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#2661005 - 01/27/09 07:02 AM Re: STS-31 [Re: vertical]
Joe Offline
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Registered: 04/05/02
Posts: 17731
Loc: Bridgewater, NJ
The Matrox TripleHead2Go is not goggles. It's a graphics expander that allows most games to be played on three monitors.

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#2661375 - 01/27/09 04:29 PM Re: STS-31 [Re: Joe]
vertical Offline
Member

Registered: 07/10/03
Posts: 335
Loc: Oregon
Originally Posted By: Joe
The Matrox TripleHead2Go is not goggles. It's a graphics expander that allows most games to be played on three monitors.

Gotcha.

vertical
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#2663616 - 01/30/09 09:13 PM Re: STS-31 [Re: vertical]
vertical Offline
Member

Registered: 07/10/03
Posts: 335
Loc: Oregon
Be advised guys, I have just bought a new computer and their DRM system is not very friendly to transporting the software to a new PC (it generates unique PC ID#s). Hopefully I can get this resolved with just an email or two though.

vertical
_________________________
Intel E8500 Core 2 @ 3.16 GHz
5 gigs of 1333 RAM
ATI 4850
Audigy SE
Saitek X52 & CH Pedals
Win7 x64 (Ubuntu, OS X on work boxes)


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#2665412 - 02/03/09 02:18 AM Re: STS-31 [Re: Ejecto]
EagleEye[GER] Offline
Member

Registered: 09/27/06
Posts: 943
Loc: Germany
Originally Posted By: Ejecto
Lo Eye,

As a new-born space adept I can assure you that the complexity is VERY manageable in Easy mode. I was talked into this one by a flightsim buddy after initially being too intimidated. But it is remarkable accessible. The learning curve is inverse with most flightsims. To compare it to Black Shark: there you must go to the library first and study; I have sit in the cockpit completely flummoxed because I had no clue what to do without prior study. In this sim it is opposite. You sit in the cockpit and "do as you are told". You read a line, look for a yellow arrow and push a button. At this point ANY simmer will ask: and where is the fun in this? It sounds.... boring? Procedural? And this is where the magic comes in. Because in a strange, mysterious, unlogical way this sim pulls a vacuum and sucks you right in. And before you know, you read an authentic IBM/NASA manual on the on board computer system, its OS, its system calls, and the more you learn, the more meaningful a mission becomes. It starts to make sense.
But without "going to the library first" I managed to take off, do the mission and land the first part in this sim just following screen cues.

So although space sims and procedural sims are not my natural cup of tea, I keep coming back for more in this sim.
Additionally, incredible value for money; free mission updates (!) and further development of the sim. Good community support on the site, although I must confess I find the moderator rather harsh in community management...
So if you are triggered by this *very good* AAR, try the demo!!
This sim is as complex as you want to make it. But you will never watch any shuttle footage on television with the same eyes. I felt really sorry for the lady who lost her bag in space for example. And I actually watched a lot of live webcamfootage on the nasa site during the last shuttle mission. Wanr your environment, for some time you start to behave rather quirkie :-)
Regarding video, You Tube is your best friend and shows some very good impressions if not some excellent tutorials (iirc).
But I do agree with those stating this sim deservers more clients than they serve right now.
Ejecto out

Thanks for your post Ejecto! Thinking about to try out the demo.
Ah yes, looking on youtube for the gameplay movies...Smile2
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