Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 1 of 2 1 2
#2456333 - 02/25/08 04:27 PM DCS: Black Shark Updates - 23 Feb 2008  
Joined: Sep 2001
Posts: 9,581
Sim Offline
Hotshot
Sim  Offline
Hotshot

Joined: Sep 2001
Posts: 9,581
 Quote:
23 February 2008

Time for a quick update:

Good news folks, we got a new build this past week. Items of interest included in this build:

- Conversion to DX9 is now complete and full shadows and Z-fighting issues have been fixed.

- Created new producer's note (Basic Flight) and will be posted when team has time to add to main DCS site.

- We are now running the front end and the simulation separately rather than sharing RAM. This will help the efficiency of the engine.

- Multiplayer is a big focus now regarding implementing functionality and testing.

- More than 100 new tweaks and fixes to the Mission Editor. While this is ongoing, mission/campaign creation is in full swing.

- Continued improvements to ground units to include reworked auto-cannons, artillery area bombardment definition to also include calculations for ricochets and armor penetration, and new units have more detailed armor values according to shape.

- SA-10C and SA-15 have more realistic engagement sectors.

- Aircraft AI has had improvements to target prioritization.

- Wingman AI has had many improvements regards to flight lead orders.

- FM tweaks and system improvements to the Ka-50.

- Inertial Navigation Unit now implemented with either fly-over or Shkval lock methods. In the ME, you can set fixed INU update points.

- Fixes to the trigger system.

On another topic, since my last update, I've had several kind-hearted French speaking souls volunteer to help out with the DCS:BS French manual. So, we now hope to provide such a manual.

Thanks,
Matt

Inline advert (2nd and 3rd post)

#2456349 - 02/25/08 04:42 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Sim]  
Joined: Dec 2000
Posts: 694
Speedbrake Offline
Member
Speedbrake  Offline
Member

Joined: Dec 2000
Posts: 694
Fort Worth, TX, USA
GREAT News! Thanx.


"Growing Old Is Mandatory - Growing Up Is Optional"
#2456707 - 02/26/08 01:29 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Speedbrake]  
Joined: May 2001
Posts: 1,134
swampthng Offline
Member
swampthng  Offline
Member

Joined: May 2001
Posts: 1,134
"Conversion to DX9 is now complete and full shadows and Z-fighting issues have been fixed."


Wow, conversion to dx9 is just NOW complete? DX9 was released in 2002, what exactly have they been doing on this game all this time to just NOW get around to dx9 for god's sake. DX9 is 5 years old, it's not like it's new technology, were they seriously developing this around dx8?

This game has been in development now for so long, i'm not sure i care anymore.

#2456728 - 02/26/08 02:45 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: swampthng]  
Joined: Apr 2002
Posts: 17,733
Joe Offline
Veteran
Joe  Offline
Veteran

Joined: Apr 2002
Posts: 17,733
Bridgewater, NJ
LOMAC 1.0 was released just before DX9 was. 1.01 and 1.02 remained on DX8, as did Flaming Cliffs and its associated patches.

Moving to DX9 is no simple matter I'm sure. What exactly was wrong with DX8? It seemed to look great to me. The one exception was the shadowing problem that modern nVidia cards/drivers were having wth Flaming Cliffs, and that's a reason the devs have moved to DX9.

#2456878 - 02/26/08 06:52 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Joe]  
Joined: Jan 2007
Posts: 1,142
Colonel_Kurtz Offline
Member
Colonel_Kurtz  Offline
Member

Joined: Jan 2007
Posts: 1,142
Australia
Hmmm, looks like EECH will rule for some time yet. Is the release likly to be in 2008? as im planning my next PC upgrade around this game \:\)

Thanks for the update SIM

#2456900 - 02/26/08 08:17 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Colonel_Kurtz]  
Joined: Jul 2007
Posts: 8,543
Timothy Offline
Hotshot
Timothy  Offline
Hotshot

Joined: Jul 2007
Posts: 8,543
Phoenix - Ft. Carson
Why not jump from Dx8 to 10?


Keep Calm and Check Canopy

There are no ex-paratroopers, only ones off jump status

Learn Economics at:
http://www.mises.org
Carthago delenda est
#2456905 - 02/26/08 08:41 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Timothy]  
Joined: Nov 1999
Posts: 1,524
Keithb77 Offline
Member
Keithb77  Offline
Member

Joined: Nov 1999
Posts: 1,524
UK
 Quote:
Why not jump from Dx8 to 10?

