Originally posted by herolaw:
hi, i am newbie in this area, but recently i read some reports in some game websites, so decided to give it a try: but which game should I try? Falcon 4 allied force or lock on modern air combat? how would you compared both games in terms of:
1. gameplay
F4AF has a much higher learning curve so it takes a while to get into it.
LOMAC missions are hand crafted so have potential to be more interesting than the F4AF ones.
The big thing about F4AF is it's realtime war. This gives unlimited replayability and zero effort.
LOMAC has more aircraft and is more suited to head to head, Falcon is suited to co-op.
well they both simulate different aircraft.
Avionics fidelity in Falcon is far ahead, though black shark looks to at least approach it.
Air operations fidelity (ATC, Refueling, AWACS, FAC) goes to Falcon.
Flight modelling fidelity goes to LOMAC.
Weapons fidelity goes to Falcon.
Warzone fidelity goes to Falcon.
I'd say LOMAC's fun is much more accessible. Takes a lot more work to get fun out of Falcon - but a lot of satisfaction.
c. control and learning curve
not sure what you mean by control but F4AF's learning curve is STEEP.
Both have problems. One big difference is 'awareness' of the AI in F4AF is limited to what it should know about through sensors or other information sources rather than being aware of everything.
The AI in F4AF is also capable of performing more specialised tasks.
not even a comparison here, LOMAC blows F4AF away.
not much in the way of music. sound is good in both.
4. value and replayablity
You can grab both cheaply. Replayability Falcon by far. The unlimited replayability that requires zero effort by anyone provided by the realtime campaign system gives you content that never runs out.
5. amount of fans, mods in each games
Going by the forum activity the Falcon community is HUGE, but it has had many more years to grow.
There's not much in the way of Modifications for F4AF - LP learnt from the mess of incompatibility the community made from open Falcon4 modding. F4AF IS open to modding, but requires modders to work with LP to ensure compatibility and that future patches don't break the mods.
There's a lot of graphical Mods for LOMAC.
Neither have modifications that do much in the way of creating new gameplay.
6. multiplayer aspect: enough servers and people for play? intense action?
Activity for both is a bit sparse outside of virtual squads with a handful of populated servers online for either.
LOMAC is definitely more action oriented.