#2443699 - 02/08/08 06:25 PM
Re: EECH 1.10 released
[Re: ukSleek]
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Joined: Sep 2006
Posts: 129
Archer11
Member
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Member
Joined: Sep 2006
Posts: 129
Austria
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The weekend's here, the weather will be fine, and I won't see much of it. Closed shutters an a lot of apacheism... Thanks a lot arneh. You're the man! All I have to do now, is to fiddle around with my trackir, cause I have some troubles looking down in the new version.
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#2443791 - 02/08/08 07:57 PM
Re: EECH 1.10 released
[Re: Filipe_Galego]
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Joined: Jan 2001
Posts: 24,314
BeachAV8R
Lifer
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Lifer
Joined: Jan 2001
Posts: 24,314
KCLT
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<x-posted to the Apache 3D thread> First, let me thank arneh for all the fantastic hard work that he has put into modding EECH over these past couple of years. The Apache cockpit is really, really fantastic..and while it is the most shining example of progress, there are so many other things that he has done to the code to improve it. We are lucky to have him! Second, we put this article together in a bit of a rush (basically over the course of 3 days) so an errors that managed to creep in, or misstatements of fact are mine and mine alone. We are really grateful that arneh came to us just prior to release to allow us to feature his work. I've always said I'm a member first, and an administrator here second..and I have to tell you, arneh's work appeals to the "sim geek" in me more than anything. I'm so excited about these improvements and it is great that it also happens to be stuff I can write articles about (double bonus!). Many thanks to arneh & guod for dealing with the questions and getting this pulled together at the very last second. Third, since this was such a rush job I didn't exhaustively review or take video clips of all of the improvements to EECH in this release (1.10)..nor did I cover adequately all of the fine additions and improvements that have been made since the last time I did a review of recent EECH improvements. The last big article was the Enemy (Re)Engaged article a couple years ago in August of 2005 (you can read that one HERE ). I briefly touched on some of the improvements in a more comparative fashion in the review of Enemy Engaged 2 last year..but again, that wasn't an exhaustive look at everything new. So it is worth noting that this article is just the tip of the iceberg and if you look through the change log of recent additions for each iteration, the growing list of features and improvements are astounding. Finally, I'd like to recognize that there are a TON of people that have contributed to the modding of EECH. While arneh has pretty much taken the point with his exe edits and has really taken EECH in a new direction (I think we are at "study sim" level instead of "survey sim" now..) there are a lot of other people that have contributed. I hesitate to list any because I'm afraid I'll miss some..but I have to mention Gotcha for his steadfast support of EECH and helping in so many ways, not the least of which in making it easier for us all to enjoy EECH by bundling together many of the patches. As well we have all of the talented skinners, map makers, terrain graphics, sounds, etc.. A bunch of contributions from a bunch of different people. Thanks to all of them! The community is what makes this place hum and has not just kept EECH alive..but has made it thrive! Regards.. BeachAV8R
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#2443839 - 02/08/08 08:45 PM
Re: STICKY: EECH 1.10 released
[Re: Kassie]
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Joined: Jun 2006
Posts: 2,288
arneh
Member
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Member
Joined: Jun 2006
Posts: 2,288
Oslo, Norway
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I've uploaded an updated version 1.10.1 to fix a crash when locking a target with EO. If you have already downloaded 1.10 and don't want to do the full download again, you can replace your cohokum.exe with this one. Terribly sorry about that!
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#2443854 - 02/08/08 09:05 PM
Re: STICKY: EECH 1.10 released
[Re: arneh]
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Joined: Jan 2005
Posts: 15,827
Mace71
Dread pirate Mace
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Dread pirate Mace
Veteran
Joined: Jan 2005
Posts: 15,827
Darlington, UK.
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I don't know if its a feature thats been implemented but when switching on NV it sort of appears like 2 stages were the black-blurred edge appears around the screen and then the green effect appears.
Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64
"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
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#2443857 - 02/08/08 09:09 PM
Re: STICKY: EECH 1.10 released
[Re: Mace71]
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Joined: Jun 2006
Posts: 2,288
arneh
Member
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Member
Joined: Jun 2006
Posts: 2,288
Oslo, Norway
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I don't know if its a feature thats been implemented but when switching on NV it sort of appears like 2 stages were the black-blurred edge appears around the screen and then the green effect appears. Yes, the night vision sensor takes a second or so to slew into position. If you're in the co-pilot's cockpit you can actually see it slew.
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#2443860 - 02/08/08 09:13 PM
Re: STICKY: EECH 1.10 released
[Re: arneh]
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Joined: Jan 2005
Posts: 15,827
Mace71
Dread pirate Mace
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Dread pirate Mace
Veteran
Joined: Jan 2005
Posts: 15,827
Darlington, UK.
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Ah cool! Didn't realise what the NV sensor was, thanks.
Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64
"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
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#2444270 - 02/09/08 11:32 AM
Re: STICKY: EECH 1.10 released
[Re: Gr.Viper]
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Joined: Jan 2007
Posts: 210
GCsDriver
Member
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Member
Joined: Jan 2007
Posts: 210
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Congratulations arneh, mission accomplished! You couldn't have held the crowd any longer, they would've stormed your house and beat you to completion :-) Darn I'm just at my parents with my son, grounded till after the weekend...
Happy flying,
I`m just the group commanders KA-52 driver, so I wanna KA-50 all for myself...
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#2444279 - 02/09/08 12:13 PM
Re: STICKY: EECH 1.10 released
[Re: GCsDriver]
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Joined: Jun 2007
Posts: 338
Alemart
Member
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Member
Joined: Jun 2007
Posts: 338
Zárate, Buenos Aires Province,...
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GRRRReat job Arneh and the rest of you guys!, you are the best!
Raúl Alejandro Molina Rosetti A.K.A.: Alemart_el_Redentor. Alemart_the_Redeemer. Alemart. Antaeus. FAA-117 FAAVPilot. pupae_pedorra.
Major, Argentine Virtual Air Force.
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#2444334 - 02/09/08 03:10 PM
Re: STICKY: EECH 1.10 released
[Re: arneh]
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Joined: Oct 2006
Posts: 1,801
Heretic
Member
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Member
Joined: Oct 2006
Posts: 1,801
GER
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I've uploaded an updated version 1.10.1 to fix a crash when locking a target with EO. If you have already downloaded 1.10 and don't want to do the full download again, you can replace your cohokum.exe with this one. Terribly sorry about that! I was just about to report that bug when I read your post. This kind of makes you the quickest bug fixer ever!
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#2444385 - 02/09/08 04:05 PM
Re: STICKY: EECH 1.10 released
[Re: arneh]
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Joined: Sep 2003
Posts: 1,891
dfang
Member
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Member
Joined: Sep 2003
Posts: 1,891
Micco
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Arneh, Thank you very much for your improvements to EECH.. Like a dumb a$$,I downloaded your pit and installed it with out the new 1.10 update,,(was so anxious to try it I didn't read the rest of the story).. Of coarse I got CTD when it tried to run EECH..So then installed your new 1.10 update on top of the pit,,and it works beautifully.. Btw,, the changes you made to the AH-64D model look great.Is it possible the mapping on the model will be changed to allow nose art,more detail in paint schemes etc?? Thanks again.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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