Forums » Helicopters - Air Combat » EECH / EEAH » X-Mas is here, EECH 1.11 and Mi-24 cockpit released

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#2641208 - 12/25/08 06:06 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Alemart]
arneh Offline
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Registered: 06/18/06
Posts: 1896
Loc: Oslo, Norway
Don't tire yourself too much, the weight only matters for player helicopters as it adds to the total helicopter weight. So doesn't matter for weapons that will never be used on helicopters.

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#2641209 - 12/25/08 06:08 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: arneh]
Alemart Offline
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Registered: 06/09/07
Posts: 243
Loc: Zárate, Buenos Aires Province,...
Well man, who said that they will NEVER would be used by a player controlled vehicle?, also, it is very good to have real life values already set for future updates do not you think?, i can envision player controlled cobras firing tows and some other stuff biggrin :P .
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Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.

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#2641220 - 12/25/08 06:34 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Alemart]
arneh Offline
SimHQ Member

Registered: 06/18/06
Posts: 1896
Loc: Oslo, Norway
Sure the TOW is a helicopter launched missile. But I doubt any player controlled helicopter will ever fire BM21 artillery rockets biggrin

Though one point to keep in mind that the weapons in EECH doesn't have any value for the launcher weight. So e.g. gun pods or rocket pods don't weigh anything, just the indivual rockets or gun rounds. So to compensate I added some weight to each round so that the total weight should be about right. It will still weigh nothing when the pod is empty, but at least an improvement...
And also remember when taking the weight of gun rounds that you use the entire cartridge weight, not just the projectile weight.

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#2641301 - 12/26/08 12:26 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: arneh]
Rick.50cal Offline
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Registered: 10/25/99
Posts: 12758

The Soviets lost 333 Hinds in combat?!?! Woah!


Wow, what an amazing addon to this sim! I'm definately going to have to dig up my old discs and reinstall this with the new Hind!
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#2641317 - 12/26/08 02:23 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Rick.50cal]
arneh Offline
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Registered: 06/18/06
Posts: 1896
Loc: Oslo, Norway
Originally Posted By: Rick.50cal
The Soviets lost 333 Hinds in combat?!?!


Not quite. They lost 333 helicopters, but a lot of them where other types, mostly Mi-8s. Wikipedia has a partial list of confirmed shootdowns, and in that list the totals by type are:
Mi-6: 9
Mi-8: 45
Mi-10: 1
Mi-24: 16
Unidentified helicopter: 14

So if those ratios are representative then 20-25% of the helicopter losses were Mi-24s.

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#2641349 - 12/26/08 05:00 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: arneh]
Rick.50cal Offline
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Registered: 10/25/99
Posts: 12758
Ok, that sounds much more in line with what I'd have expected! I'll bet most of those were lost to Stingers too. I mean, the thing was armored, and much of it appeared to be designed with the American lessons from Vietnam operational experience, all of that being open publication. I'm curious about the "unidentified helicopters", I'm guessing they were the common types but the shootdowns weren't specifically identified for whatever reason, fog of war or whatever.

Several years ago, a Russian Mi-26 was shot down in Chechnya, and 127 soldiers were killed on that overloaded helo:
http://en.wikipedia.org/wiki/2002_Khankala_Mi-26_crash

Having been an infantry passenger on helicopters doing tactical deployments, I'll bet there's almost no warning of a problem, other than suddenly being thrown about the cabin. One guy I used to know nearly got himself killed, the heli came in to land, he popped his seatbelt off and was about to step off the heli, I grabbed his arm hard, because the heli suddenly gained altitude and moved right over a cliff area... I just held him until about a minute later we landed properly. See, the pilot really didn't like the specific landing area, too many tree stumps that I assume would be problematic for the tail rotor, and moved to another area inside the LZ.
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#2641496 - 12/26/08 10:55 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Rick.50cal]
MIGHAIL Offline
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Registered: 07/22/06
Posts: 380
Loc: haifa
thamx:) hope no more stupido questions from me, get new pc:)
merry selebrations for everyone:)
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map of fort rucker would be best for combat helly sims, so could be only flight and fight with learning targets without war, so that will more realistic
i'm not pacifist, just don't love war and dont love play war either

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#2641509 - 12/26/08 11:15 AM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: arneh]
Alemart Offline
SimHQ Member

Registered: 06/09/07
Posts: 243
Loc: Zárate, Buenos Aires Province,...
Arneh, woul not be better to add the pilon weight to the aircraft itself?.
_________________________
Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.

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#2641621 - 12/26/08 03:26 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: Alemart]
arneh Offline
SimHQ Member

Registered: 06/18/06
Posts: 1896
Loc: Oslo, Norway
Originally Posted By: Alemart
Arneh, woul not be better to add the pilon weight to the aircraft itself?.


Maybe. But all pods don't weigh the same (i.e. the gun pods are heavier, since they have to carry two heavy guns), and some weapons don't require extra pods or racks. And sometimes you may want to leave some pylons empty to save weight, and it would suck a little if weight of pods then had already been added to aircraft weight :p

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#2641630 - 12/26/08 03:49 PM Re: X-Mas is here, EECH 1.11 and Mi-24 cockpit released [Re: arneh]
Alemart Offline
SimHQ Member

Registered: 06/09/07
Posts: 243
Loc: Zárate, Buenos Aires Province,...
Yup, i see your point, what about making the pylons weight?.
_________________________
Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.

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