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#1744118 - 07/15/05 09:16 PM Falcon 4: Allied Force FAQ
Joe Offline
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Posts: 16194
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  • To cancel Dogfight or MRM override modes, press [c].
  • To activate nosewheel steering, press [Shift+\].
  • The key command for the Idle Detent Switch is [ALT+i], not [SHIFT+i] as stated in the manual. The idle detent switch can also be activated by clicking on the left-hand pinky on the throttle grip.
  • Radar Contact flashing red? What it means...
  • You see a black screen when launching F4AF and the Intro movie is not visible. - Fix located HERE
  • My Weapons loadout and/or TacRef screen is black, HELP! Issue is with ATI/ nVidia and Anti-Aliasing. Read how to fix the issue HERE! or HERE!


Lead Pursuit:
Lead Pursuit Website
Lead Pursuit FAQ

LP Third-Party Add-On Agreement:
Quote:
Allowed modifications are:

  • Models and Model Textures
  • Terrain Textures
  • Tactical Engagements / Training Missions
  • Documentation
  • ACMI
  • Squadron Patches / Pilot Pictures
  • User created content originating from and created by the FalconAF executable


If approved, they'll be distributed via the autoupdater. We hope everyone understands that a centralized and organized system of modifications is the only way forward. We cannot stress enough that Lead Pursuit remains totally committed to maintaining the highest levels of stability in both single player and multiplayer, and of course maintaining levels of realism too.

People wishing to submit modifications need to download the TPAA form from our downloads section, fill it in appropriately and send it back to us via fax only at +1 512 275 3808.

We're confident this is a great way for community developers to become engaged in the simulation and start to get those creative juices flowing once again. We're also gathering questions on the TPAA to prepare a FAQ so that everyone has access to the questions and answers so they too can participate in this opportunity to make their mark on Falcon 4.0: Allied Force. Please email questions to tpaa@lead-pursuit.com.


SimHQ Articles
:
Interview with Joel Bierling, Lead Pursuit Executive Producer
Review 1: Overview
Review 2: Campaign and AI
Review 3: Mission Building
Review 4: Multiplayer
Dual-Core CPU comparison using F4
Review Part 5: System Performance
Review Part 6: Summary
Athlon 64 4800+ Dual-Core CPU review using F4


Other Articles:
185th VFS interview with Kurt "“Froglips” Giesselman, Lead Pursuit CEO
DSF Allied Force Review
DACT BFM F-16 vs MIG 29 by Kidvicious

References:
Falcon 4 Manual downloads from F-16.net
SP3 manual
SP4 manual
RP5 manual
Multi Command Handbook 11-F16 Volume 5
Red Dog\'s checklists / maps
Printable divisions of the US keyboard layout.
FAS... armament information

Technical Explanations:
The Allied Force keyfile
Custom/widescreen monitor resolutions


Training:
BeachAV8R\'s training reports These were done using F4, not Allied Force, but the vast majority of information should be correct.
Flash ICP/DED Tutorial
Ramp Start Trainer .EXE
F16 LANDING TUTORIAL by Paul Wilson
Radar tutorial
TACAN tutorial
ILS tutorial
Bullseye trainer
Mission Campaign Planning Pt.1
Mission Campaign Planning Pt.2


Campaign Servers:
Public Server List
SimHQ list


Known Bugs:
  • The key command for the Idle Detent Switch is ALT+i, not SHIFT+i as stated in the manual.
  • CTD when using easy avionics and a contact leaves the radar display
  • Intro movie is not visible sometimes when certain antialiasing levels are enabled - Fix located HERE
  • Cockpit mouse cursor disappears when antialiasing is enabled
  • Keyboard commands for rudder may not work when a joystick rudder axis is present



Known Issues:
  • TrackIR functionality in the 2D cockpit is odd. A good solution to avoid TrackIR use in the 2D cockpit is to pause/disable the TrackIR in 2D and unpause/enable it in 3D; this can be accomplished in a single button press with a programmable joystick or HOTAS.
  • Additional NICs must be disabled when flying multiplayer on a PC with more than one network interface

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#1744119 - 07/15/05 09:34 PM Re: Falcon 4: Allied Force FAQ
Colt40Five Offline
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#1744120 - 07/16/05 04:20 AM Re: Falcon 4: Allied Force FAQ
Blackbird74 Offline
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Registered: 06/07/05
Posts: 95
Uh...there already is a FAQ:
http://www.lead-pursuit.com/FAQ_01.htm
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#1744121 - 07/16/05 12:11 PM Re: Falcon 4: Allied Force FAQ
20mm Offline
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Forever United States Army Ranger.

