i can understand the sentiment though - 5 years to make a game. bleh! for the last 3 year i was working at juice games making a game with about 30 other people, that got canned - its all over the public domain now, Stormbirds - these projects take some time - perhaps our mistake was to announce our intent to make jet thunder so early?
It ought to have been secret perhaps. ironically its my fault the world knows about it since I used to be a loudmouth on the forums

Its certain is not vapourware though it may seem that way when things take so long - its basically ruled our life for the past half decade. every waking moment is concerned with it. All spare time taken up by it - or if we get distracted by PS3 or something, there is that guilt to the project we owe it

I wouldn't worry too much about the graphical look of our project - it generally matches what is out there, performs extremely well on mid range systems including average laptops, and now that we begin to expand the programming team, the more superficial but finishing touches will be applied.