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#2524832 - 06/02/08 01:51 AM Re: This is my last Falklands post... [Re: SeafireS]  
Joined: Jun 2004
Posts: 301
Marcantilan Offline
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Marcantilan  Offline
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Joined: Jun 2004
Posts: 301
Buenos Aires, Argentina
Downloaded it last night. Amazing, simply amazing.

Thanks to anyone involved in the project!


Ultima Ratio Regis
Inline advert (2nd and 3rd post)

#2525135 - 06/02/08 05:33 PM Re: This is my last Falklands post... [Re: Marcantilan]  
Joined: Jan 2007
Posts: 188
MiGEater Offline
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MiGEater  Offline
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Joined: Jan 2007
Posts: 188
Hello,

I'm absolutely NOT criticising this because its absolutely excellent - but - I was unable to install with SP4 and had to use SP5 (as thats the only one on Thirdwire's site) and while i'm not experiencing any problems that K. mentioned for WOI (canberra's bomb load shows up, can view bombadiers position etc), I AM finding the A-4 and Harrier fms VERY sluggish. Is this realistic or a problem with SP5? If so, how can I fix it!?

Really enjoying flying the Canberra and Pucara.

- Alex

#2525402 - 06/03/08 03:31 AM Re: This is my last Falklands post... [Re: Kesselbrut]  
Joined: Jan 2006
Posts: 606
franx Offline
Impersonal pronoun
franx  Offline
Impersonal pronoun
Member

Joined: Jan 2006
Posts: 606
Philadelphia
I have Strike Fighters Gold with both '06 patches installed. I'm having trouble installing the mod, and names of the files that need to be adjusted are not quite what I'm finding in my folder. Is there some trick to installing this over SFG?

#2525728 - 06/03/08 07:56 PM Re: This is my last Falklands post... [Re: Kesselbrut]  
Joined: Apr 2008
Posts: 33
itsme Offline
Junior Member
itsme  Offline
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Joined: Apr 2008
Posts: 33
Hi there,

After years away from this sim (bought it on day 1, left it on day 50), this sounds so promising I am eager to give it a go again, and esp. registered at combatsim. to be able to DL the Falklands mod.

But alas, all I am getting, both with DAP and the oldfashioned rightcklickandsave way, is an 35kb index-1.php to download.

What else can I do besides clicking the download file button ?

THANKS

#2525980 - 06/04/08 04:29 AM Re: This is my last Falklands post... [Re: Kesselbrut]  
Joined: Dec 2006
Posts: 136
Vikingo Offline
Member
Vikingo  Offline
Member

Joined: Dec 2006
Posts: 136
Argentina
hey Kesselbrut!!

thanks for release this great MOD!! I just play with it a little and is so nice!

please can you tell me where are the nice menu art (briefings, etc) that were posted at this topic:

http://www.simhq.com/forum/ubbthreads.php/ubb/showflat/Number/2484783/fpart/3

you know, the ones with the magazine covers and all that nice realism details...

those were finally released in this pack? I ask because I can´t find them inside the folders...

thanks for clear that doubt for me and THUMBS UP Guys!!


Last edited by Vikingo; 06/04/08 04:31 AM.


core2duo e6600
asrock 4coredual-vsta
EVGA 8800GT 512 MB
2 GB RAM DDR2
Sound Blaster Audigy
1 x 1 TB HD SATA
2 x 250GB HD IDE
#2526103 - 06/04/08 01:06 PM Re: This is my last Falklands post... [Re: Vikingo]  
Joined: Jun 2006
Posts: 77
PNT Offline
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PNT  Offline
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Joined: Jun 2006
Posts: 77
Southampton, UK
Hi Vikingo, those files are part of a separate missions pack for this mod.

See here: http://forum.combatace.com/index.php?autocom=downloads&showfile=6702

Regards, comrpnt. :-)


Entia non sunt multiplicanda praeter necessitatem
#2526115 - 06/04/08 01:17 PM Re: This is my last Falklands post... [Re: PNT]  
Joined: Dec 2006
Posts: 136
Vikingo Offline
Member
Vikingo  Offline
Member

Joined: Dec 2006
Posts: 136
Argentina
many thanks PNT for the heads up!!!

I will download that ASAP, have to wait to return to my home to play it, damn! \:\)

any other nice mission to download?

thanks and regards!!