Because DX10 is Vista-only and should be resisted for as long as possible.
Most of us dont have and dont want Vista, as a games platform it has few benefits and many disadvantages.
DX10 has some claimed graphical benefits but comparative tests of actual delivered products dont yet substantiate those claims.

Cheers,
Keith

#2456910 - 02/26/08 08:57 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Keithb77]  
Joined: Oct 2001
Posts: 6,269
AD Offline
Hotshot
AD  Offline
Hotshot

Joined: Oct 2001
Posts: 6,269
South East Asia
 Quote:
- We are now running the front end and the simulation separately rather than sharing RAM. This will help the efficiency of the engine.


Like in Flanker 1?


Judge, jury and executioner of Tricubic's art department.

Follow Combat Helo's development on Facebook
#2457072 - 02/26/08 04:09 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Keithb77]  
Joined: Jan 2007
Posts: 751
RedTiger Offline
Member
RedTiger  Offline
Member

Joined: Jan 2007
Posts: 751
 Originally Posted By: Keithb77
 Quote:
Why not jump from Dx8 to 10?

Because DX10 is Vista-only and should be resisted for as long as possible.
Most of us dont have and dont want Vista, as a games platform it has few benefits and many disadvantages.
DX10 has some claimed graphical benefits but comparative tests of actual delivered products dont yet substantiate those claims.

Cheers,
Keith


Quoted for truth. Dx 10 in Black Shark would be product line suicide, IMO.


"By the way, even though I know its based on accurate data, it still pisses me off too when I'm about to gun someone and my screen starts to go black. I guess its only natural." - Pete Bonanni
#2457338 - 02/26/08 11:02 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: RedTiger]  
Joined: Nov 2001
Posts: 3,214
Avimimus Offline
Two-speed Five-Blade Fan
Avimimus  Offline
Two-speed Five-Blade Fan
Senior Member

Joined: Nov 2001
Posts: 3,214
Canada
Especially for gamers, who, due to luck or the country they live in, can't afford to upgrade every six months. Personally, I'm happy: There's an entire generation of improvements they can do before even thinking about DX10!

#2457501 - 02/27/08 04:19 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Avimimus]  
Joined: Dec 2003
Posts: 354
Combathanger Offline
Member
Combathanger  Offline
Member

Joined: Dec 2003
Posts: 354
Just ask the Developer and Publisher of Crysis about touting DX10 and all. Even though the game runs fine in DX9, having DX10 actually creates a stigma amongst all of the DX9 masses. Makes them feel like getting the game without having a computer that has all the DX10 enhancements is somehow a bad thing.

Its weird, but its very true.


Lets Watch Movies Podcast
Movie reviews every week

NewsCast LIVE!
News commentary and opinion

#2457602 - 02/27/08 10:15 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: swampthng]  
Joined: Mar 2005
Posts: 780
Groove Offline
Member
Groove  Offline
Member

Joined: Mar 2005
Posts: 780
 Originally Posted By: swampthng
"Conversion to DX9 is now complete and full shadows and Z-fighting issues have been fixed."


Wow, conversion to dx9 is just NOW complete? DX9 was released in 2002, what exactly have they been doing on this game all this time to just NOW get around to dx9 for god's sake. DX9 is 5 years old, it's not like it's new technology, were they seriously developing this around dx8?

This game has been in development now for so long, i'm not sure i care anymore.


Nice flamebait...

Please do us all a favour and think about your FPS in a possible Dx10 terrain engine, 20 km visibility range plus your vidcard...

Last edited by Groove; 02/27/08 10:16 AM.
#2457608 - 02/27/08 10:32 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Groove]  
Joined: Mar 2006
Posts: 2,896
bogusheadbox Offline
Opinionated Aussie Bloke
bogusheadbox  Offline
Opinionated Aussie Bloke
Senior Member

Joined: Mar 2006
Posts: 2,896
<Groove> Fox 1, Splash 1

@ swampthing
To be honest DX10 is in its infancy and will have a few changes to come to it yet.

To complain about dx 9 being five years old is a bit of a fanatical and closed minded attitude. Firstly do yourself a favour and see how old the last version of DX9 is.

Secondly just about all hardware and most programmers are fully conversant with the abilities of dx-9 instead of future programming for unkowns with dx-10

Last edited by bogusheadbox; 02/27/08 10:34 AM.

Fighterops...