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#1744122 - 07/17/05 03:23 AM Re: Falcon 4: Allied Force FAQ
C3PO Offline
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Great thread!
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#1744123 - 07/19/05 09:43 AM Re: Falcon 4: Allied Force FAQ
VFA-41_SPIKE Offline
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Printable divisions of the US keyboard layout.

http://home.cfl.rr.com/boxwood/F4AFprintableKeyboardHTML.zip

SPIKE out
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"There is no dagger, sharper than the truth"

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#1744124 - 07/19/05 11:57 AM Re: Falcon 4: Allied Force FAQ
Novice Offline
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#1744125 - 07/20/05 11:01 AM Re: Falcon 4: Allied Force FAQ
Anonymous
Unregistered


Just in case, you might want to add this into the FAQ

Nose Wheel Steering - Shift+/


:p

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#1744126 - 07/20/05 05:39 PM Re: Falcon 4: Allied Force FAQ
Colt40Five Offline
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#1744127 - 07/21/05 08:48 AM Re: Falcon 4: Allied Force FAQ
Anonymous
Unregistered


Wow that ICP/Ded tutorial is nice!

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#1744128 - 07/21/05 01:49 PM Re: Falcon 4: Allied Force FAQ
Joe Offline
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Quote:
Originally posted by huck_finn:
Wow that ICP/Ded tutorial is nice!
It certainly is.

FAQ updated.

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#1744129 - 07/23/05 04:10 AM Re: Falcon 4: Allied Force FAQ
C3PO Offline
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Registered: 10/29/02
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Superb work \:\)

Very nice indeed.
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#1744130 - 07/23/05 06:29 AM Re: Falcon 4: Allied Force FAQ
Anonymous
Unregistered


Very good MLU manual
MLU Manual 1

MLU Manual 2

A must have!

Cheers,
S.

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#1744131 - 07/31/05 09:38 AM Re: Falcon 4: Allied Force FAQ
HardTale Offline
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Registered: 02/12/02
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Novice,

That Radar tutorial you have listed is pretty nice for those of us still needing to "paint by numbers" so to speak hehe.

Did'nt see any links or who it was made by though and was wondering if there where any more?

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#1744132 - 07/31/05 01:47 PM Re: Falcon 4: Allied Force FAQ
jazz5150 Offline
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Registered: 07/28/05
Posts: 204
Thnx for these very usefull links!
I am very happy with the MLU manuals :-)

Jazz5150

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#1744133 - 07/31/05 03:41 PM Re: Falcon 4: Allied Force FAQ
Bard Offline
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Posts: 1952
Loc: vancouver
Additional NIC's must be disabled
Otherwise you will have connection issues as a client and the game will stutter horribly as a host.
_________________________
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"Nice job of getting down to the basics - love your choice of a cover!" Col. Clarence 'Bud' Anderson - WW2 Triple Ace.

"I have enjoyed reading angels and airspeed, it should prove good reading for all interested in combat tactics and their application related to the fluid air environment and state of technology in WWII years. All the best as you make it available." - Col. Charles McGee - Tuskegee Airman

www.angelsandairspeed.com

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#1744134 - 08/04/05 08:45 AM Re: Falcon 4: Allied Force FAQ
T Rex Offline
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Registered: 01/16/02
Posts: 79
No community mods allowed.

Also, when can we expect an update on the modification policy? \:\)
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#1744135 - 08/04/05 06:21 PM Re: Falcon 4: Allied Force FAQ
fushi Offline
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Registered: 08/04/05
Posts: 6
Loc: Japan
http://home.cfl.rr.com/boxwood/F4AFprintableKeyboardHTML.zip
Quote:
Dear Spike,

Thank you very much for your keyboard files. It's very usefull for me.

Sincerely,

Kan-ichiro Fushihara

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#1744136 - 08/05/05 04:40 PM Re: Falcon 4: Allied Force FAQ
Aralez Offline
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Registered: 04/04/03
Posts: 1820
Maybe one should add a word or two about the "hidden" Idle-detent-switch under the left finger in the panel with the throttle. It isn't mentioned in the manual.

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#1744137 - 08/10/05 06:17 PM Re: Falcon 4: Allied Force FAQ
20mm Offline
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Registered: 01/03/01
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Loc: Tucson AZ
I finally remembered to link this thread (and it took me a while to find it!)

