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#2631820 - 12/10/08 11:26 PM
Re: Aircraft Recommendations
[Re: Rick.50cal]
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Contributing Editor
Veteran
Registered: 07/10/02
Posts: 18084
Loc: J'ville FL
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Yeah i already gave up on it.
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#2631823 - 12/11/08 12:02 AM
Re: Aircraft Recommendations
[Re: DaveSHQ]
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Legsie is such a
Hotshot
Registered: 05/09/00
Posts: 7442
Loc: Zutphen, NL / ShangHai, China
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OK, back on-topic. JustFlight Cessna-152. Free if you subscribe to the (free and sometimes useful) FS Insider E-mail Newsletter. http://www.fsinsider.com/news/Pages/FreeGiftfromFSInsider.aspx
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#2652166 - 01/13/09 09:16 PM
Re: Recommended free & complete aircraft?
[Re: FAC257]
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Veteran
Registered: 10/25/99
Posts: 18040
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Freeware Lockheed L-1649A Starliner, Version 2.1 by Manfred Jahn, for FSX and FS9This is a Super Constellation, the last piston version, in all it's splendor! It flies VERY nicely, has a very nice 3d virtual cockpit, 2d panel to match, and a really complex engineer's panel. The checklist for getting the systems up and engines going is... daunting... but FEAR NOT: there is a shortcut in the form of a "auto start engines" icon on the engineer's panel (the icon resembles the Microsoft FS toggle shortcuts that bring up the radio panel, or the GPS, throttles and so on), this icon square has a image resembling a key and is located at the far right, third icon down. "Supercharger and Mixture level set best" icon is also available, look for the square "SM" icon. You DO however need to open up the fuel tanks and a few other procedures, but there is a good tutorial included. More to the point though, this is a truly beautiful plane, and it's represented as well as anyone could reasonably expect from freeware, with very nice repaints, custom gauges and autopilots, a panel that's either somewhat "easy", or it's complex (somewhat easy being with the shortcuts I mention), it flies just as one would expect out of a very well engineered airliner of the 40's and 50's, graceful landings and takeoffs, and just chugs along without a hurry in the world at a leisurely FL220 (22000 feet ASL). Very much worth the effort to install and learn. Oh, and I downloaded the engine soundpack made for the Cyclone engines by Friedrich Trachsel from flightsim.com, which was made for this pack. However, if you are using this in FSX, you may have to choose a different soundpack, I'm not sure of that. Lockheed L-1649A Starliner Version 2.1 Filename: l1649a_version_2_1.zip License: Freeware Added: 16th December 2008 Downloads: 4656 Author: Manfred Jahn, Hansjoerg Naegele, and others Size: 14453kb
File Description: This version supersedes version 2.0. New features include 2D day and night panels, windshield wipers, revised flame effects, Calclassic style autopilot, refined flight dynamics, final approach altitude and decision height callouts, and an alternate "no VC" model for slow PCs. Providing accommodation for ninety-two tourist class or twenty-six first-class and forty-five tourist-class passengers, the Starliner entered service with TWA in May 1957. It was designed to fly Los Angeles-London and Paris-Tokyo in 20 plus hours non-stop. Other major operators included Air France and Lufthansa. Model, textures, and VC by Manfred Jahn, panels and gauges by Hansjoerg Naegele, 2D panel by Diego S. Barreto, effects and flight dynamics by Roland Berger, documentation by Howard Sodja. See the Starliner project threads at calclassic.proboards55.com for questions, comments, and general feedback.
It was arguably the largest, widest-range, and most expensive piston-engine airliner of its day (reportedly $3,219,550.00). The Starliner marked the end of the line of Constellation designs. It had an entirely new wing of greatly increased span (150 feet as opposed to 123 feet on the "Super G" Constellation).
Edited by Rick.50cal (01/13/09 09:16 PM)
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#2652574 - 01/14/09 01:52 PM
Re: Recommended free & complete aircraft?
[Re: Rick.50cal]
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Member
Registered: 05/31/02
Posts: 936
Loc: Mölnbo, Sweden
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Freeware Lockheed L-1649A Starliner, Version 2.1 by Manfred Jahn, for FSX and FS9
Link please!
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#2652578 - 01/14/09 02:02 PM
Re: Recommended free & complete aircraft?
[Re: Rilex]
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Crazy Courier
Member
Registered: 02/03/02
Posts: 2355
Loc: London UK
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Don't know about the big stuff but for smaller stuff search at the usual places for anything by Tim Piglet Conrad. He douse some great and unusual stuff and all his more recent releases are full FSX models.
