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#2094523 - 12/27/06 11:56 AM Re: LOMAC For Dummies
Destructis Offline
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Registered: 09/28/06
Posts: 8437
Loc: Anne Arundel County, MD
Track with you running it would be great. The last track really helped a lot because I could make comparisons and look at things like your air speed, etc.

I edited my original post in case someone has already read it, you might want to go back and reread it.


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#2094524 - 12/27/06 12:06 PM Re: LOMAC For Dummies
Colt40Five Offline
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Registered: 03/06/05
Posts: 11234
Loc: Heart of Dixie
Quote:
Originally posted by Destructis:
Track with you running it would be great. The last track really helped a lot because I could make comparisons and look at things like your air speed, etc.
Okay I guess what I'm gonna do is make a pack of variations of the same mission. One for bombs(slicks and cluster...just CCIP for now and I won't be going into advanced topics like bomb ripple/interval...), one for mavericks, one for rockets, one for the gun.So it might be later on this evening when I can post it up for ya.

In the briefing of each I'll list the sequence of key commands, and then you can look over the X-52 profile and see where it's all at.

Oh and another note: I will be designating the targets for your flight in the mission editor. This is basically designating the specific location of the target in your onboard computer, and will give you a diamond over the target in the HUD. Not all missions are like this. Somtimes your objective will be to provide CAS in an area and in that case you won't have the diamond and will have to hunt for the targets. But since you're just practicing employing there's no sense in making you hunt for them...lol
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#2094525 - 12/27/06 12:12 PM Re: LOMAC For Dummies
Destructis Offline
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Registered: 09/28/06
Posts: 8437
Loc: Anne Arundel County, MD
Just to catch the thread up on what has happened so far. Here is a link to my thread where I was getting frustrated and Colt started to help. Some good screen shots in the thread.

http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=142;t=006539

Below is a direct link to the track and mission that Colt set up. It's about halfway down the page. Apparently others have used it because it has been downloaded 10 times as of this posting. I'm glad because others are being helped also.

http://w11.easy-share.com/733304.html

Link to my first failure and a couple of different tries.

http://w12.easy-share.com/733500.html Failure

http://w12.easy-share.com/733534.html Success but ugly

The tracks need to be viewed in Lock On.

Another thread where Dr. Shocker tossed in some good screenshots that also helped.

http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=146;t=001374

That should have us up to date for now.

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#2094526 - 12/27/06 12:21 PM Re: LOMAC For Dummies
RSoro01 Offline
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Registered: 07/17/03
Posts: 307
Loc: New Hampshire, USA
Quote:
Originally posted by ** HELLFIRE **:
...I don't know if this has been implemented in LOMAC but I remember reading somewhere that Russian aircraft, according to Russian air combat doctrine, have a cockpit selector for simultaneous two-missile launches, that is, to launch one semi-active and one IR-guided missile at the same time to improve PK (Probability of Kill). Is this option available in LOMAC?
No such option in the sim and I doubt there is such an option in the real cockpit. My reason for believing the latter is that the launch parameters for a SARH and IR missile shot would be very different until almost WVR. That being said, it was (is?) common practice to launch a SARH missile followed by an IR missile as soon as practical. And that's something I certainly do frequently when in a (simulated) RUSFOR cockpit.

Rich
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#2094527 - 12/27/06 04:49 PM Re: LOMAC For Dummies
DanTheSasquatch Offline
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Registered: 12/24/06
Posts: 266
Loc: Illinois
Hey, I need a thread like this \:\) Ok, I got navigatio down pretty good (Need to know what RTN means, I know It switches to it after my last waypoin before landing) Ive got ground attack setup pretty good (Need to set up mode 2 as A2G for quick acess to changing ripple interval and how many bombs dropped and ETC) But In a dogfight I have a VERY hard time dodgin missles. Barrel rolls, chaff & flares, what else should I do, I need to work on my barrel rolls too, any sugestions on how to properly excute a good barrel roll? Thanks \:\)
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#2094528 - 12/27/06 04:52 PM Re: LOMAC For Dummies
GrayGhost Offline
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Registered: 12/17/03
Posts: 4313
There is a salvo mode, but it's meant for missiles of the same type. It's not very easy for old systems to launch two missiles with different seekers at the same time.

And a tip for the n00bs out there.

KEEP YOUR HEAD OUT OF THE PIT!

Ok, you've set your course, you've trimmed out, you're flying straight and level or even in a shallow turn to the next wyapoint.

STOP STARING AT THE HSI!
STOP STARING AT THE HUD!