The only TRUE Stealth crowd funded game.

Devs said there was stuff there, but you just couldn't see it.
#2457640 - 02/27/08 12:32 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Sim]  
Joined: Nov 2005
Posts: 29
OutRurMind Offline
Junior Member
OutRurMind  Offline
Junior Member

Joined: Nov 2005
Posts: 29
Berry, AL, USA
Why are you guys talking about DX10 and Vista? It seems more like you are trying too impress us with how many blogs you have read not comment on the actual subject.
It seems too me this awsome game is unfortunatly far from completion and we will all be waiting possibly more than a year more for it. Its a sad sad day

#2457658 - 02/27/08 01:22 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: OutRurMind]  
Joined: Mar 2006
Posts: 2,896
bogusheadbox Offline
Opinionated Aussie Bloke
bogusheadbox  Offline
Opinionated Aussie Bloke
Senior Member

Joined: Mar 2006
Posts: 2,896
 Originally Posted By: OutRurMind
Why are you guys talking about DX10 and Vista? It seems more like you are trying too impress us with how many blogs you have read not comment on the actual subject.
It seems too me this awsome game is unfortunatly far from completion and we will all be waiting possibly more than a year more for it. Its a sad sad day


If you read the devolpment posts that are very frequent and informative, you will know that your post is fairly inaccurate.

The last hint we received (IIRC) stated that BS is still planning for a 2008 release.
Going by the fact they are tweaking the mission building system, creating the campaign and looking at translating the manual into (again IIRC) french, that that estimate could be true.


Fighterops...

The only TRUE Stealth crowd funded game.

Devs said there was stuff there, but you just couldn't see it.
#2457737 - 02/27/08 03:37 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: bogusheadbox]  
Joined: Mar 2005
Posts: 780
Groove Offline
Member
Groove  Offline
Member

Joined: Mar 2005
Posts: 780
Please be aware of the fact that the translation is done by translation teams and not the guys which actually work on Black Shark. So the full development force is concentrated on the program and not the manual translation.

#2469363 - 03/13/08 10:21 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Sim]  
Joined: Dec 2006
Posts: 40
mac22 Offline
Junior Member
mac22  Offline
Junior Member

Joined: Dec 2006
Posts: 40
Does anyone know what the expected release date for black shark is?

#2469372 - 03/13/08 10:28 PM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: mac22]  
Joined: Mar 2005
Posts: 11,252
Colt40Five Offline
Polyatheist
Colt40Five  Offline
Polyatheist
Veteran

Joined: Mar 2005
Posts: 11,252
Heart of Dixie
The expected release date was a year or so ago...but they took a lot of time off to do another project...right now no one(not even the devs probably) knows when it will be released.


It doesn't matter how beautiful your theory is, or how smart you are, If it doesn't agree with experiment it is WRONG. ~Richard Feynman
#2469518 - 03/14/08 02:24 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Colt40Five]  
Joined: Mar 2002
Posts: 14,410
Tom_Weiss Offline
Veteran
Tom_Weiss  Offline
Veteran

Joined: Mar 2002
Posts: 14,410
3rd Planet, Sun
early next year is my guesstimate but June 2009 is more likely, but I would not be surprised in late 2009.

#2469640 - 03/14/08 09:30 AM Re: DCS: Black Shark Updates - 23 Feb 2008 [Re: Tom_Weiss]  
Joined: Sep 2006
Posts: 1,130
EagleEye[GER] Offline
Member
EagleEye[GER]  Offline
Member

Joined: Sep 2006
Posts: 1,130
Germany
Finally, I believe on a release in 2008!
But I have no insider infos from beta testers. All what I know about is from reading the DCS forum.

Page 1 of 2 1 2

Moderated by  Force10, RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Carnival Cruise Ship Fire....... Again
by F4UDash4. 03/26/24 05:58 PM
Baltimore Bridge Collapse
by F4UDash4. 03/26/24 05:51 PM
The Oldest WWII Veterans
by F4UDash4. 03/24/24 09:21 PM
They got fired after this.
by Wigean. 03/20/24 08:19 PM
Grown ups joke time
by NoFlyBoy. 03/18/24 10:34 PM
Anyone Heard from Nimits?
by F4UDash4. 03/18/24 10:01 PM
RIP Gemini/Apollo astronaut Tom Stafford
by semmern. 03/18/24 02:14 PM
10 years after 3/8/2014
by NoFlyBoy. 03/17/24 10:25 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0