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#3568316 - 05/06/12 01:26 PM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
Flyboy Offline
Senior Member

Registered: 11/29/06
Posts: 3232
Loc: England, UK
Dude, you'll be lucky if you get an answer. The last time this topic was posted in was almost exactly 4 whole years ago!


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#3677236 - 11/07/12 10:19 AM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
HawkI Offline
Member

Registered: 02/23/07
Posts: 240
Loc: England
Has anyone worked on this project since fng2K made it available? If not then what would it take to get it moving again?

Post your thoughts and ideas here!
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#3678449 - 11/08/12 11:29 PM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
453Raafspitty Offline
Senior Member

Registered: 04/18/04
Posts: 2936
Loc: Australia,Toowoomba
Not sure but think it just needs the missions finished and tidied up.Started looking at an order of battle for the scenarios involved.
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#3679223 - 11/10/12 08:14 AM Re: Gunship: The Times of Sand - beta available [Re: 453Raafspitty]
HawkI Offline
Member

Registered: 02/23/07
Posts: 240
Loc: England
Originally Posted By: 453Raafspitty
Not sure but think it just needs the missions finished and tidied up.Started looking at an order of battle for the scenarios involved.


I was reading through Psyklik's notes the other day and realised that there's been a huge amount of work already invested in TOS. It's now possible to implement Cruise Missiles, A Truck Bomb, Scud Missiles, Technicals, Urban based fighting and more new vehicles and Helos. Those things open up all sorts of possibilities for new styles of Missions & Campaigns.

We have a fantastic base to carry this work on if the desire is there. All we need now are the People and the Tools!!!!


Edited by HawkI (11/10/12 02:34 PM)
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#3679696 - 11/11/12 06:57 AM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
453Raafspitty Offline
Senior Member

Registered: 04/18/04
Posts: 2936
Loc: Australia,Toowoomba
Cool.Interesting to hear of all the updated mods but what platoons are they and how are they implemented in game?
_________________________
IF THE CO ASK,S YOU TO BE TAIL END CHARLIE,JUST SHOOT HIM...A Piece of Cake.
http://spitfireprojecta58-27.blogspot.com/

http://3dspitfires.blogspot.com/

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#3679800 - 11/11/12 10:33 AM Re: Gunship: The Times of Sand - beta available [Re: 453Raafspitty]
HawkI Offline
Member

Registered: 02/23/07
Posts: 240
Loc: England
Originally Posted By: 453Raafspitty
Cool.Interesting to hear of all the updated mods but what platoons are they and how are they implemented in game?


Pysklik explains this in his Design/Hack notes document.

If you downloaded the folder i sent you a link to then you should already have this, but i've e-mailed you a copy just in case you don't have it.






Edited by HawkI (11/11/12 01:23 PM)
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#3680060 - 11/11/12 05:37 PM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
453Raafspitty Offline
Senior Member

Registered: 04/18/04
Posts: 2936
Loc: Australia,Toowoomba
Cheers mate... wave
_________________________
IF THE CO ASK,S YOU TO BE TAIL END CHARLIE,JUST SHOOT HIM...A Piece of Cake.
http://spitfireprojecta58-27.blogspot.com/

http://3dspitfires.blogspot.com/

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#3724778 - 01/25/13 11:13 AM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
osterizer8 Offline
Junior Member

Registered: 01/21/13
Posts: 2
Hi guys! I have recently downloaded the beta of this mod from the Gunship Helipad site. However, when I try to run it, I get an error that reads:

"The program can't start because binkw32.dll is missing from your computer. Try reinstalling the program to fix this problem."

I've tried reinstalling and installing from a fresh download. Can anyone send me the file for this mod? Thanks!

Regards,

Ian

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#3724860 - 01/25/13 12:56 PM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
toonces Offline
Member

Registered: 02/02/08
Posts: 283
Loc: Honolulu, Hawaii
Osterizer8-

You might want to google and see if that dll is on the net somewhere.

I've never played Gunship (although now I wish I had it!) but that bink sounds like a movie player dll. If you put a -nomovie or something like that in the command line, that also might help.

Not sure, but I've seen things like that work for other games in the past.

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#3725209 - 01/25/13 08:55 PM Re: Gunship: The Times of Sand - beta available [Re: fng2k]
453Raafspitty Offline
Senior Member

Registered: 04/18/04
Posts: 2936
Loc: Australia,Toowoomba
Gunship uses Bink32 to play all its ingame movies.Try downloading the media player online.
_________________________
IF THE CO ASK,S YOU TO BE TAIL END CHARLIE,JUST SHOOT HIM...A Piece of Cake.
http://spitfireprojecta58-27.blogspot.com/

http://3dspitfires.blogspot.com/

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