If you're interested in campaign management, depending on how hands-on you want to get, this thread is an excellent resource. My thanks to all the contributors herein:

Nugget No Longer, or How the Campaign was Won
_________________________
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4 years Arizona State University, graduated with high honors.
5 seasons National Football League player, Arizona Cardinals.
Forever United States Army Ranger.

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#1744138 - 08/20/05 08:40 AM Re: Falcon 4: Allied Force FAQ
Aralez Offline
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Registered: 04/04/03
Posts: 1820
Ricardo ( http://f4-jock.com/ ) has discovered that the F-16 MLU's have internal jammers, no need for an external ECM Pod.

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#1744139 - 08/22/05 11:15 AM Re: Falcon 4: Allied Force FAQ
Joe Offline
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FAQ updated.

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#1744140 - 08/22/05 07:33 PM Re: Falcon 4: Allied Force FAQ
Anonymous
Unregistered


This is a great resource! Thanks to everyone!

Mamba

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#1744141 - 08/26/05 01:12 AM Re: Falcon 4: Allied Force FAQ
*Panther* Online   cool
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Falcon 4 Manual downloads from F-16.net It has what I think every manual you can think of to help even the experience out.
_________________________
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Always on the prowl

"The Virtual Thunderbirds"

The Panther Den

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#1744142 - 08/26/05 05:53 PM Re: Falcon 4: Allied Force FAQ
Joe Offline
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It takes me 5 minutes a week to keep this thing updated, but I think it would take me 5 months to read all of this stuff...

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#1744143 - 08/29/05 09:53 AM Re: Falcon 4: Allied Force FAQ
Colt40Five Offline
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#1744144 - 09/05/05 07:25 AM Re: Falcon 4: Allied Force FAQ
Anonymous
Unregistered


Hi all, im new here and tried downloading the Ramp Start Tutorial.exe but that link is dead. You may want to update it or remove it.

Thanks to all the awesome posts and search capability, I was able to Ramp out after my 12th try. Great board and great sim!!!

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#1744145 - 09/06/05 03:07 PM Re: Falcon 4: Allied Force FAQ
guod Offline
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Tomas "ckount" Friberg's new keyboard layout:
http://www.simhq.com/_downloads/air/F4AF/falcon_AF_keyboard_A4.pdf

Saitek X-52 Flight Controller Profile for F4:AF by Robin "Yskonyn" Kraak:
http://www.simhq.com/_downloads/air/F4AF/X52_F4AF.zip

20mm's "Marlboro_OCA" .tac mission file:
http://www.simhq.com/_downloads/air/F4AF/Marlboro_OCA.tac
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#1744146 - 09/11/05 06:30 AM Re: Falcon 4: Allied Force FAQ
Houstonskies Offline
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Registered: 02/05/04
Posts: 6
Loc: Houston
Radar tutorial have missing image

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#1744147 - 09/14/05 12:46 AM Re: Falcon 4: Allied Force FAQ
Aralez Offline
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Registered: 04/04/03
Posts: 1820

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#1744148 - 09/22/05 11:43 PM Re: Falcon 4: Allied Force FAQ
Stonehouse Offline
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Registered: 10/24/99
Posts: 329
Loc: Sydney,NSW,Australia
Small bug and work around. Getting the joystick mapping to "stick". It seems it is necessary to create a new copy of the keystrokes file, make your changes to map button x to function y, save it. You then need to exit the game and restart it to get the changes effective. My theory is that the keystrokes file associated with a pilot profile is loaded into memory when the game starts and possibly (haven't tried it yet) when you change pilot profiles and doesn't get reloaded when you maintain the file - so you don't see changes until next time the game starts.

Cheers,
Stonehouse

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#1744149 - 10/01/05 07:50 PM Re: Falcon 4: Allied Force FAQ
531 Ghost Offline
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For your CH Products programming needs, come on over to: The CH-Hangar

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#1744150 - 10/02/05 12:53 PM Re: Falcon 4: Allied Force FAQ
coder1024 Offline
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Registered: 08/25/05
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- How do I setup a Falcon server?

C3PO from Lead Pursuit provided some guidance on setting up a Falcon server here

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#1744151 - 10/02/05 04:31 PM Re: Falcon 4: Allied Force FAQ
coder1024 Offline
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Loc: Eastern PA, USA
excellent tip on measuring distances in Falcon using the recon screen and the application of this. good reading :-)

http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=140;t=001762

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#1744152 - 10/03/05 06:02 PM Re: Falcon 4: Allied Force FAQ
coder1024 Offline
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Registered: 08/25/05
Posts: 63
Loc: Eastern PA, USA
- Is it possible to land on a carrier?

