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#2626442 - 12/01/08 02:20 PM Re: Tutorial: How to take off and blow up stuff ***** [Re: Dart]
Stratos Offline
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Registered: 04/21/01
Posts: 5882
Loc: Amposta Spain
Excellent!! I created my own mission for use the procedure and works great. Same training mission will be greatly apreciatted.
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#2626483 - 12/01/08 03:12 PM Re: Tutorial: How to take off and blow up stuff [Re: Dart]
Vaporblast Online   content
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Registered: 04/17/07
Posts: 84
Loc: Montreal, Quebec, Canada
you are now a GOD !
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#2626502 - 12/01/08 04:10 PM Re: Tutorial: How to take off and blow up stuff [Re: Vaporblast]
Paradaz Offline
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Registered: 03/20/03
Posts: 1400
Loc: Andover, UK
Awesome Para, just what the doctor ordered
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#2626507 - 12/01/08 04:21 PM Re: Tutorial: How to take off and blow up stuff [Re: Para_Bellum]
Para_Bellum Offline
Panzerhamster
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Registered: 01/18/01
Posts: 3709
Loc: Germany
Thanks for all the kind words! woot

Here's the second part of the mission:

With the tanks at waypoint 2 destroyed we deactivate auto hover and press "BACKSPACE" to set the HUD back to NAV mode. Click on the "3" on the PVI-800 to set it as next waypoint. Fly over the ridge into the valley and follow the road towards the next waypoint, watch the burning tanks and set up in front of the next hill for a hover again:



Since the targets at steerpoint 3 consist of infantry and some tents we will use unguided rockets and cannon fire to destroy them. You should now be safely auto hovering in cover, ready to setup the weapons systems. First, take look at the right rear panel:



Make sure that the Unguided Rocket/Gunpod Ballistic Data Settings Switch is set to 0, which is the required setting for our S-8 rockets.

Select the rockets by selecting the correct weapons stations ("u") and set the burst length to medium/CP. This will ensure that we fire a whole salvo of rockets when pressing the trigger. We have 40 S-8 rockets on board, so we don't need to economise on them. Also set the weapon system mode switch on the targeting mode control panel to "fix cannon to boresight"/HNY



With weapons set now uncage the Shkval again ("o"), leave hover position (remember to switch off auto hover), and slowly move forward around the hill, following the road. Use the Shkvall optics to search for the targets (I have the Shkval controls mapped to my Joystick hat switch since I use a Track IR for view control, works like a charm). Soon you should spot some infantry on the road and a couple of tents nearby.



Lock up a target, put the aiming reticule over the target mark and fire once you get the launch authorization (a "C" on HUD and Shkval screen). Remember that you can use the "automatic turn to target" button on the targeting mode control panel or by pressing "q". Enjoy the explosions. hahaha



If you have aimed well, which actually isn't that easy with those unguided rockets, especially if you haven't yet managed to steadily control your helicopter, the target should now look like this:



Rinse and repeat.

If you're such a terrible shot like me than a couple of infantry will probably have survived your aerial assault. And now you're out of those cool exploding rockets. Bugger!
But fear not, because now we get to play around with the cannon! Yay!

Check the targeting mode control panel again and set the switch to moving cannon/automatic weapons mode/NNY again. That is, move the switch to the 12 o'clock position.

We can now use the cannon by moving the Shkval designator around. You don't have to actually lock up targets (especially since we deal exclusively with static targets), just place the TV frame over stuff you want to kill. Just keep in mind that in the Ka-50 the cannon is mounted on the right side, which results in a limited traverse capability to the left. If your cannon doesn't fire although you have locked up a target in range, then the target is most probably outside the "gate" you see on the HUD and which is located a bit to the right due to the weapon's position.



Now clear the target area of all remaining targets.



Once you have eliminated all targets you should get a message telling you to head back to the base. Hit "BACKSPACE" again to reset the HUD to NAV mode, use the PVI-800 to set the next waypoint and fly home, preferably without crashing into something solid. wink

Once you approach the last waypoint you can again switch on the anti-collision and navigation lights for extra atmosphere and karma points.

Choose your landing point, reduce speed and come to a hover. Lower gear and carefully reduce collective to enter a slow descent. Make small corrections as necessary, DON'T OVERREACT and DON'T CHASE THE CONTROLS. Use auto hover.



Once safely on the Rodina again, hit "left win + end" to perform an auto shut-down.

Congratulations, you've completed this tutorial!

cheers



I hope you did learn a thing or two and enjoyed the reading. I apologize for any errors/mistakes/blurs, I'm still learning, too. pilot

I'll put up the mission to download ASAP.

***** Here is the mission file: *****

http://freenet-homepage.de/parabellum/tutorial01.miz

right-click, save as...

Simply put it in your ...1c/Eagle Dynamics/Ka-50/Missions folder.


Cheers,

Para_Bellum




Edited by Para_Bellum (12/01/08 04:44 PM)
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#2626547 - 12/01/08 05:34 PM Re: Tutorial: How to take off and blow up stuff [Re: Para_Bellum]
Legend Online   frosty
Tintin in ShangHai
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Registered: 05/09/00
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Spasibo, Komrade Para_Bellum.

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#2626562 - 12/01/08 06:07 PM Re: Tutorial: How to take off and blow up stuff [Re: Legend]
Corsair8X Offline
SimHQ Member

Registered: 10/27/05
Posts: 3354
Loc: Oakville, Ontario, Canada
I've only just read the first part and I can't say enough how helpful and informative this has been. You've done an excellent job at writing a "For Dummies" guide that does not insult nor talk down to those not in the know. Thank you very much for doing such a fantastic job.

I would recommend that far from being a sticky, perhaps this should be extracted and placed in the Air Combat archives as well. I think this is a very informative article.

Again, thank you for all your hard work.
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#2626566 - 12/01/08 06:24 PM Re: Tutorial: How to take off and blow up stuff [Re: Corsair8X]
Magnum Online   grunt
XBL: Magnum SimHQ
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Registered: 01/27/03
Posts: 14201
Loc: Naples, Florida
well Black Shark Week starts in a few hours, so you never know... good write up...

THX
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#2626583 - 12/01/08 06:57 PM Re: Tutorial: How to take off and blow up stuff [Re: Magnum]
sSnakeyes Offline
XBL: sSnakeyes
SimHQ Member

Registered: 10/21/99
Posts: 1048
Loc: Gilbert, AZ
Very nice work Para_Bellum. I learned most of this through doing, reading, trial and error over the Thanksgiving holiday. Your guide should help new Ka50 pilots get going in no time at all. It clarified some things for me and introduced some new ideas. Thanks for your effort!

copter
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#2626598 - 12/01/08 07:33 PM Re: Tutorial: How to take off and blow up stuff [Re: Para_Bellum]
Lucky Offline
Old Guy
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Registered: 01/21/00
Posts: 1003
Loc: Upstate N.Y.
I've been doing pretty good since I downloaded BS. But, your tutorial shows me some things I wasn't doing.

Thanks Para_Bellum
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#2626713 - 12/02/08 02:36 AM Re: Tutorial: How to take off and blow up stuff [Re: Lucky]
EagleEye[GER] Offline
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Registered: 09/27/06
Posts: 597
Loc: Germany, Ratekau
Great tutorial Para!
Let me know if you want to fly some multiplay missions with me.
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