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#2590178 - 09/19/08 04:39 PM Re: MOD: The "Other" Channel Map *** [Re: Tachyon]
Oscar_352nd Offline
Member

Registered: 05/02/04
Posts: 522
Loc: Montgomery, Alabama
Performace data from last beta:

Test System: PentiumD 3.20GHz HT, 2GB, ATI X850XTPE OpenGL 4x 4x 1600-1200

Map: Scale 1:1
236,500 square kilometers
Basic DF map w/ 30+ bases marked as home bases + historic BoB planeset

Time to load: 9.45sec


Edited by Oscar_352nd (09/19/08 04:40 PM)
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Oscar
352nd Virtual Fighter Group
Pentium XE 3.8 Dual Core-HyperThread
ATI X850XT PE
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#2592320 - 09/23/08 02:46 PM Re: MOD: The "Other" Channel Map [Re: Oscar_352nd]
X_MAN Offline
Hotshot

Registered: 12/31/00
Posts: 5781
Loc: Atlanta, GA, The United States...
Is there a shot of the channel?
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#2592459 - 09/23/08 06:57 PM Re: MOD: The "Other" Channel Map [Re: X_MAN]
352ndBooze Offline
Junior Member

Registered: 09/19/08
Posts: 88
Loc: Annapolis, MD, US
Hi X MAN there are several on our 352ndVFG forums but here is a quick shot from Le Havre.

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#2592491 - 09/23/08 08:20 PM Re: MOD: The "Other" Channel Map [Re: 352ndBooze]
Pooch Offline
Senior Member

Registered: 04/11/02
Posts: 3650
Loc: Keller, TX
Please make this available in Quick Mission. Will that be possible?
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#2592752 - 09/24/08 08:55 AM Re: MOD: The "Other" Channel Map [Re: Pooch]
Murph Offline
Member

Registered: 12/15/01
Posts: 1675
Loc: Denver,CO,USA
All you will need is the appropriate set of quick missions and QMB+, you will be able to play it in Quick Mission.
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#2592770 - 09/24/08 09:20 AM Re: MOD: The "Other" Channel Map [Re: Murph]
jack72 Offline
Member

Registered: 12/27/01
Posts: 1466
Loc: Toronto
Excellant looking map....can't wait...but will my system able to handle it....
Intel 2 Core E8400, Nivida 8800GTS, XP, 4 gig memory ...

Also,,where do I check to see if the 4.09m patch is in...I patched this game so long ago and added the Enjoyr patches as well...

Will this new map (when released) work with the Enjoyr patches as well?
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#2593074 - 09/24/08 05:55 PM Re: MOD: The "Other" Channel Map [Re: jack72]
No105_Ogdens Offline
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Registered: 06/11/01
Posts: 5344
Loc: Shipdham, Norfolk 1944
Bloody marvelous lads, and greatly appreciated!!

Ogs.
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#2593176 - 09/24/08 09:11 PM Re: MOD: The "Other" Channel Map [Re: No105_Ogdens]
352ndBooze Offline
Junior Member

Registered: 09/19/08
Posts: 88
Loc: Annapolis, MD, US
Jack your system is more than enough to run this map. Will explain more in our release document but you are good to go.

Ogs, thanks we are having a blast building it and are amazed at the things we have had the opportunity to learn along the way.

Thanks again,
Booze
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#2593241 - 09/25/08 12:03 AM Re: MOD: The "Other" Channel Map [Re: 352ndBooze]
Neil Lowe Offline
Junior Member

Registered: 03/18/08
Posts: 15
Hiya Booze,

looking great fella \:\)

I'm looking forward to flying around that M8

Cheers, Neil \:\)
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#2593287 - 09/25/08 01:59 AM Re: MOD: The "Other" Channel Map [Re: Neil Lowe]
red_bear 8 Offline
Member

Registered: 01/10/04
Posts: 264
Well this is a big nice map!!!! I am looking to play with it.
I would like to add it to my list of QMB maps and created some templated missions for it.

If you guys are not working with AAA where i am suppoused to get your map.
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