... But GG, why ya yellin'?

Because young Jedi, this is help you /bit/ time in the future \:D

Remember, no matter /what/ else is on your aircraft, your #1 sensor is the MK1 eyeball, so

LOOK AROUND! OFTEN!

And by look around I don't mea 'stare through the hud' ... there's a reason why you can turn the pilot's head.

Most people will say 'duh', but I've run into so many people who do -not- look around, it's funny. Even so called experienced people.

This is /important/.

With this, you will be less surprised by enemy aircraft, hidden SAMs, etcetcetc.
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#2094529 - 12/27/06 04:53 PM Re: LOMAC For Dummies
Joe Offline
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Registered: 04/05/02
Posts: 17733
Loc: Bridgewater, NJ
RTN = Return. This returns you to your selected airfield.

A barrel roll is good technique as a last-ditch attempt at missile evasion, but before you reach that stage you should be beaming the missile and/or the illuminating radar and attempting to make the missile use up its energy before it gets to you.

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#2094530 - 12/27/06 04:54 PM Re: LOMAC For Dummies
GrayGhost Offline
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Registered: 12/17/03
Posts: 4313
Don't use barrel rolls to dodge missiles.
Use orthogonal rolls (although they are technically barrel rolls too, when you say barrel roll, most people think barrel rolling around the missile's axis of flight - ie. in the same direction. This is WRONG, and although it can work in LO, it's going to be fixed)
As Joe said, beam the missile, and your *last ditch* maneuver is the orthogonal roll: When the missile is close enough you haul the stick back (if you are inverted you might generate more G, but the missile won't be fighting gravity either) and turn into the missile. You're barrel rolling perpendigular tot he missile.

Basically, flue it to your wing - you wanna keep your wing pointed at it. Getting it right takes a -lot- of practice, and if you're slow, it won't work at all.


Missiles are aircraft too, but when the rocket goes out, they're just high-speed gliders.

Every turn you make, makes them turn.
Every turn they make, makes them lose speed.
The less speed they have, the less capable of hitting you they are.

The more speed you have, the more G's you can pull to evade (Coversely, the slower you are, the deader you are) ... in particular, stay at corner speed as going too fast will cost you as well, unless you're trying to outrun the missile.

Which aircraft are you trying to do this in?

In an A-10, your best bets are notching and countermeasures, and when he gets close enough, turn on a dime to punch him in the face.

Quote:
Originally posted by Head_Hunter:
Hey, I need a thread like this \:\) Ok, I got navigatio down pretty good (Need to know what RTN means, I know It switches to it after my last waypoin before landing) Ive got ground attack setup pretty good (Need to set up mode 2 as A2G for quick acess to changing ripple interval and how many bombs dropped and ETC) But In a dogfight I have a VERY hard time dodgin missles. Barrel rolls, chaff & flares, what else should I do, I need to work on my barrel rolls too, any sugestions on how to properly excute a good barrel roll? Thanks \:\)
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#2094531 - 12/27/06 05:05 PM Re: LOMAC For Dummies
NoUseForAName Online   grunt
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Registered: 11/02/04
Posts: 5532
Loc: Colorado
iirc, the RTN (return)nav mode is basically the airfield that is selected in the briefing screen as the one you're going to land at (usually the one you took off from). i think it's just a fast way to get home if you take some serious damage. EDIT: i just read the manual...the RTN nav sub-mode will take you to the glide slope intercept path for your ILS. so i guess i was right and wrong, lol!

as for the dodging missiles and dogfighting...im in the same boat you are \:D

the only tips i could really give are to try to beam the missile (put it at your 3 or 9 o'clock) and when it reaches terminal phase, dump chaff/flares while turning into the missile. if it doesn't follow your CM's there's a chance you can outmaneuver it and it wont be able to turn with you. just don't turn too sharp, or you'll be staring at it as it comes in for the kill! it takes a LOT of practice to figure out just when the right moment is to turn and how sharp, but it is possible.

another thing that is probably more popular is to put it at your six and hit full throttle, trying to increase the distance it has to fly, thus making it lose energy. problem with this is that it wastes fuel, so you only get so many chances before it's RTB.
now all this sounds good in writing, but when it actually comes down to it i still have problems myself.
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#2094532 - 12/27/06 05:44 PM Re: LOMAC For Dummies
GrayGhost Offline
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Registered: 12/17/03
Posts: 4313
Don't just turn into the missile ... that's an in-plane maneuver and doesn't generate enough problems. Pull UP and simultaneously roll into the missile. \:\) You have to do it at -exactly- the right time.
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