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#1729402 - 05/27/06 04:19 AM
Re: Getting it to work
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SimHQ Member
Registered: 03/04/05
Posts: 1072
Loc: Ski, Norway
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Uh thats alot of info... you wanna do it? :p Most of it if not everything of info you need is located here .
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#1729409 - 05/27/06 11:39 AM
Re: Getting it to work
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SimHQ Member
Registered: 04/10/05
Posts: 727
Loc: Florida, USA
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Originally posted by Fakum: I dont wanna go through alot of PC changes just to accomodate the occassional LB2 flight. I know what you mean. Reading Speicht's MSConfig instructions on RAM, the part about limiting to 366MB being "a semi-permanent change that'll affect your entire system..." gave me pause as well. I don't have 1GB, so the No Swap File option won't work. The WAC method sounded okay if you can do without flying the Kiowa or using the in-game map (no Kiowa, maybe...figure I might need the map). The Memory Allocation Tool method sounds like the best of all, but is still in the testing stage. The Boot.ini sounds intimidating to a point-and-click guy like myself. I've got LB1, LB Gold and need to get hold of LB2 before I embark on this adventure, anyway, but I'm doing my homework by reading this wonderful stuff in preparation. I bought my CH Products gameport Combat Stick, Pro Throttle and Pro Pedals expressly to fly LB(1) when it first came out. It connects via my soundcard's midi (game) port and has a passthrough connector that fits between my keyboard's PS2 connector and my mobo's receptacle. The EPROM in the throttle has to be programmed in a pure DOS environment, so I kept Win98 on my C: drive and run XP Pro on my D: drive. This HOTAS rig has been one of the best, most enduring investments I've made toward computer gaming. I'm looking forward to putting it to use again soon in the AH-64.
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#1729415 - 05/27/06 07:08 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/25/06
Posts: 55
Loc: USA
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Thanks 4 the response,,,I wound up experimenting a bit, and I'm up and running so far. I wasnt meaning that i didnt know whether or not to send the error to MS, I realize now how one would have interpreted it as that,,hahaha ,, sorry. Anyway, I am successful so far, and the only ram settings I have done is through msconfig. I read about the wac procedure, but was confused about the section that said "Done, move on" was sure if it was a requirement after you instal wac, or just an option. As far as the graphic settings go, and yes, im running XP, I have an ATI All in Wonder 9700 pro 128 mb. the only setting that works well is the Direct 3D set @ Dont Know. Wish me luck , I'm going back in and tinker,,
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#1729419 - 05/27/06 09:10 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/25/06
Posts: 55
Loc: USA
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#1729420 - 05/27/06 09:13 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/25/06
Posts: 55
Loc: USA
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Thats using the "dgVoodoo utility controls", I found it to be a bit sharper, but when I pull the stik back to look at the clouds,, they look good, but bounce,, I think its worth it though,,, thx ,, still gonna tweakit a bit,, I have the resolution maxed out now.
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#1729422 - 05/28/06 05:27 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/25/06
Posts: 55
Loc: USA
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yeah it is ,,,a small price to pay ,,, I'm still kickin around graphics tweeking etc ,, found the higher resolutions causes all the text in the cockpit to be kinda sloppy,, still workin on it,,, the joystick has not been so cooperative either! But while i'm here ,, I'll ask a question ,,, I still have an old PC that ran this game, I dont even use it anymore, Its an AsusP5A mobo w/162 meg of ram / AMD K6-2500 CPU/ 3DFX VooDoo Banshee 16 meg. It currently has WinXP installed but I do have old operating system software (I think?) Would I just be better setting LB2 up on there instead of going thru all this ? And if so , should I leave XP on there or goto another OS? I'm not even done here on this attempt,, still have to fix joystick, load CPU software to slow down,,,,,etc
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#1729423 - 05/28/06 07:53 PM
Re: Getting it to work
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SimHQ Member
Registered: 09/14/02
Posts: 1143
Loc: Tallahassee, Florida
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Originally posted by Fakum: Would I just be better setting LB2 up on there instead of going thru all this ? Well that is what I did. My old machine has that same motherboard, a K6-2 300 MHz CPU, a Voodoo 3, a Soundblaster 16 and 128 mb RAM. LB2 looked around, recognised the place and installed like a dream. Of course, I have to settle for the original screen res. It is my old games museum. I recently installed another game of similar vintage on it, Gangsters: Organised Crime. It, too, installed smoothly and runs fine. This box is still Win98. I wouldn't know what to advise on dumping XP.