Vik



core2duo e6600
asrock 4coredual-vsta
EVGA 8800GT 512 MB
2 GB RAM DDR2
Sound Blaster Audigy
1 x 1 TB HD SATA
2 x 250GB HD IDE
#2526404 - 06/04/08 08:50 PM Re: This is my last Falklands post... [Re: Vikingo]  
Joined: Dec 2007
Posts: 29
pureblue Offline
Junior Member
pureblue  Offline
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Joined: Dec 2007
Posts: 29
Istanbul/Turkey
Hey Vikingo, rpt's mission pack plus the campaign will keep you busy for a looong time ;\)
And I've read there are more missions in the works too..

I got a question for all, I'm not sure if it's just me but, isn't the Canberra flight model weird? (Hard Settings) When I give full rudder, I can go almost completely sideways, and fly like that for a long time, and the stall speed is non existing for me.. it just feels like some of the Helicopter FM got mixed up or something..?

Last edited by pureblue; 06/04/08 08:51 PM.
#2526675 - 06/05/08 12:38 PM Re: This is my last Falklands post... [Re: pureblue]  
Joined: Sep 2005
Posts: 156
crl848 Offline
Member
crl848  Offline
Member

Joined: Sep 2005
Posts: 156
This is a great mod and a worthy successor to the original Falklands mod a few years back. Thanks to all involved. I just landed from a night SHAR mission which kept me on my toes.


What search button?
#2526729 - 06/05/08 02:21 PM Re: This is my last Falklands post... [Re: crl848]  
Joined: Dec 2006
Posts: 136
Vikingo Offline
Member
Vikingo  Offline
Member

Joined: Dec 2006
Posts: 136
Argentina
you are right pureblue!

I think with the missions + campaign will have a LOT of hours of great playing.

thanks to all the ones involved!

gracias muchachos!

Vik



core2duo e6600
asrock 4coredual-vsta
EVGA 8800GT 512 MB
2 GB RAM DDR2
Sound Blaster Audigy
1 x 1 TB HD SATA
2 x 250GB HD IDE
#2527055 - 06/05/08 11:26 PM Re: This is my last Falklands post... [Re: Vikingo]  
Joined: Oct 2006
Posts: 1,801
Heretic Offline
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Heretic  Offline
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Joined: Oct 2006
Posts: 1,801
GER
*Bump*

Found two bugs so far:

- White Mirage III-Pilots (Missing skin?)
- If you refly a campaign mission ("refly" button...), you will spawn right in front of the bow of the carrier and blow up. Happens every time.


Bug number one is not important to me, but the other one makes the campaign unplayable, especially since Port Stanley is one hell of a SAM and AAA infested area.

#2527310 - 06/06/08 09:26 AM Re: This is my last Falklands post... [Re: Heretic]  
Joined: Aug 2004
Posts: 251
Kesselbrut Offline
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Kesselbrut  Offline
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Joined: Aug 2004
Posts: 251
Munich, Germany
Yep - the right skin for the mirage pilot is missing - simply delete the pilot07.lod and all other files that belogs to pilot07 and your problem is gone. I don't have the refly problem.

#2527318 - 06/06/08 09:55 AM Re: This is my last Falklands post... [Re: Kesselbrut]  
Joined: Sep 2005
Posts: 156
crl848 Offline
Member
crl848  Offline
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Joined: Sep 2005
Posts: 156
Heretic,

I get the refly problem too. My solution if I want to refly a mission is to press esc at the de-briefing screen, go to options and change start position to in air. Then you will return to the debrief and can press refly without crashing.

Last edited by crl848; 06/06/08 09:55 AM.

What search button?
#2527331 - 06/06/08 11:15 AM Re: This is my last Falklands post... [Re: crl848]  
Joined: Oct 2006
Posts: 1,801
Heretic Offline
Member
Heretic  Offline
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Joined: Oct 2006
Posts: 1,801
GER
But I won't spawn on the carrier in return, will I? :/

#2527471 - 06/06/08 02:50 PM Re: This is my last Falklands post... [Re: Heretic]  
Joined: Sep 2005
Posts: 156
crl848 Offline
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crl848  Offline
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Joined: Sep 2005
Posts: 156
For 1 mission you have to start in the air & return to the carrier. As long as you remember to change it back to runway starts you're OK for the rest of the campaign. Just did it myself.


What search button?
#2527546 - 06/06/08 04:30 PM Re: This is my last Falklands post... [Re: Kesselbrut]  
Joined: Apr 2007
Posts: 12
HELLFIRE Offline
Junior Member
HELLFIRE  Offline
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Joined: Apr 2007
Posts: 12
This mod is way beyond awesome! Thanks to Kesselbrut and everyone involved!