Neo has provided a nice writeup on his experience with a successful carrier landing and takeoff. I tried this myself but didn't manage to stop, so I turned it into a touch and go. You can see the video from my attempt in the 72nd VFW\'s Gallery . Just click on "Carrier landing attempt - by Coder" under the "Movies" section.

- Is it possible to start a mission from a carrier?

This does not appear to be possible at the current time. Perhaps this will be added in a future patch/expansion pack/etc.

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#1744153 - 11/06/05 11:43 PM Re: Falcon 4: Allied Force FAQ
chandawg Offline
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Registered: 08/04/05
Posts: 128
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OK it has been brought to the attention to LP that when running a server, anytime a news report comes up that it crashes the server, I hae heard (rumored) that they know and that they were fixing it. QUESTION: Somone got the movies working that go with the news reports, could it be that the reason the server was crashing was/is because the game is looking for a movie that isn't there......?????? The movies worked with patch 1.08 and that is where LP took over and built off of. Well hopefully I will have an answer for you guys shortly, over at Mulivipers we are testing this theory, he has tested putting in the -nomovies into the command prompt and was very successful experiance; far less crashes although they still happened, now we shall see if this is the problem.....will keep you guys posted but would like to hear from LP on this issue.

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#1744154 - 01/17/06 11:08 AM Re: Falcon 4: Allied Force FAQ
RevRaz Offline
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Registered: 11/14/05
Posts: 262
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.

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#1744155 - 02/13/06 11:21 AM Re: Falcon 4: Allied Force FAQ
KingAlbert Offline
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Another good site with a lot of Viper Information: Code One Magazine .
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#1744156 - 02/14/06 10:59 PM Re: Falcon 4: Allied Force FAQ
Dirk98 Offline
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Registered: 12/09/03
Posts: 1773
Loc: Big Apple
Quote:
Originally posted by chandawg:
OK it has been brought to the attention to LP that when running a server, anytime a news report comes up that it crashes the server, I hae heard (rumored) that they know and that they were fixing it. QUESTION: Somone got the movies working that go with the news reports, could it be that the reason the server was crashing was/is because the game is looking for a movie that isn't there......?????? The movies worked with patch 1.08 and that is where LP took over and built off of. Well hopefully I will have an answer for you guys shortly, over at Mulivipers we are testing this theory, he has tested putting in the -nomovies into the command prompt and was very successful experiance; far less crashes although they still happened, now we shall see if this is the problem.....will keep you guys posted but would like to hear from LP on this issue.
Interesting. Friendly bumping. \:\)

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#1744157 - 08/30/06 07:34 AM Re: Falcon 4: Allied Force FAQ
Huey52 Offline
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Loc: Massachusetts, USA
Sensor of Interest (SOI) insight from the master himself here.

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#1744158 - 11/25/06 11:31 AM Re: Falcon 4: Allied Force FAQ
CobraDriver Offline
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Registered: 08/20/06
Posts: 43
Loc: Covington Washinghton
Umm...what in heck is the callout "sunrise"?
also so i'm clear if you spike a friendly you press [ c ] to clear? I have been switching to AG and back to AA to lose the lock.

THX
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#1744159 - 11/25/06 11:43 AM Re: Falcon 4: Allied Force FAQ
Shadowman 430 Offline
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Registered: 03/27/06
Posts: 86
SUNRISE: AWACS is on station. Opposite of MIDNIGHT.

To break lock, press the "." (period) on the numpad.

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#1744160 - 11/25/06 01:36 PM Re: Falcon 4: Allied Force FAQ
CobraDriver Offline
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Registered: 08/20/06
Posts: 43
Loc: Covington Washinghton
thanks for the answer 'preciate it.
_________________________
WHY SHOULD i HAVE THE LAST WORD
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#1744161 - 12/04/06 01:22 PM Re: Falcon 4: Allied Force FAQ
joey45 Offline
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heres one.. how do you deselect a radar lock?
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#1744162 - 12/04/06 01:30 PM Re: Falcon 4: Allied Force FAQ
Inkompetent Offline
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Registered: 11/02/05
Posts: 820
Loc: Skellhell, Sweden
Quote:
Originally posted by joey45:
heres one.. how do you deselect a radar lock?
You press "Del" on your NumPad.