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As ever, Birdbrain
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#1729424 - 05/31/06 02:44 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/24/06
Posts: 54
Loc: Essen, Germany
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I'm still trying to run the damn sim! I must be doing something wrong. : Next try....
_________________________
WinXP SP2 Athlon64 3200+, ASUS K8V Deluxe, 1GB PC3200 8-3-3 RAM Radeon9800Pro-Omegadriver v.3.8.231-FW off! 6 HD's=1.16TB Eizo S2110W-K 21"@1680x1050 Audigy 2ZS, Teufel Concept G THX 7.1 CH Gear: Fighterstick, Pro Throttle, Pro Pedals, all USB
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#1729425 - 05/31/06 04:01 PM
Re: Getting it to work
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SimHQ Lifer
Registered: 09/14/00
Posts: 12110
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Originally posted by al'be:do: I'm still trying to run the damn sim! I must be doing something wrong. : Next try.... How about posting your system details and info around what's not working?
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#1729426 - 05/31/06 07:31 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/25/06
Posts: 55
Loc: USA
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I went here http://www.speichts.com/games/lb2/index.html and followed the instructions under fine tuning to install Tracker IR. I downloaded the file and extracted it to a folder of its own(it doesnt say it has to be extracted and executed in the Longbow directory), after I executed it, I got an error about some DLL file ? and I clicked ok, then the tracker interface appeared, and no where do I see anything that resemblems any settings as mentioned in the instructions like ""I tested a TrackIR flow I put together and it works reasonably well: 1. D/L the TrackMapper http://kaf.tri6.net/trackmapper/files/trackmapper11a.zip 2. Set up ALL of the UP/DN/LF/RT sectors with the TILT and SLEW commands: UP = NUMPAD8 DN = NUMPAD2 LF = NUMPAD4 RT = NUMPAD6 (LB2 does not have diagonal slew commands) 3. Set both check marks for the keytype produced in TrackMapper" Any suggestions ?? thx
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#1729430 - 06/01/06 04:05 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/25/06
Posts: 55
Loc: USA
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Well ,,, thanks ,,, I thought it was all part of the setup to get this thing to work,, have no idea then what a Trak IR device is then,,, I thought it had something to do with the slewing of the camera via the hat switch,,,Thanks anyway.
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#1729432 - 06/04/06 05:35 AM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/24/06
Posts: 54
Loc: Essen, Germany
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Hi! I moved this one from the Weekend MP thread, page 2. I think it's better placed here. I own an AMD Athlon64 3200+ CPU. This seems to make the installation procedure much easier. I don't need to manipulate the Boot.ini or any other files, except the heap percent addition in the CA.ini file. Here's my post (slightly edited): ----------------------------- A big thank you to you guys for your help!Some comments on your tips: -You can't use the glide wrapper unless you install the lb2_ddu.exe This file generates the lb2cfg.exe you need to set the glide mode. At least if you use the German installation. -You can't use the english patch on the German version. You get an error message that the patch isn't compatible. I tried all your tips and the last one is the one and only one that helps. I simply made a link on the desktop and activated the win95 compatibility mode. After that I deactivated all other "tricks" step by step to find out the minimum manipulation I need to run the game properly. I don't need to change the pagefile size at all. I'm one of the lucky guys who can use the allocator.exe to set the 366MB RAM use on the fly.What I did to get the German Longbow2 version running: First of all you should get the following progs from Speichert.com: Allocator.exe lb2209i.exe lb2_ddu.exe dgVoodoo Glide wrapper
1. Install the game on the default location c:\Janes\Longbow. Any other location would work with my method. 2. Install the patch lb2209i.exe. It's the international version you need, the english version doesn't work with the German game version. 3. Install the ddu patch ( lb2_ddu.exe). You need it for the renderer settings. 4. Open the CA.ini file in the Longbow2 directory and append the following two lines to it: [Backdoors] HEAP_PERCENT=05. Install the dg Voodoo Glide wrapper. Simply copy the following three files into your Longbow2 folder: GLIDE2X.DLL, GLIDE.DLL, DGVOODOOSETUP.EXE 6. Run lb2cfg.exe in the Longbow2 directory. Set the renderer to 3Dfx. 7. Copy the memory allocator ( Allocator.exe) to the Longbow2 folder. 8. Make shortcuts on your desktop for LB2.exe, DGVoodoosetup.exe nad Allocator.exe. 9. Change the properties of the LB2.exe shortcut. Right-click -> Properties. Click the "Compatibility" tab. Activate the Compatibility mode checkbox (how's it called in English?) and choose Windows 95 in the drop-down menu. Click OK. 10. Congratulations. You're done.  and you finished the game you can close the allocator.exe.
