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#1951388 - 04/28/06 06:14 PM Re: WWI sim, based on the IL-2 engine announced *****
Freycinet Offline
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Registered: 04/15/02
Posts: 13361
I am starting to become a slight tad worried that we are not seeing any in-game landcape shots...
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#1951389 - 04/28/06 10:30 PM Re: WWI sim, based on the IL-2 engine announced
Copterdrvr Offline
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Registered: 10/19/01
Posts: 2310
Loc: Lafayette, LA. USA
I think that as the pilot I'd rather have the radiator offset so that in the event it took a round, I wouldn't be drenched with boiling water.

Copterdrvr
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#1951390 - 04/29/06 04:21 AM Re: WWI sim, based on the IL-2 engine announced
Freycinet Offline
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Registered: 04/15/02
Posts: 13361
Would be a cool effect. A round to the radiator, a hizzing sound and white fog coming out of it, into your face, followed by a slow red-out of the screen...
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#1951391 - 04/29/06 08:13 AM Re: WWI sim, based on the IL-2 engine announced
=FB=VikS Offline
Member

Registered: 04/14/04
Posts: 393
Quote:
Originally posted by Barkhorn1x:
Question:

Shouldn't the tail on the model be squared off as it is an Alb. DIII and not rounded like the DV/DVa series?

Barkhorn.
Albatros built - yes, OAW build - no as it had rounded one from the factory.
One which we have as 3D - is OAW.
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#1951392 - 04/29/06 11:02 AM Re: WWI sim, based on the IL-2 engine announced
Barkhorn1x Offline
Member

Registered: 01/17/01
Posts: 2493
Loc: Davie, FL
Quote:
Originally posted by =FB=VikS:
Quote:
Originally posted by Barkhorn1x:
Question:

Shouldn't the tail on the model be squared off as it is an Alb. DIII and not rounded like the DV/DVa series?

Barkhorn.
Albatros built - yes, OAW build - no as it had rounded one from the factory.
One which we have as 3D - is OAW.
Yes, I had forgotten that. Are you planning to do an Albatros version then?

Barkhorn.
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#1951393 - 04/29/06 11:25 AM Re: WWI sim, based on the IL-2 engine announced
Obi_Kwiet Offline
Member

Registered: 03/05/04
Posts: 391
Loc: Tulsa, OK
Quote:
Originally posted by Freycinet:
I am starting to become a slight tad worried that we are not seeing any in-game landcape shots...
It's FB with WW1 planes. Just play some of the nicer FB maps and you'll know what the WWI maps will look like.

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#1951394 - 04/29/06 11:57 AM Re: WWI sim, based on the IL-2 engine announced
=FB=VikS Offline
Member

Registered: 04/14/04
Posts: 393
Quote:
Originally posted by Barkhorn1x:
Yes, I had forgotten that. Are you planning to do an Albatros version then?
Barkhorn.
it depend alot on how much time we will have left for such "things" to include.
I know that its only rudder shape to change, little gun beech shape change and wooden panels change (for skin), but it will take maybe few hours, and "few hours here, few hours there" and... you know.
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#1951395 - 04/29/06 12:01 PM Re: WWI sim, based on the IL-2 engine announced
=FB=VikS Offline
Member

Registered: 04/14/04
Posts: 393
Quote:
Originally posted by Obi_Kwiet:
It's FB with WW1 planes. Just play some of the nicer FB maps and you'll know what the WWI maps will look like.
negative, "Knights" terrain is absolutely new, and made specially for it.

PS: we will make new ingame terrain shots to see, but not now ;\)
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#1951396 - 04/29/06 12:09 PM Re: WWI sim, based on the IL-2 engine announced
ucanfly2 Offline
Member

Registered: 07/31/02
Posts: 392
Quote:
Originally posted by =FB=VikS:
Quote:
Originally posted by Obi_Kwiet:
It's FB with WW1 planes. Just play some of the nicer FB maps and you'll know what the WWI maps will look like.
negative, "Knights" terrain is absolutely new, and made specially for it.

PS: we will make new ingame terrain shots to see, but not now ;\)
This is very interesting news as one of the problems I have with excellent but old Il2 series is the terrain which is looking verrry dated.

Very much looking forward to this title and hope my rig will be able to handle it.

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#1951397 - 04/29/06 05:11 PM Re: WWI sim, based on the IL-2 engine announced
Barkhorn1x Offline
Member

Registered: 01/17/01
Posts: 2493
Loc: Davie, FL
Quote:
Originally posted by =FB=VikS:
Quote:
Originally posted by Barkhorn1x:
Yes, I had forgotten that. Are you planning to do an Albatros version then?
Barkhorn.
it depend alot on how much time we will have left for such "things" to include.
I know that its only rudder shape to change, little gun beech shape change and wooden panels change (for skin), but it will take maybe few hours, and "few hours here, few hours there" and... you know.
Pehaps you can make an exception in this case? The Albatros built DIII was common as dirt in 1917.

...and that Werner Voss scheme that I am so looking forward to flying just won't look quite right w/o that squared off rudder.

http://blindkat.hegewisch.net/voss/albatros.html

Thanks,
Barkhorn.
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