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#2257560 - 07/12/07 04:15 PM Re: Falcon 4: Allied Force FAQ [Re: Inkompetent]
vScorpion503 Offline
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Registered: 01/22/07
Posts: 67
It's great that there's still links to Pete Bonani's articles, I've read everything he wrote on the Falcon series, including the video "Art of the Kill". He made the Falcon series real.

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#2345940 - 09/26/07 09:35 AM Re: Falcon 4: Allied Force FAQ [Re: vScorpion503]
CobraDriver Offline
SimHQ Junior Member

Registered: 08/20/06
Posts: 43
Loc: Covington Washinghton
Okay I am a total newb, when you are trying to reach SAR it says in the Mbreif to contact on CH3 ummm how you do this, is it just the Q-9 "send in the choppers" ? because I have racetracked a downed wingman till I couldnt stand it waiting for a helo well within 30Km of FLOT.
Thanks again
Keith
_________________________
WHY SHOULD i HAVE THE LAST WORD
Combat Medic Iraq we carry guns!

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#2346022 - 09/26/07 11:44 AM Re: Falcon 4: Allied Force FAQ [Re: CobraDriver]
*Panther* Online   cool
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Registered: 07/10/05
Posts: 1173
Loc: Las Vegas, NV
Q-9 is all you have to do. AFterwards you can just fly home, most of the time on "Guard" you may hear the SAR guys respond with "1 down pilot spotted..." or something similiar ;\)
_________________________
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"Panther"
Always on the prowl

"The Virtual Thunderbirds"

The Panther Den

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#2346902 - 09/28/07 06:47 AM Re: Falcon 4: Allied Force FAQ [Re: *Panther*]
CobraDriver Offline
SimHQ Junior Member

Registered: 08/20/06
Posts: 43
Loc: Covington Washinghton
Thanks alot Panther...I guess I was just hoping to see a 53 or a 60 come hauling in to recover my homie ! Someday maybe :-)
_________________________
WHY SHOULD i HAVE THE LAST WORD
Combat Medic Iraq we carry guns!

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#2521260 - 05/26/08 07:48 AM Re: Falcon 4: Allied Force FAQ [Re: CobraDriver]
The Nephilim Online   tunes
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How do I transfer a Logbook over from an Old install of F4:AF??
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#2521337 - 05/26/08 10:10 AM Re: Falcon 4: Allied Force FAQ [Re: The Nephilim]
*Panther* Online   cool
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Posts: 1173
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Look in your C:\Lead Pursuit\Battlefield Operations\Config and look for a file with your callsign.lbk That is your logbook.
_________________________
Stephanie
"Panther"
Always on the prowl

"The Virtual Thunderbirds"

The Panther Den

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#2521530 - 05/26/08 06:08 PM Re: Falcon 4: Allied Force FAQ [Re: *Panther*]
The Nephilim Online   tunes
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Thnx Panther that did the trick ;\)

But it was in E:\ProgramFiles\Lead Pursuit\Battlefield Operations\Config


Doesn't the Install default to Program Files??
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#2521561 - 05/26/08 07:11 PM Re: Falcon 4: Allied Force FAQ [Re: The Nephilim]
*Panther* Online   cool
SimHQ Member

Registered: 07/10/05
Posts: 1173
Loc: Las Vegas, NV
Sorry you are right, I was typing fast and forgot the program files part.
_________________________
Stephanie
"Panther"
Always on the prowl

"The Virtual Thunderbirds"

The Panther Den

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#2521712 - 05/27/08 05:51 AM Re: Falcon 4: Allied Force FAQ [Re: *Panther*]
The Nephilim Online   tunes
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NP The last folder was the Real Important one ;\)



THNX Again
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#2642109 - 12/27/08 01:17 PM Re: Falcon 4: Allied Force FAQ [Re: The Nephilim]
*Panther* Online   cool
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Registered: 07/10/05
Posts: 1173
Loc: Las Vegas, NV
I've updated the original post with up to date links for some of the files. The ones that I could not locate, I deleted or found a suitable substitute for it.
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#2859546 - 09/12/09 01:18 PM Re: Falcon 4: Allied Force FAQ [Re: *Panther*]
joey45 Offline
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Registered: 07/24/06
Posts: 820
Loc: back home in London
Out of curiosity, [and not making a new thread] how easy is it to mod this game?

As in making a new jet with its VC and FM then import it into the game.
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#2860542 - 09/14/09 02:33 PM Re: Falcon 4: Allied Force FAQ [Re: joey45]
nhoj Offline
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Registered: 08/18/06
Posts: 12
Loc: US
Not easy at ALL.

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