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WinXP SP2 Athlon64 3200+, ASUS K8V Deluxe, 1GB PC3200 8-3-3 RAM Radeon9800Pro-Omegadriver v.3.8.231-FW off! 6 HD's=1.16TB Eizo S2110W-K 21"@1680x1050 Audigy 2ZS, Teufel Concept G THX 7.1 CH Gear: Fighterstick, Pro Throttle, Pro Pedals, all USB
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#1729433 - 06/04/06 06:58 AM
Re: Getting it to work
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SimHQ Member
Registered: 05/08/00
Posts: 2378
Loc: Southern California USA
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al'be:do What OS are you using, WinXP SP2? Didnt see it in your specs or instructions. Im not so sure you need the DDU patch if you intend to use 3DFX and glide wrapper because the default render mode is 3DFX out of the box. The DDU patch was to give the display engine a DirectDraw upgrade instead of 3DFX for the non 3DFX video cards like the old TnTs. If you use the DDU mode, one has to make sure to add the proper lb2cfg lines are added per the procedure outlined. Plus selecting DirectDraw and the video card too. Also note that Win Compatibility toolkit does two thingS: Memory lie (limits to 336mb) and sets the windows95 compatibility mode. So if you dont use this ToolKit, it can be replaced by the other "tricks" that do the same thing, such as: Win95 mode set with the desktop icon, allocator or boot.ini for memory limiting. Different hardware and OS configurations seem to respond well to different combinations of the tricks or workarounds we have documented. Glad you found one that works for you. And thanks for spending the time to report what combo worked for your rig. Everyone that is successful can help others by doing the same. Yours might be the first documented international patched 2209i LB2 rig. minus the politics of course  j/k
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#1729434 - 06/04/06 12:34 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/24/06
Posts: 54
Loc: Essen, Germany
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Yeah, you're right. But I find the link with the Win95 compatibility setting is the easiest way. And the allocator.exe is a really cool tool to set the memory size on the fly. No reboots needed So I still can say "Lucky me!" I'll update my Signature. I simply forgot to add my OS. By the way, d3d doesn't work with my rig. minus the politics of course I forgot that Americans are similar to the French concerning patriotism. That won't ever happen again, I promise. j/k Concerning multiple controllers: If you're one of the lucky customers of CH products you can use for example the Fighterstick USB, Throttle Pro and Pedals at the same time with any old game. With the CH Control manager you can combine all controllers into one virtual controller. I'm looking forward to using this great feature. I'd like to use my widescreen capabilities with this great game. Is there any way to use the full widescreen resolution without any ugly image stretching?I also bought Super EF2000 (the second great game everyone should have) and it doesn't stretch the image to fit. Everything on WS is still in shape and circles look like circles, not like pumpkins.
