As stated by Natural Point - Jason
The TrackIR and snapping effect in F4:AF is a product of the 2D cockpit and not our device. It works flawlessly in the 3D cockpit. But after playing in the 2D cockpit a little bit I got used to it. Thanks to the LP team for even giving the option of snapping with the 2D cockpit.
Jason
You're a better man than I am when saying ..."after playing in the 2D cockpit a little bit I got used to it." I just can't get used to it. I'm not a software programmer or artist like Aeyes, but can you see or forecast down the road,... that Aeyes can upgrade his 3D pit to make it more functional & clickable like the 2D pit, or conversly make the current 2D pit work with TrackIR like the 3D pit?
Maybe Aeyes or someone from Lead Pursuit can provide a answer to this question.