13 AM Re: Patch 1.0.1 Info [Re: EvilBivol-1]
Wedge Offline
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Registered: 02/13/06
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Still no dedicated server files. That really stinks! The longer they wait the more this is killing Multiplayer.

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#2685173 - 03/04/09 04:44 PM Re: Patch 1.0.1 Info [Re: EvilBivol-1]
AlphaInfinity Offline
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Registered: 12/04/06
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Originally Posted By: EvilBivol-1
Quote:
But what I really, really want is for the sim to use every core on a processor automatically.
This is fixed in the patch. The entire affair about Black Shark switching to a single core is actually one of those things where literally a single line of code by a single programmer accidentally ends up in the program and does unintended damage.

In v.1.0.1, Black Shark will simply allow Windows to run it on whatever cores it wants to run it on, unless the user specifies otherwise in the config files.



Now this IS great news! I am certainly looking forward to not having to alt-tab out(sometimes the affinity script works, sometimes not so much.


Thanks!
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#2685643 - 03/05/09 11:46 AM Re: Patch 1.0.1 Info [Re: EvilBivol-1]
Mogster Offline
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Originally Posted By: EvilBivol-1
Quote:
But what I really, really want is for the sim to use every core on a processor automatically.
This is fixed in the patch. The entire affair about Black Shark switching to a single core is actually one of those things where literally a single line of code by a single programmer accidentally ends up in the program and does unintended damage.

In v.1.0.1, Black Shark will simply allow Windows to run it on whatever cores it wants to run it on, unless the user specifies otherwise in the config files.


Is this just for Vista or XP as well?
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#2685689 - 03/05/09 12:51 PM Re: Patch 1.0.1 Info [Re: Mogster]
sinner6 Offline
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[speculation]

I would not expect the application to change to a multithreaded engine via a patch.
[/speculation]
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#2685857 - 03/05/09 04:34 PM Re: Patch 1.0.1 Info [Re: sinner6]
EvilBivol-1 Offline
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Registered: 08/22/06
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Perhaps there's a need to clarify. Black Shark is not a multithreaded application and will not be after the patch. What's happened is that version 1.0 (release version) had a function added accidentally that automatically switched the simulation to run on a single core. In version 1.0.1, this function has been removed. It will now run under whatever core settings are set by the OS.


Edited by EvilBivol-1 (03/05/09 04:36 PM)
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#2685898 - 03/05/09 05:50 PM Re: Patch 1.0.1 Info [Re: EvilBivol-1]
FearlessFrog Online   smile
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Registered: 01/08/09
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Thanks for the info EB.

Just to be crystal clear, and to help dispel and future follow-ups and potential confusion, are you saying that -

DCS Black Shark 1.0.1 will use more than one core on Windows XP if you have more than one core?

I think that's what people want to be reassured of.

Cheers for any news!
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#2685904 - 03/05/09 05:55 PM Re: Patch 1.0.1 Info [Re: EvilBivol-1]
DaveSHQ Online   alien
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FearlessFrog

Originally Posted By: EvilBivol-1
It will now run under whatever core settings are set by the OS.
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#2685929 - 03/05/09 06:38 PM Re: Patch 1.0.1 Info [Re: DaveSHQ]
sinner6 Offline
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Registered: 09/26/00
Posts: 2673
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I would posit that this will have no benefit for XP user, but will allow Vista (and windows 7) users to skip the steps needed to get the bump on their systems.

The reason I say this is that the bump in performance they are seeing actually has nothing at all to do with BS itself. The increased performance in Vista is due to a fundemental difference in the way the Vista kernel allocates CPU resources in a multicore system (versus XP) .

In BS 1.0 it seems that BS was hindering the kernel from doing this by being specifically set to run only on a single core. Thus, I would say a check box that was previously ticked "single core" is now ticked "OS default", in principle at least.

Short of an engine rewrite I don't think XP users should expect any difference other than whatever opimizations ED came come up with to improve the general efficiency of the code.

Purely IMHO, of course.


Edited by sinner6 (03/05/09 06:39 PM)
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