Forums » Air Combat & Civil Aviation » Jane's F-15 & F/A-18 » Hi-Res Wide View Active Topics You are not logged in. [Log In] [Register User]
Page 11 of 12 < 1 2 ... 9 10 11 12 >
Topic Options
Rate This Topic
Hop to:
#3351375 - 07/26/11 12:03 AM Re: Hi-Res Wide View [Re: Slikk]
The Nephilim Offline
S3D GuRu
Senior Member

Registered: 01/26/02
Posts: 3991
Loc: 3rd Stone from the Sun !!
Toon do you need the widescreen pit or the FOV fix??

I have 3 widescreen pit exe which I believe are what is being talked about here..

To get the Wideview you need to map SW_VIEW in the controls to a key function that was you will get the pit like pictured.
_________________________
Intel i5 3570K @ 4.10ghz / Corsair XMS 8gb / CM Hyper 212+ Heatsink & DualFan / Asus P8Z68-V Gen3 Mobo / 2- Evga 660GTX's SLI / RocketFish SC 7.1 / 3 - Sharp DLP XR-10XL's / 3 - 45" Screens w/Screen Goo / nVidia 3D vision / Win7 64bit OS / ThrustMaster Cougar HOTAS w/CH Rudder Pedals / Cougar MFD's / CM HAF 932 Full Tower / Boatload of Joy


Top
#3352180 - 07/26/11 08:23 PM Re: Hi-Res Wide View [Re: Slikk]
toonces Offline
Member

Registered: 02/02/08
Posts: 282
Loc: Honolulu, Hawaii
I need the SW_View. I am looking everywhere, but I don't see what key command that is, nor can I find it so that I can assign a key to it.

I must be missing something...

Edit- I found it. I just had to find the google sweet spot. I have to say that the wide view is much more enjoyable. I'm looking forward to getting deeper into this sim finally.

Thanks,
Toonces


Edited by toonces (07/26/11 08:35 PM)

Top

#3352184 - 07/26/11 08:35 PM Re: Hi-Res Wide View [Re: Slikk]
Rudel Offline
TSH Artist
Member

Registered: 03/15/01
Posts: 1886
Loc: Tampa, FL
you can manually add it to the F18Keys.ini file.

KEY_COMMAND=SW_VIEW

Where KEY_COMMAND is what you want it to be.
_________________________
VMFA-531 'Grey Ghosts'
http://www.vmfa-531.com/

Jane's F/A-18 Resource v2
http://www.JF18-Resource.com

Top
#3352584 - 07/27/11 10:20 AM Re: Hi-Res Wide View [Re: toonces]
Joe Offline
Veteran

Registered: 04/05/02
Posts: 17733
Loc: Bridgewater, NJ
Originally Posted By: toonces
I need the SW_View. I am looking everywhere, but I don't see what key command that is, nor can I find it so that I can assign a key to it.
I see that you've figured it out, but FYI this is documented here:
http://tsh.war-fighters.net/index.php?op...p;limitstart=11

Top
#3571573 - 05/12/12 06:02 AM Re: Hi-Res Wide View [Re: Slikk]
Kolmo Offline
Junior Member

Registered: 01/14/09
Posts: 34
Loc: Valencia, Spain
First things first... Sorry for refloating this thread, and I'm kinda ashamed, but...
Do you know when you must format your HDD and you're positively sure you've backed up all of your important stuff... and then, when you want to recover a specific file you discover... well, you didn't. nope

So... pls, can anybody re-upload the files again?(*)... If so, I promise I'll permanently host them in my skydrive account, as a public file, so anyone can download them when needed.

Thx in advance, and sorry for the incovenience, one more time. :S

((*)Edit: Since none of the former links is working anymore).


Edited by Kolmo (05/12/12 06:06 AM)

Top
#3571771 - 05/12/12 02:07 PM Re: Hi-Res Wide View [Re: Slikk]
kadiir Online   cool
Member

Registered: 01/04/07
Posts: 859
Loc: SFBA, CA, USA

Top
#3571779 - 05/12/12 02:12 PM Re: Hi-Res Wide View [Re: kadiir]
Kolmo Offline
Junior Member

Registered: 01/14/09
Posts: 34
Loc: Valencia, Spain
Got it!
Thank you very much, really appreciated!!! cheers

Edit: And reuploaded to another host so it will never get lost again. https://hotfile.com/dl/155715546/f042581/WideviewHack.zip.html


Edited by Kolmo (05/12/12 02:37 PM)

Top
#3572060 - 05/13/12 06:04 AM Re: Hi-Res Wide View [Re: Devas]
Kolmo Offline
Junior Member

Registered: 01/14/09
Posts: 34
Loc: Valencia, Spain
Originally Posted By: Devas
Hi Joe hope this will help:



Number 80 corresponds to the original value exe, And you can see the exact location of the offset in the hexa editor

80 hexa = 128 decimal (original value)
A2 hexa = 162 decimal (moded version Slikk)
B9 hexa = 185 decimal (my version)

It seems that increasing the decimal value is far vision, but also note that HUD maintains the same size as the original vision, would be perfect find that value and put proportional according to the value of the FOV selected

See you


Well, finally I've decided to get myself into the hex editing, using as reference the quoted post (thx Slikk and Devas!!).
I think I've found a solution of compromise regarding the problem of the HUD symbology going out of the HUD frame itself.
I've changed the bytes pointed by Devas to 140(dec), 8C (hex). Here are the results and a comparison with the original and Slikk's POV mod.

All screencaps @ 1280x800:

1. Original F18.exe POV.


2. "Wide_Mode_1" POV by Slikk.


3. "My own" POV mod, (8C hex, 140 dec).




Here is the modified .exe, just extract it, rename it to F18.exe and copy it to the FA-18 main folder (backup your original F18.exe file prior to this). https://hotfile.com/dl/155772607/16b4937/f18_140dec_8Chex.rar.html
Hope somebody find this useful and thx for your help. Any feedback (and testing) will be appreciated. cheers

Top
#3572171 - 05/13/12 01:21 PM Re: Hi-Res Wide View [Re: Slikk]
Rudel Offline
TSH Artist
Member

Registered: 03/15/01
Posts: 1886
Loc: Tampa, FL
Nice Kolmo. If you don't mind, I'd like to add these to my Resource site when I ave time.
_________________________
VMFA-531 'Grey Ghosts'
http://www.vmfa-531.com/

Jane's F/A-18 Resource v2
http://www.JF18-Resource.com

Top
#3572192 - 05/13/12 01:48 PM Re: Hi-Res Wide View [Re: Rudel]
Kolmo Offline
Junior Member

Registered: 01/14/09
Posts: 34
Loc: Valencia, Spain
Originally Posted By: Rudel
Nice Kolmo. If you don't mind, I'd like to add these to my Resource site when I ave time.


I not only don't mind, I feel honored. cheers

Top
Page 11 of 12 < 1 2 ... 9 10 11 12 >
Topic Options
Rate This Topic
Hop to:

Moderator:  RacerGT, Rudel 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.