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#2678817 - 02/23/09 10:07 PM System Requirements Redux
BuddyWoof Offline
Member

Registered: 04/22/08
Posts: 620
Viks, I remember a while back asking if a E6600 oc'ed to 3.4 ghz + 8800
GTX and 3 gigs was enough to run this simulation with all the eye-candy on at 30+ fps. I think at that time you said it should be ok. In fact, I think it was you at the Gennedich forum who told me to Oc my E6600 and I've been running Oc'ed since then (thanks for that).

I'm just wondering how the optimization is coming along. Are you guys seeing good framerates with the beta code? Is the requirements posted on Riseofflight.com still accurate or were you able to bring the requirement down a bit since that was posted?

Processor: Core 2 Duo (Intel) 2.8 HGz
RAM : 3Gb
Hard disk: 6 Gb
Videocard: 512 Mb video RAM(GF9800 series or AMD ATI Radeon 4850 series)
Access to the Internet: At least 512 Kb/s

Thanks for your response.

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#2678826 - 02/23/09 10:31 PM Re: System Requirements Redux [Re: BuddyWoof]
Hiccup Offline
Member

Registered: 02/22/09
Posts: 202
Loc: Othello, Wa. USA
Ooohhh, I hope you are correct BuddyWoof, I just overclocked my Q6600 to 3.4G and added another 8800GT 512MB in SLI and OC'd the core to 650 and the memory HZ to 1000. Shaders are already at 1500.
Just bought 4Gigs of G.Skill Ram from newegg for $54.00 (Had really good reviews for the gamers smile.
I really want all that eye candy as well for the emersiveness. Some of you may remember the origenal RedBaron when it was only 4 colors. But it was fun! My mouth is watering for ROF primarily for the MMO. Everything that I have seen so far looks fantastic.

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#2678847 - 02/24/09 12:23 AM Re: System Requirements Redux [Re: Hiccup]
Brigstock Offline
Senior Member

Registered: 12/30/00
Posts: 2519
Loc: London, England
It's just a recommended spec based on the machines they are using to test the alpha/beta builds of the game. Viks once said the minimum spec for RoF is "a PC running windows" smile

Hiccup, Buddy..I'd be suprised if your systems didn't give you positive results.
I have a similar system, once it was high end. w/c'd c2d @3.6 with 4 gig of ram and a 8800GTX. I've swapped the 8800 for an Ati 4870, but me and my PC are slipping down into mid range very quickly *sigh

It maybe that we have to dial some of the gfx options down a tab, but you'd expect that in a new game. There has to be some future proofing in the engine. Think IL2, my latest PC is only now able to run it at full tilt after all these years. Hopefully RoF will give us that longevity
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EAF92 Brigstock in IL2
WW1EAF Brigstock in RoF
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European Airforce


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#2678856 - 02/24/09 01:11 AM Re: System Requirements Redux [Re: Brigstock]
VF-2 John Banks Offline
Member

Registered: 12/08/02
Posts: 2432
Loc: Berlin, Germany
Btw guys, is RoF going to support current multicore CPUs? I have a quad and would like to see RoF taking advantage of it, atleast a little bit more than other sims right now.
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#2678898 - 02/24/09 04:29 AM Re: System Requirements Redux [Re: BuddyWoof]
=FB=VikS Offline
Member

Registered: 04/14/04
Posts: 391
Originally Posted By: BuddyWoof
Viks, I remember a while back asking if a E6600 oc'ed to 3.4 ghz + 8800
GTX and 3 gigs was enough to run this simulation with all the eye-candy on at 30+ fps. I think at that time you said it should be ok. In fact, I think it was you at the Gennedich forum who told me to Oc my E6600 and I've been running Oc'ed since then (thanks for that).

I'm just wondering how the optimization is coming along. Are you guys seeing good framerates with the beta code? Is the requirements posted on Riseofflight.com still accurate or were you able to bring the requirement down a bit since that was posted?

Processor: Core 2 Duo (Intel) 2.8 HGz
RAM : 3Gb
Hard disk: 6 Gb
Videocard: 512 Mb video RAM(GF9800 series or AMD ATI Radeon 4850 series)
Access to the Internet: At least 512 Kb/s

Thanks for your response.



Your rig should hold ROF ok (most of our office workstations are close to your specs, and we run it ok till 1920x1200).
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Flying BARANS Forever!
"All wool - to the front!"
www.barans.ru
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#2678899 - 02/24/09 04:30 AM Re: System Requirements Redux [Re: VF-2 John Banks]
=FB=VikS Offline
Member

Registered: 04/14/04
Posts: 391
Originally Posted By: VF-2 John Banks
Btw guys, is RoF going to support current multicore CPUs? I have a quad and would like to see RoF taking advantage of it, atleast a little bit more than other sims right now.


Yes, we are support multicore CPU`s.
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VikS
Flying BARANS Forever!
"All wool - to the front!"
www.barans.ru
www.riseofflight.com

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#2678913 - 02/24/09 05:12 AM Re: System Requirements Redux [Re: =FB=VikS]
Ming_EAF19 Offline
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Registered: 09/22/04
Posts: 10618
Loc: London
Does RoF use the cores effectively and for strictly simulation purposes, one core dedicated to running physics for example

Il-2 supports more than one core. But that support word can mean that one core runs the whole sim while the other core 'only' handles background Windows applications

Will the two cores of a Core Duo CPU be actively working on simulation tasks rather than one core doing operating system housekeeping and not actively making the sim run at higher framerate

Has the PhysX API any chance of being used under RoF and future son-of-RoF simulations btw?

Ming
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#2678938 - 02/24/09 05:51 AM Re: System Requirements Redux [Re: Ming_EAF19]
FlyRetired Offline
Senior Member

Registered: 04/17/06
Posts: 3380
I think they've worked with Intel to optimize multi-core processing Ming. Smile2

Intel Software Partner & RoF translated here

If the Google translation above doesn't work, try the original site:

Intel Software Partner & RoF in Russian here

It has been said that AMD multi-cores work with RoF nicely too.


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#2678954 - 02/24/09 06:26 AM Re: System Requirements Redux [Re: Ming_EAF19]
Freycinet Offline
Veteran

Registered: 04/15/02
Posts: 13361
Originally Posted By: Ming_EAF19
Does RoF use the cores effectively and for strictly simulation purposes, one core dedicated to running physics for example

Il-2 supports more than one core. But that support word can mean that one core runs the whole sim while the other core 'only' handles background Windows applications

Will the two cores of a Core Duo CPU be actively working on simulation tasks rather than one core doing operating system housekeeping and not actively making the sim run at higher framerate

Has the PhysX API any chance of being used under RoF and future son-of-RoF simulations btw?

Ming


Funny how eminently clearly you can express yourself when you actually want to be understood wink
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#2678955 - 02/24/09 06:28 AM Re: System Requirements Redux [Re: =FB=VikS]
Freycinet Offline
Veteran

Registered: 04/15/02
Posts: 13361
Originally Posted By: =FB=VikS


Yes, we are support multicore CPU`s.


Ming, from what I understand here, Viks is saying that the little mouse arrow flittering about the screen will be supported by at least one, if not both cores. You can rest assured that mouse functionality will remain unimpaired, even with a high graphics load.

neaner
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