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#2371832 - 11/06/07 04:44 AM Re: Some extra texture work for terrain [Re: aaron886]
piper Offline
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Registered: 01/01/01
Posts: 15483
Loc: Raleigh,NC
That looks really good!

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#2375851 - 11/10/07 05:12 PM Re: Some extra texture work for terrain [Re: aaron886]
simonj Offline
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Registered: 07/08/06
Posts: 6
Loc: Ireland/Scotland/Netherlands
Anyone know if there a release date in sight

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#2376181 - 11/11/07 08:07 AM Re: Some extra texture work for terrain [Re: simonj]
DanP Offline
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Registered: 06/16/05
Posts: 416
Fantastic!
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#2377102 - 11/12/07 01:12 PM Re: Some extra texture work for terrain [Re: DanP]
_michal Offline
hokum pokum
Member

Registered: 10/07/07
Posts: 251
Loc: Poland
I have a question about terrain - is it tile, or vector based?

Mike
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#2377200 - 11/12/07 03:43 PM Re: Some extra texture work for terrain [Re: _michal]
Dante-JT Offline
Member

Registered: 12/23/03
Posts: 320
Loc: Florianópolis - Brazil
Sort of mix between tile and satelite textures (we call supertextures) these cover an area of 10km x 10km but there's also detail textures for low alt flying.
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#2377218 - 11/12/07 04:00 PM Re: Some extra texture work for terrain [Re: Dante-JT]
joey45 Offline
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Registered: 07/24/06
Posts: 854
Loc: London UK
cant believe i havn'e posted in this thread...

Absolutly Fantasticly Stunning...
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#2383245 - 11/20/07 03:57 PM Re: Some extra texture work for terrain [Re: joey45]
chronoPilot Offline
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Registered: 09/29/05
Posts: 1338
Loc: Seattle, WA, USA
Will there be an occasional camel like in Jane's F-15? Will they go splat?
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#2383313 - 11/20/07 05:13 PM Re: Some extra texture work for terrain [Re: chronoPilot]
Dante-JT Offline
Member

Registered: 12/23/03
Posts: 320
Loc: Florianópolis - Brazil
maybe a Llama this side of the world \:\) Seriously, I really did some native life models in the past while waiting for the programming to catch up (did a horse, sheep, seagul)..
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