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WinXP SP2 Athlon64 3200+, ASUS K8V Deluxe, 1GB PC3200 8-3-3 RAM Radeon9800Pro-Omegadriver v.3.8.231-FW off! 6 HD's=1.16TB Eizo S2110W-K 21"@1680x1050 Audigy 2ZS, Teufel Concept G THX 7.1 CH Gear: Fighterstick, Pro Throttle, Pro Pedals, all USB
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#1729435 - 06/04/06 05:55 PM
Re: Getting it to work
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SimHQ Member
Registered: 05/08/00
Posts: 2378
Loc: Southern California USA
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"I forgot that Americans are similar to the French concerning patriotism. That won't ever happen again, I promise. j/k" To qoute Ronald Reagan... "there you go again"... Ya, I think the Francais and the Americans stopped being politically alligned when Laffyette helped Washington back in 1775. Actually, I wasnt too put off by your politics in light of what Hitler did to the world and Germany itself. One greedy evil maniac killed over 50 million. http://www.hitler.org/ww2-deaths.html If that was in the US history, I might feel the same as with what you shared, but... Its just a good idea to not share such thoughts with strangers especially on holidays and when there is a cultural divide in humor, politics and historical perspective. Glad to see youre flying now
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#1729436 - 06/04/06 06:02 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/24/06
Posts: 54
Loc: Essen, Germany
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 Thanks, mate. Could you take a second look at my post, I've edited it at the end. I'd like to know if widescreen resolutions are possible without squashed images. P.S.: I never played LB2 before but I loved the older LB1, especially the flight instructor's German voice. He sounded like Kermit the frog meets Bootcamp. Now imagine this combination with a dark toned voice. The new voice is not half as funny but the game rocks nonetheless. Now I'm going to do some flight lessons 
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WinXP SP2 Athlon64 3200+, ASUS K8V Deluxe, 1GB PC3200 8-3-3 RAM Radeon9800Pro-Omegadriver v.3.8.231-FW off! 6 HD's=1.16TB Eizo S2110W-K 21"@1680x1050 Audigy 2ZS, Teufel Concept G THX 7.1 CH Gear: Fighterstick, Pro Throttle, Pro Pedals, all USB
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#1729438 - 06/04/06 06:33 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/24/06
Posts: 54
Loc: Essen, Germany
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No, you misunderstood me. I talked about the old LB1 version. The instructor's voice (German) was really funny, but as I told like Kermit with a dark voice. And this was using my PIII 500Mhz several years ago. Many Game magazins made Jokes about this voice. I'll try to extract some sound examples The LB2 runs fine and at the right speed, as it is told earlier that the Glide wrapper takes care of the correct game speed. I'm very picky about image distortions and they are not negligible if you stretch a 4:3 image to 16:10 proportions. As I said, strangely Super EF2000 does scale the image without distortions although widescreen TFT's were future music at that time I'll take a look into the Widescreengaming Forum. They have useful tips for many older games, too. I'll tell you if I found something.
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WinXP SP2 Athlon64 3200+, ASUS K8V Deluxe, 1GB PC3200 8-3-3 RAM Radeon9800Pro-Omegadriver v.3.8.231-FW off! 6 HD's=1.16TB Eizo S2110W-K 21"@1680x1050 Audigy 2ZS, Teufel Concept G THX 7.1 CH Gear: Fighterstick, Pro Throttle, Pro Pedals, all USB
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#1729439 - 06/05/06 02:33 AM
Re: Getting it to work
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SimHQ Member
Registered: 03/04/05
Posts: 1072
Loc: Ski, Norway
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Originally posted by al'be:do: I'm very picky about image distortions and they are not negligible if you stretch a 4:3 image to 16:10 proportions.
As I said, strangely Super EF2000 does scale the image without distortions I'm guessing you are talking about the 2d-cockpit in LB2. 2d images will stretch, EF2000 has a 3d-cockpit.
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#1729440 - 06/05/06 06:39 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/24/06
Posts: 54
Loc: Essen, Germany
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Well, yes. But even 3d imagery could stretch. This is not necessarily guaranteeing a view without aspect errors. But in the case of EF2000 it's right.
_________________________
WinXP SP2 Athlon64 3200+, ASUS K8V Deluxe, 1GB PC3200 8-3-3 RAM Radeon9800Pro-Omegadriver v.3.8.231-FW off! 6 HD's=1.16TB Eizo S2110W-K 21"@1680x1050 Audigy 2ZS, Teufel Concept G THX 7.1 CH Gear: Fighterstick, Pro Throttle, Pro Pedals, all USB
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#1729444 - 06/11/06 09:14 AM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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okay guys, im using xp sp2 , 1 gb ram, athlon 1,3ghz, GF 2 mx 400 and vodoo 3300 (disable via control panel), i did the ram thing, installed the patch, tryed to instal the video patch but it didnt allow me, i set everything as it is on the site, but the game just go blank after i click on the icon and CTD, i´m using the GF, i tryed with the vodoo only, and same problem...any thoughs? i instaled it on my 98SE, same pc, but the game installs and run okay until i click to start a mission, campaing, free flight whatever, then the game simply gives me a errow windows, and close
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Wikipedia that, beech.