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GfWL = Ham N Pork Steam = Dangerous Beans
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#2652642 - 01/14/09 03:18 PM
Re: Recommended free & complete aircraft?
[Re: Mark Aisthorpe]
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SimHQ Fun Series
Member
Registered: 04/04/08
Posts: 317
Loc: Michigan
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avsim.com i found has some nice free and complete aircraft.
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#2652793 - 01/14/09 07:57 PM
Re: Recommended free & complete aircraft?
[Re: Flying Hedman]
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Veteran
Registered: 10/25/99
Posts: 18040
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Freeware Lockheed L-1649A Starliner, Version 2.1 by Manfred Jahn, for FSX and FS9
Link please! Doh! Flightsim.com , Avsim.com for the downloads, but for support and additional repaints, this plane project's forum is located at: http://calclassic.proboards55.com/index.cgi?board=generalSome screenshots : http://www.sim-outhouse.com/sohforums/showthread.php?p=23265#post23265http://www.sim-outhouse.com/sohforums/showthread.php?t=2568&page=3http://calclassic.proboards55.com/index.cgi?board=screenies&action=display&thread=628http://www.calclassic.com/starliner.htmI should point out that I have many hours with the earlier version 1.0 Beta, but the 2.1 has a great many improvements, including the VC. The other night, I did a full IFR flight, going from VOR to VOR, from Victoria Canada to Burbank California, all in rain/lowClouds, and then landed manually but using the ILS beam to follow blindly until finals. The autopilot is a vintage one, but works exactly as advertised, and it's not really any more complicated than any other AP. Bottom line: I can't find ANYTHING worth criticizing about this outstanding effort, although it gave me a deeper appreciation for how complex operating those old piston engines must have been!
Edited by Rick.50cal (01/14/09 09:08 PM)
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#2652809 - 01/14/09 09:13 PM
Re: Aircraft Recommendations
[Re: Legend]
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Veteran
Registered: 10/25/99
Posts: 18040
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Freeware Lockheed L-1649A Starliner, Version 2.1 by Manfred Jahn, for FSX and FS9This is a Super Constellation, the last piston version, in all it's splendor! It flies VERY nicely, has a very nice 3d virtual cockpit, 2d panel to match, and a really complex engineer's panel. The checklist for getting the systems up and engines going is... daunting... but FEAR NOT: there is a shortcut in the form of a "auto start engines" icon on the engineer's panel (the icon resembles the Microsoft FS toggle shortcuts that bring up the radio panel, or the GPS, throttles and so on), this icon square has a image resembling a key and is located at the far right, third icon down. "Supercharger and Mixture level set best" icon is also available, look for the square "SM" icon. You DO however need to open up the fuel tanks and a few other procedures, but there is a good tutorial included. More to the point though, this is a truly beautiful plane, and it's represented as well as anyone could reasonably expect from freeware, with very nice repaints, custom gauges and autopilots, a panel that's either somewhat "easy", or it's complex (somewhat easy being with the shortcuts I mention), it flies just as one would expect out of a very well engineered airliner of the 40's and 50's, graceful landings and takeoffs, and just chugs along without a hurry in the world at a leisurely FL220 (22000 feet ASL). Very much worth the effort to install and learn. Oh, and I downloaded the engine soundpack made for the Cyclone engines by Friedrich Trachsel from flightsim.com, which was made for this pack. However, if you are using this in FSX, you may have to choose a different soundpack, I'm not sure of that. Lockheed L-1649A Starliner Version 2.1 Filename: l1649a_version_2_1.zip License: Freeware Added: 16th December 2008 Downloads: 4656 Author: Manfred Jahn, Hansjoerg Naegele, and others Size: 14453kb
File Description: This version supersedes version 2.0. New features include 2D day and night panels, windshield wipers, revised flame effects, Calclassic style autopilot, refined flight dynamics, final approach altitude and decision height callouts, and an alternate "no VC" model for slow PCs. Providing accommodation for ninety-two tourist class or twenty-six first-class and forty-five tourist-class passengers, the Starliner entered service with TWA in May 1957. It was designed to fly Los Angeles-London and Paris-Tokyo in 20 plus hours non-stop. Other major operators included Air France and Lufthansa. Model, textures, and VC by Manfred Jahn, panels and gauges by Hansjoerg Naegele, 2D panel by Diego S. Barreto, effects and flight dynamics by Roland Berger, documentation by Howard Sodja. See the Starliner project threads at calclassic.proboards55.com for questions, comments, and general feedback.
It was arguably the largest, widest-range, and most expensive piston-engine airliner of its day (reportedly $3,219,550.00). The Starliner marked the end of the line of Constellation designs. It had an entirely new wing of greatly increased span (150 feet as opposed to 123 feet on the "Super G" Constellation).