I have a few complaints, though... I know the mod was optimised for SFP1 and may not be fully compatible with Wings over Europe but so far it has worked allright for me, except for a couple of issues: first, the Argentinian bases in the mainland do not seem to appear, when I set "mission start" for "runway" and fly for Argentina, my plane explodes on the ground as soon as mission begins. Runways and facilities in mainland Argentina do not seem to be there at all.

Also, the Super Etendard radar doesn't seem to be working - I think the Readme specified something related to this. Can it be fixed? I can't imagine flying the SuE without A-G radar for anti-ship missions, how on Earth am I going to set up, lock and fire my Exocets?

Anyway, that being said, let me thank and congratulate everyone who made this amazing mod possible.

#2527796 - 06/06/08 10:51 PM Re: This is my last Falklands post... [Re: HELLFIRE]  
Joined: Dec 2005
Posts: 24
Piett Offline
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Piett  Offline
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Joined: Dec 2005
Posts: 24
 Originally Posted By: HELLFIRE


Also, the Super Etendard radar doesn't seem to be working - I think the Readme specified something related to this. Can it be fixed? I can't imagine flying the SuE without A-G radar for anti-ship missions, how on Earth am I going to set up, lock and fire my Exocets?



To get radar on the Super Etendard, open the file SEtendard.ini in Objects/Aircraft/SEtendard with a text editor. Change the lines
AvionicsDLL=Avionics70.dll
AvionicsDataFilename=SUE_AVIONICS.INI
to
AvionicsDLL=Avionics60.dll
AvionicsDataFilename=SEtendard_AVIONICS.INI
and save the file.

The radar should now work normally. The price you pay for this is that the HUD will no longer work (i.e. there are no airspeed and altitude readouts or pitch ladder etc.), you only have a simple gunsight, and no CCIP. But if you're mainly using the Super Etendard for anti-ship with Exocets then these aren't too important.

Note that you don't need radar at all to use the Exocet since you don't lock targets for it with the radar - the missile just homes on your currently selected ground target. But I find using the radar anyway to find the task forces adds greatly to the immersion, and don't really miss the HUD features.

#2527802 - 06/06/08 10:56 PM Re: This is my last Falklands post... [Re: Piett]  
Joined: Dec 2005
Posts: 24
Piett Offline
Junior Member
Piett  Offline
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Joined: Dec 2005
Posts: 24
[Cross-posted from CombatAce forums.]

First let me say that I am absolutely blown away by the Falklands mod - the attention to detail is just superb. Many thanks to the mod team!

However, I have turned up a couple of minor bugs. The first concerns the drop-tanks for the Mirage III: the campaign supply and loadouts are set up for non-camo'ed tanks, but the model is set for those with camo, so you can't load drop-tanks in the campaign. Easy fix - open MirageIIIEA_DATA.INI, find the entries with M3_RP1700C and change them to M3E_RP1700.

The second concerns campaign target selection: flying Harrier GR3s for No 1 Squadron RAF in the campaign, I have been assigned targets in the British navy amphibious group. The ships in this group also opened fire on me, so this group seems to be treated as an enemy force (i.e. Argentinean). I think the problem is that it lies on the Argentinean side of the front-line - see below. Also, Port Howard is also set as being British-held at the start of the campaign. I know an SAS patrol set up an observation post here, but still, is this right? It has a AAA position and a supply dump (which I was assigned to bomb as Argentina), which seem unlikely to correspond to just an SAS patrol. Should it be Argentinean-held instead?


#2529968 - 06/10/08 04:34 AM Re: This is my last Falklands post... [Re: Kesselbrut]  
Joined: Apr 2007
Posts: 12
HELLFIRE Offline
Junior Member
HELLFIRE  Offline
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Joined: Apr 2007
Posts: 12
Sweet, thanks Piett, A-G radar on SuE is working now

By the way, is there any way to lock a ground target from beyond visual range?

Regarding my other question, here are some shots to explain myself better:


As you can see, no runway, taxiways, tarmac or facilities on airbases in mainland Argentina (Rio Gallegos if I'm not mistaken); only a big muddy spot with a jeep and a single anti-aircraft gun emplacement:


Am I missing something here?

Also, the airport near Port Stanley looks, well... funny:


Airfields in the Falklands themselves, such as the ones near Goose Green and Pebble Island, seem to look OK, though...

#2530105 - 06/10/08 11:57 AM Re: This is my last Falklands post... [Re: HELLFIRE]  
Joined: Aug 2004
Posts: 251
Kesselbrut Offline
Member
Kesselbrut  Offline
Member

Joined: Aug 2004
Posts: 251
Munich, Germany
Do you play with SFP1? - with WoV read the combatace support topic - it wouldn't work with WOE and WOI

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