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#1729446 - 06/11/06 12:03 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 05/24/06
Posts: 54
Loc: Essen, Germany
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Yeah, try it maybe in a listing of the thing you tried to get the game running.
like
1. RAM manipulation with -allocator.exe -boot.ini - ...
Maybe you tried to install the wrong patch. Do you have the american or European version of the game?
_________________________
WinXP SP2 Athlon64 3200+, ASUS K8V Deluxe, 1GB PC3200 8-3-3 RAM Radeon9800Pro-Omegadriver v.3.8.231-FW off! 6 HD's=1.16TB Eizo S2110W-K 21"@1680x1050 Audigy 2ZS, Teufel Concept G THX 7.1 CH Gear: Fighterstick, Pro Throttle, Pro Pedals, all USB
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#1729447 - 06/14/06 11:35 AM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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okay..... my system windows xp sp2 athlon 1,3 ghz , 1gb ram GF 2 400 mx, and vodoo 3 3300 (on pci slot disabled via control panel to avoid conflict)
i instaled the patch, tryed to install the video patch, but the video patch didnt work only the original patch.
i did the "memory thing" ( the no swap file method)
tryed to run the game, no go! i disable the gf2, and enabled the vodoo, tryed to load the game agains, no go just a black screen and ctd. i tryed the demo and got a black screen and ctd
then i tryed win 98 partition ,still using the vodoo, instaled the game and the orignal patch,again the video patch didnt work, the game opened, showed the intro, menus etc. then i load a mission , it loads but when it will start,it give me an error
"LB2 causou uma falha de página inválida no módulo (caused a invalid page fail in module) KERNEL32.DLL em 019f:bff7a125. Registros: EAX=20030f6c CS=019f EIP=bff7a125 EFLGS=00010212 EBX=2317f004 SS=01a7 ESP=0071ea28 EBP=0071ea68 ECX=2003000c DS=01a7 ESI=20030f6c FS=4087 EDX=00100000 ES=01a7 EDI=0314e098 GS=0000 Bytes em CS:EIP: 8b 03 a8 01 74 25 25 fc ff ff 0f 8b 53 08 03 f8 Esvaziamento da pilha:(battery leak?) 0071ea68 0314e098 20030074 00000ef8 bff7a3a0 20030000 20030f6c 0314e098 00000000 2003000c 20030000 20030074 00000000 00000000 0002317f 00020031
odd thing is the demo runs fine.
also is there a no cd patch or sth? cos i could sweat my cdrom drive would take off as he struggled to load the cenario and textures. ps: why does it have 2 cds? my second is useless it wasnt even requested on install.
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Wikipedia that, beech.
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#1729448 - 06/14/06 05:00 PM
Re: Getting it to work
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SimHQ Member
Registered: 07/24/02
Posts: 297
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Did you try limiting your RAM to 366 in addition to the no swap file?
The second CD contains the Azerbaijan map and campaign.
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LB2 handle is WALLEYE I don't fly - I beat the air into submission.
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#1729449 - 06/14/06 07:52 PM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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yep, i limited the ram and my windows refused to start, norton bi****about not enough ram, and my system was halt
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Wikipedia that, beech.
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#1729450 - 06/14/06 08:41 PM
Re: Getting it to work
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SimHQ Member
Registered: 07/24/02
Posts: 297
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In this case, I'd suggest you disable Norton when you reset your memory.
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LB2 handle is WALLEYE I don't fly - I beat the air into submission.