Flightsim.com , Avsim.com for the downloads, but for support and additional repaints, this plane project's forum is located at: http://calclassic.proboards55.com/index.cgi?board=generalSome screenshots : http://www.sim-outhouse.com/sohforums/showthread.php?p=23265#post23265http://www.sim-outhouse.com/sohforums/showthread.php?t=2568&page=3http://calclassic.proboards55.com/index.cgi?board=screenies&action=display&thread=628http://www.calclassic.com/starliner.htmI should point out that I have many hours with the earlier version 1.0 Beta, but the 2.1 has a great many improvements, including the VC. The other night, I did a full IFR flight, going from VOR to VOR, from Victoria Canada to Burbank California, all in rain/lowClouds, and then landed manually but using the ILS beam to follow blindly until finals. The autopilot is a vintage one, but works exactly as advertised, and it's not really any more complicated than any other AP. Bottom line: I can't find ANYTHING worth criticizing about this outstanding effort, although it gave me a deeper appreciation for how complex operating those old piston engines must have been!
_________________________
POLITICS, WAR, ECONOMY, CONTROVERSY! and other heated discussions and debates in the PWEC sub-forum at the bottom of this forum main page. See you there!
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#2653226 - 01/15/09 02:33 PM
Re: Aircraft Recommendations
[Re: Rick.50cal]
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Member
Registered: 01/31/08
Posts: 948
Loc: Seattle, Washington
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I was finally able to get the Project Opensky 777-200 working in FSX with the VC. Its nice to have my airplane back. As an FYI, all I did to get it working in FSX is install the model and the VC model as it says on the POSKY website and then I had to put Boeing777-300.gau from FS9 into the FSX guages folder and msvcr70.dll into the FSX root folder. In the 777 panel I deleted all references to the dirty glass effect in the cfg file and it worked perfectly. Clickable VC.
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#2657437 - 01/21/09 08:21 PM
Re: Aircraft Recommendations
[Re: USMC BEANS]
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Veteran
Registered: 10/25/99
Posts: 18040
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Freeware (former payware) Alphasim A-90 Orlenok What is this? Well, it's one of the weirdest aircraft ever! It's half boat, half airplane, but not a flying boat, not a floatplane... no, this is a jet powered mega-fast water-borne "thing". It flies in the air, but VERY low. So low that you have to pull back the stick to clear treetops on islands!!!  You won't need to use the autopilot. It maintains it's direction AND ALTITUDE all by itself, and with the right trim setting, will do so at top speed of 240 knots! At those speeds it'll normally sit at about 35 feet above the sea level. That's so low that to do a 30 degree turn, you'll need to gain at least 70 feet, or your wingtip will hit water and send you for a spin/crash! So to turn, pull back the stick and then bank gently. Yes, it has flaps, use them to take off out of the water. Yes, it has landing gear... but fragile, very fragile. If you must (unrealistically I might add) land on a runway, do so with only about 100 fpm or you'll likely crash. In the real world it only uses the gear to slide up on land at concrete water ramps. Where to fly it? Well, over water of course! Ok, I like to fly it around the Seattle-Victoria-Vancouver (Canada, not Oregon) area, as there is lots of water but also small island obstacles to navigate and deal with (can I fly over this bit or should I turn out of it's way?). Perhaps Finland-Sweden, Caspian Sea ports, the Mediteranean would make choice locations, and maybe even an invasion of Taiwan (no offense to the Taiwanese, just something to try in FS). But what it it it really? An abandoned Soviet Union project to make a high speed transport capable of carrying much heavier cargo than an equivalent airplane, over water. Think naval assault invasions. Or cargo transport across seas. They worked as intended, but I think the limited utility (no overland flights) doomed a technically competent design to the historybooks. For more on the aircraft: http://en.wikipedia.org/wiki/A-90_Orlyonokhttp://ca.youtube.com/watch?v=RwKi58lEFZohttp://ca.youtube.com/watch?v=hSaAvl3egwgGo to http://www.alphasim.co.uk/And click on Freeware, then scan the Soviet column for the A-90. ALPHA Simulations 2004 A-90 'Orlenok' ('Eaglet') transport & assault ekranoplan Once you have it installed, add a trim setting gauge of your choice, personally I use the gauge "747RT.rp.trim" but this is not a standard trim gauge so unless you have this one already it won't appear, but be sure to add the gauge line to the panel.cfg something like this: gauge27=747RT.rp.trim, 590,735, 30, 15 // your edit additional trim gauge
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