Forums » Air Combat & Civil Aviation » General - Air Combat (Helicopters) » VOXEL LIVES! Comanche Gold, 1024x768 and more.


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#3159949 - 12/18/10 08:46 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3015
Loc: England, UK
I use FwO Raven's pff utility v0.7
http://www.dfreload.com/forum/files.php?action=file&id=135

I should think it would be quite a lot of work to do a complete campaign.

Could you edit my modded WC3 file with your BAR5 edit, then let me have it for my site?

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#3159963 - 12/18/10 09:22 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
DavidC99 Offline
Junior Member

Registered: 12/16/10
Posts: 74
I could, sure, but I have to disappear for awhile, and may not get to it today. If you want to do it yourself, it's just like I described earlier, without much difficulty. From your WC3.MNU file:

Code:
>BAR0
|0|w Game ~BAR1
|g Control ~BAR3
|g Options ~BAR4
|g Detail ~BAR2
|g Video ~BAR6
|X:0<|g Edit ~BAR5
<


This needs to be changed so that "|X:0<" don't exist. Overwriting with spaces should work, although I suspect you might be able to simply delete that substring without any consequences.

Is there a place where you'd like me to attach the new file once I get through with it?
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DavidC99

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#3160018 - 12/18/10 11:21 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: DavidC99]
ufolev Offline
Member

Registered: 03/19/08
Posts: 150
Hello DC99

I cant unlock edit game menu

I place the 5 spaces instead of |X:0< save it and nothing happens :-(

after correction it is look like this:

-----> Trigger Data ENDS <----------..>BAR0..|0|w Game ~BAR1..|g Control ~BAR3..|g Options ~BAR4..|g Detail ~BAR2..|g Video ~BAR6.. |g Edit ~BAR5..<..>BAR1..


game runs normal but edit menu do not appears

please post the text in Cgold pff in edit area

after correction to compare it with mine

:-(


Edited by ufolev (12/18/10 11:44 AM)

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#3160026 - 12/18/10 11:38 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
DavidC99 Offline
Junior Member

Registered: 12/16/10
Posts: 74
I just tested this by taking Flyboy's WC3.MNU file and making the change in my last post by deleting the 5 characters. Hex editing the .pff file should probably be abandoned, especially if we can make our own modded pff files. The next challenge is to be able to easily swap between mods.
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DavidC99

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#3160423 - 12/19/10 03:41 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3015
Loc: England, UK
DavidC99 - please send me the file via my e-mail address at: hl_freak2k[at]yahoo[dot]co[dot]uk

Remember to replace the bracketed entries with the real symbols.

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#3160518 - 12/19/10 07:18 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
DavidC99 Offline
Junior Member

Registered: 12/16/10
Posts: 74
Flyboy should have it now.

I've discovered the difference between Play Recording and Play Recording w/no views, by the way. The latter is the one we currently use whenever we issue a normal playback command in singleplayer. "With no views" means that it doesn't show you the camera views that were recorded with the video. For example, if you switch from cockpit view to external view during a mission, this is, in fact, recorded with the video dump. If you play the recording with views, then you will not be able to change camera angles, but you will be able to see the video through the eyes of the pilot as he switches from one camera to another. Very useful if you want to analyze a pilot's usage of cameras in respect to his awareness of the battlefield.

Incidentally, I've discovered prerecorded videos of certain missions left in the game by the developers. If you load these missions and then load the recording from the new menu, you'll be able to watch these videos. These are the following missions that come with recordings:

  • C5M2
  • C2M8
  • C6M1
  • C8M3


Remember, Training is C1. So C2 would be the first Silver campaign. The number after the "M" indicates the mission number.

Note: These videos don't necessarily show amazing gameplay.

I'm thinking about looking into making a campaign. Not sure if it can be done, but I may give it a shot.
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#3160996 - 12/19/10 11:37 PM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
Reticuli Offline
Member

Registered: 06/12/05
Posts: 1772
Loc: Oregon, USA
Nicely done. That's good news!

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#3161489 - 12/20/10 12:20 PM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
DavidC99 Offline
Junior Member

Registered: 12/16/10
Posts: 74
I may have even better news if my latest tests work -- I'm trying to take on map triggers.
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DavidC99

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#3354362 - 07/29/11 04:57 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: DavidC99]
ufolev Offline
Member

Registered: 03/19/08
Posts: 150
By the same way as Gomanche Gold with hexediting

we can manage COMANCHE3 :
increase - resolution, detail and unlock hidden developer menu









VIDEO TUTORIAL


ufo :-)


Edited by ufolev (07/30/11 11:14 AM)

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#3354423 - 07/29/11 06:32 AM Re: VOXEL LIVES! Comanche Gold, 1024x768 and more. [Re: Reticuli]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3015
Loc: England, UK
ufolev - yes, as Comanche Gold is just an updated version of Comanche 3! smile

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