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#1729451 - 06/15/06 01:04 PM
Re: Getting it to work
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SimHQ Member
Registered: 05/08/00
Posts: 2378
Loc: Southern California USA
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I recommend sticking to the WinXP SP2 OS and formated disks. (stay away from Win98 for now as we dont have much to offer in helps on that OS). Below are the steps I recommend you try explicitly (start from scratch): 1. Install LB2 and install the english or international patch (I recommend the e-patch for starters as its the most tested) 2. Install LB2 DDU patch, even if you intend to use 3DFX and not D3D graphics engine. The out-of-the-box install uses the 3DFX graphics engine, so its "optional" to install this DDU patch if you intend to stick to 3DFX. However, if you plan on running D3D its required. Again, I recommend installing it anyways, as Ive had success running 3DFX on 3 systems doing this and I dont know how many others Ive helped getting LB2 going on various rigs. 3. Run the new utility deposited by the DDU patch called "lb2cfg.exe", and select 3DFX. 4. Edit your CA.INI file and put this at the top: [Backdoors] HEAP_PERCENT=0 5. Use the "System Configuration Utility Method" which edits your BOOT.INI file and limits your RAM to 366mb. The reason I recommend this is that it doesnt install anything and is pretty easy to get right. Remember to reboot after making the changes, and to unset it after your done using it. 6. Use a GLIDE wrapper. The older video cards you have might not need a glide wrapper, but its probably essential to have the correct 3DFX drivers that were used back then. Heres one place you might try to get 3DFX wrappers for the older cards: http://downloads.guru3d.com/download.php?det=572 Below is feedback from a guy that ran a V5 with WinXP, which is closer to what youre doing: ---------- So, problem solved on XP PRO with Voodoo 5 card: 1) Don't install glide2.dll and glide3.dll. 2) Do not put them into the windows\system32 directory! 3) Do not REPLACE your current glide2.dll or glide3.dll! Simply extract them to the main LB2 directory! It seems that you MUST HAVE THESE glide2.dll AND glide3.dll FILES IN THE LONGBOW DIRECTORY -------- So you might try without the dgVoodoo glide wrapper first. If that doesnt work, then try the wrapper. I recommend the dgVoodoo 1.40+ version (there is newer, but little testing has been done with the 1.50). Get the dgVoodoo wrapper here: http://www.freeweb.hu/dege/dgVoodoo1.40plus.zip Set it up like shown below (Glide tab settings):  Then kiss the monitor and give it a go...
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#1729452 - 06/16/06 10:38 AM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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thanks so much for you attention and help, i´ll try it tonight when i get home.
_________________________
Wikipedia that, beech.
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#1729453 - 06/19/06 09:52 AM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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thank you all for your help, attention and caring, but i give up! couldnt make this game run neither on xp or 98se....with exception of JF-18 all my old games runs fine in xp without me having to tweak anything, but this longbow just dont wanna give me his grace. maybe with my luck i got a corrupted cd, although its weird the problem only shows up when im about to start a mission, damn teaser beech. is there a way to config the game externaly of the main game system? like il2,fb? cos even in game there is no such option, that would be my last ,if any, hope. i should had no problem at all since the demo runs smooth here. both xp and 98. (sighs) i definetely aint buying another copy... well, if thats it, thanks again for all your caring, see you in other sims though.
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Wikipedia that, beech.
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#1729455 - 06/19/06 07:26 PM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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i did every single thing you told me to do in the previous post with the exception of the instalation of LB2 DDU patch ,since it refused to isntall, but i doubt it would make any diference anyway. i even kissed the monitor but then he gave me a grin smile.....it was scary
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Wikipedia that, beech.
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#1729456 - 06/20/06 04:03 AM
Re: Getting it to work
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SimHQ Junior Member
Registered: 06/19/06
Posts: 4
Loc: Wiltshire, United Kingdom
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Funnily enough, I'm having exactly the same problem trying to get LB2 running on my XP system. I installed the program and it worked for one flight!! Now when I start a mission is flashes the LONGBOW 2 screen up momentarily and then says that it has to close down and returns me to desktop! How frustrating is this?!!!! Arrrrrggh!! 
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#1729457 - 06/20/06 07:48 AM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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at least yours worked once, thats a sign it may work again, mine stop in the very moment the game will start after loading all the crap from the mission.....
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Wikipedia that, beech.
