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#2268038 - 07/25/07 06:08 AM Re: [FYI] Triger Maru Updated [Re: Whitehead]
letterboy1 Offline
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Thanks!
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#2268310 - 07/25/07 11:53 AM Re: [FYI] Triger Maru Updated [Re: letterboy1]
SimHQ Tom Cofield Offline
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Good, time to download again. I may do some playing tonight. Might not, need to go pick up the spouse at the airport tonight.
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#2280806 - 08/10/07 12:01 AM Re: [FYI] Triger Maru Updated [Re: SimHQ Tom Cofield]
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#2281214 - 08/10/07 09:40 AM Re: [FYI] Triger Maru Updated [Re: tater]
letterboy1 Offline
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Thanks, Tater. Downloading now.
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#2281505 - 08/10/07 02:48 PM Re: [FYI] Triger Maru Updated [Re: letterboy1]
LEADBELLY Offline
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WOW!!!!!!That was quick!!!Thanks

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#2323846 - 08/25/07 07:49 AM Re: [FYI] Triger Maru Updated [Re: LEADBELLY]
tater Offline
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#2391506 - 12/01/07 11:38 AM Re: [FYI] Triger Maru Updated [Re: tater]
BadKarma1001 Offline
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1.7 out!
Works with 1.4

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#2399675 - 12/12/07 01:30 PM Re: [FYI] Triger Maru Updated [Re: Whitehead]
AV8R Offline
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What is this mod and what is its affect on online MP?
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#2399709 - 12/12/07 01:54 PM Re: [FYI] Triger Maru Updated [Re: AV8R]
BadKarma1001 Offline
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 Originally Posted By: AV8R

What is this mod and what is its affect on online MP?


What GWX is for SH3, is Trigger Maru for SH4.

http://www.subsim.com/radioroom/showthread.php?t=115258

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#2399769 - 12/12/07 03:19 PM Re: [FYI] Triger Maru Updated [Re: AV8R]
letterboy1 Offline
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 Originally Posted By: AV8R

What is this mod and what is its affect on online MP?


The effect on MP is that you want to make sure whoever is playing with you also has TM 1.7 installed, otherwise you may not be able to play because of incompatability. This is usually the case for mods that change gameplay. Other mods that change graphics only will not affect MP (such as skins or different versions of interior graphics).
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