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#2707877 - 04/13/09 04:02 PM Re: System Requirements Redux [Re: =FB=VikS]
Dunkers Offline
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Registered: 05/22/03
Posts: 1456
Loc: England
Originally Posted By: =FB=VikS
Originally Posted By: Ming_EAF19
ROF FMB had wide range of triggers
That sounds interesting VikS, can you tell us more and maybe give us an example please? Could an AI flight detect incoming enemy planes and scramble to take off to intercept them?


If you make this in mission - yes the can. Under "make this in mission" i mean - you put few AC`s on this airfield (you actually can make them "disabled" - means they are not visible if there is no player/or target object near them) and give them such orders => if enemy oround =>take off and attack


Absolutely perfect - thankyou!

cheers
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#2717381 - 05/02/09 10:37 PM Re: System Requirements Redux [Re: Dunkers]
GOZR Offline
Test Pilot
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Registered: 04/08/04
Posts: 368
Loc: Berkeley, California
frown.. Viks

Quote:
Has the PhysX API any chance of being used under RoF and future son-of-RoF simulations btw?
Ming

Negative for release (we just havnt time to do it right now).
=FB=VikS
==

Well here my first disappointment, I really hoped that RoF could use the GPU's ( SLI ) raw power for something good that can really help a Simulator .

I always use SLi systems and I really hope that RoF is SLi "improved" unlike Lockon..
I have also some good hope on Flight models..

S~
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#2717399 - 05/03/09 03:09 AM Re: System Requirements Redux [Re: GOZR]
Brigstock Offline
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Registered: 12/30/00
Posts: 2519
Loc: London, England
Using PhysX and being Sli/Crossfire enabled are different.
AFAIK RoF will benefit from Sli/Crossfire
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EAF92 Brigstock in IL2
WW1EAF Brigstock in RoF
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#2717502 - 05/03/09 10:11 AM Re: System Requirements Redux [Re: Brigstock]
GOZR Offline
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Registered: 04/08/04
Posts: 368
Loc: Berkeley, California


Edited by GOZR (05/03/09 10:28 AM)
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#2717871 - 05/04/09 04:04 AM Re: System Requirements Redux [Re: GOZR]
Ming_EAF19 Offline
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Registered: 09/22/04
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America's Army 3 is using PhysX, Mass Effect 2, anything built on Unreal Engine 3 Oleg get on board the love train. While we're OT Smile2

Ming
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