Forums » Air Combat & Civil Aviation » EECH / EEAH » X-Mas is here, EECH 1.11 and Mi-24 cockpit released


Page 10 of 12 < 1 2 ... 8 9 10 11 12 >
Topic Options
Rate This Topic
Hop to:
#2642487 - 12/28/08 09:35 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Alemart]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 148
Loc: Liberec, Czech Republic
Dynamic head for all main copters and realistic external sound commited, Arneh. Also made HIND default flyable without faa=1. Details in change log. Virtual pit code for some copters like Havoc is little bit messy and need reflow. Isnt Havoc 3d pit had working needles and lights on left side? It not work now but maybe my memory plays games on me.any plans for Havoc 3d pit to complete main copter line?

with value around external_sounds_volume=0.4 you get pretty realistic external sounds in cokpit. value external_sounds_volume=1.0 make that old "Hollywood" super duper sound, just little bit enhanced canopy mute.

Top
#2642648 - 12/28/08 02:42 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: ataribaby]
Kassie Offline
Member

Registered: 09/08/06
Posts: 1657
Loc: the Netherlands
Well, it's a bit late. But I don't want to skip this.

Thank you Arneh. thumbsup

Top
#2642653 - 12/28/08 02:49 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: ataribaby]
arneh Online   content
Member

Registered: 06/18/06
Posts: 2213
Loc: Oslo, Norway
Originally Posted By: tomas
Dynamic head for all main copters and realistic external sound commited, Arneh. Also made HIND default flyable without faa=1. Details in change log.


Cool, thanks.


Quote:
Isnt Havoc 3d pit had working needles and lights on left side?


Only in the old 2D fixed cockpit.

Quote:
.any plans for Havoc 3d pit to complete main copter line?


No. Too few pictures/little data on real cockpit.

Top
#2642662 - 12/28/08 03:06 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: arneh]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 148
Loc: Liberec, Czech Republic
Np, my pleasure. You made unbelivable Hind pit that attracted me back to this sim. Btw it really need DX GFX guru to fix engine for today cards. Also new FM (2) has little vibrating when copter sit on ground. It is not my change i made for rotor vibrations. Also i saw strange mid air stuff with new FM. After colison with wingman i lost rotor blades and heli gets stick midair still etc. Also hover and altitude hold for hind need visit. It will start oscilate more and more and you fall down from sky. Maybe it not count for slow rotor thrust changes of hind. I will try take a look. And last what bugged me is when i load sim and start new campaing noise detail textures are ok. But after i quit game and then run again and load that saved camapig for example noise sand in Lybia is not loaded properly and terrain is black and white. After i start new campaing in Lybia, imedietly exit to main menu and then load saved game it is ok. It happens only with compiled CVS exe. That one you released not suffer from this i think. Strange.


Edited by tomas (12/28/08 03:10 PM)

Top
#2642858 - 12/29/08 12:46 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: ataribaby]
Retro Offline
Senior Member

Registered: 10/02/00
Posts: 2537
Loc: Austria
As for that mailing list, I'm not sure if it's really worthwhile to subscribe here. It might be more effective just to create a thread on this forum (maybe with a special thread header or such..).
_________________________
Mr. Zorg: If ya want something done...do it yourself!!

Top
#2642872 - 12/29/08 02:23 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Retro]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 148
Loc: Liberec, Czech Republic
Great idea. I am for dev forum thread too.

Top
#2642880 - 12/29/08 02:48 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: ataribaby]
SimFan Offline
Member

Registered: 05/04/01
Posts: 531
Loc: Europe
Tomas, do you also experience the brief 'white flashes' graphical glitch ?
If so, is that also happening in the other exe you have ?
The new Hind flight_model=2 proved unuseable for me because I got so many problems with it, it was also vey difficult to fly, take-off&land and made me crash more than I like (even more than usual :)). May be my install of EECH1+EEAH only, dunno.

Top
#2642897 - 12/29/08 04:18 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: SimFan]
Werewolf Offline
Member

Registered: 06/10/02
Posts: 402
Loc: Vienna
I'm mirroring the downloads over at eechcentral.com


Patch: http://www.eechcentral.com/files/Game%20patches/community%20patches/eechsetup1.11.0.exe
Cockpit: http://www.eechcentral.com/files/Game%20patches/community%20patches/cockpit-terrain-updates-1.0.exe
All-mod package: http://www.eechcentral.com/files/allmods/eech-allMods-1.11.exe

All related Wiki-articles have been updated as well.

Here's a thought, how about you guys form up and make a short trailer covering all the new goodness of EECH in general? That's something I could stick onto the front page to attract new players.


Edited by Werewolf (12/29/08 05:11 AM)
_________________________
Dear Lord, give me patience. AND MAKE IT PRONTO.

eechcentral.com Admin

Top
#2643031 - 12/29/08 08:17 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: SimFan]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 148
Loc: Liberec, Czech Republic
Yup SimFan i have that gfx anomalies too with my Nvidia 8600 GT. Also missing polygons in sky and brief strange gray polygons popping randomly. Older drivers not helps but i found this minimizes problems to flyable state.

32bit=1
notnl=1 - well i got better sky nearly without missing polygons with 0 but there is bad z-fighting with 0 for me.

Also Lybia is less "buggy" to fly. Not much polygon flashing.

Well, it is engine itself that need to be fixed for modern GFX cads...

BTW all is ok with that Sticky dev thread where we can discus development as Retro advised? If yes lets create it. Just finished option for toggle sound in campaing UI. As it is so terrible on time accel and someone beside me can prefer silent UI withhout that audio garbage. About HIND FM=2. I like it it is more representative FM for that heavy helis. It just need some fixing. Now you must fly carefully and not sink too fast near ground and be careful with collective. Beside some strage behaviour in extreme situatuins and that stand still vibrations i like it so much to fly with new FM. Especialy Hind.

Top
#2643032 - 12/29/08 08:18 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Werewolf]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 148
Loc: Liberec, Czech Republic
Originally Posted By: Werewolf
I'm mirroring the downloads over at eechcentral.com
Here's a thought, how about you guys form up and make a short trailer covering all the new goodness of EECH in general? That's something I could stick onto the front page to attract new players.


Hehe, it needs attract more devs, especialy GFX gurus. wink

Arneh: There must be some issue with new noise textures loading. COmpiled exe just randomly make some stuff BW as it show onlu that detail texture without alpha. Sometime it is sand in Libia other time it is Tree canopies in Georgia etc.

Top
Page 10 of 12 < 1 2 ... 8 9 10 11 12 >
Topic Options
Rate This Topic
Hop to:


Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2011, SimHQ Inc. All Rights Reserved.