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#1729461 - 06/23/06 06:40 AM
Re: Getting it to work
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SimHQ Member
Registered: 05/02/05
Posts: 4656
Loc: brasil
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!!! you only have 192mb ram? or you set it like this?
to find your card, go to , start >control panel>system> hardware sth (sorry mine is portuguese and this is how far i can translate without seeing the eng version of xp) , there will be a tab with you hardware, clicl the root for you graphic card
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Wikipedia that, beech.
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#1729463 - 07/07/06 02:21 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 07/07/06
Posts: 5
Loc: Caracas, Venezuela
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Hi Fellow Pilots,
I want to Express my thankfulness for giving us again this great title Longbow 2,
I've installed it as it appears in the speichts guide and it came to life, but a problem has developed with it,
My hardware is not a gaming rig but it can handle Longbow 2 easily, my video board is A nVidia FX 5700LE (latest drivers installed) and the problem I have is that when you switch to an external view, The "transparency" of the crew's glass windshield panels has gone out, instead It looks like a mirror, "reflecting" everything outside the helicopter, but the most annoying is that both, the main Rotor and the tail rotor appear like opaque black disks, the fuzzy rotational illusion is not Shown anymore.
I've set all the features of the video card almost to the ground (no anti aliasing, no mipmapping, No everything, nothing at all) and the problem persists.
I've downloaded and executed the useful Glide Wrapper, but making every sort of changes Did not resolved anything.
Please, let me know if you have a solution for this near apparently unresolvable error.
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#1729464 - 07/07/06 04:15 PM
Re: Getting it to work
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SimHQ Member
Registered: 11/02/04
Posts: 3436
Loc: Colorado
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sagu...what glide wrapper are you using? did you try all of the options enabled at first? (like anti-aliasing, mipmapping, etc.) me thinks that maybe by disabling all those options would make the game look a lot worse. instead of transparentcy, it would reflect. instead of a smoothed out rotor, it would be solid, etc. if you haven't already, try setting all your glide wrapper settings to AV8R's settings (in the post with the DGVoodoo pic...about 12 above) and see what that does
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Standard Films: Black Winter MoBo: ASUS Commando PSU: OCZ GamerXtreme 700w CPU: Intel C2D E6400 2.13GHz OC'd ->3.2GHz RAM: 3GB Kingston HyperX DDR2 low-latency PC8500 GPU: BFG GTX260 core 216 Extreme OC edition Display: LG Flatron 19" @ 1280x1024 OS: Win7 32bit RC 7100; WinXP 32bit w/SP3 Audio: On-board AC'97 w/ Sony 5.1 surround
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#1729465 - 07/07/06 08:57 PM
Re: Getting it to work
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SimHQ Junior Member
Registered: 07/07/06
Posts: 5
Loc: Caracas, Venezuela
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Thank You, ' No user for a name' I've downloaded and installed the Zeckensack Glide Wrapper from http://www.speichts.com/games/lb2 and set it as explained with all of the features to the maximum performance. The problem is that before updating my video card drivers it worked fine, but when I install the up-to-date drivers all things went messed up and the black rotors/mirror like windscreens appeared. I don't think that a new driver get things wrong or worse than before but better and more efficient... but in this specific case I'm screwed up with this... If you think on something about I don't let me know please, I've expended a lot of time fixing all of the video settings from both the wrapper and the video card, one by one, mixing them in a very huge variety of forms and combinations and the result was the same (I'm getting more crazy than before)... I'm about to turn back on my older video driver (I don't want to do that but I'm burned out)... Thank you again for your help. Hoping for hear from you soon.
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#1729471 - 07/22/06 08:10 AM
Re: Getting it to work
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SimHQ Member
Registered: 04/10/05
Posts: 727
Loc: Florida, USA
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Woohoo! I should buy a Lotto ticket, this has really been my lucky day. The LB2 installation went well, better than I expected, and I followed Speicht's guide with the patching and went the DG Voodoo wrapper route. Everything works, no memory manipulations or timing issues. The only thing I couldn't get to work was the No-CD utility, but I haven't given up on that, either. It was like Christmas morning, watching the intro movies...I had to stop-drill my cheeks to keep 'em from cracking, I was smiling so much. I still have to setup my HOTAS for LB2, then invest the time to become proficient. Then maybe I'll see if I can tag along on one of the online nights.
Edited by guod (01/30/07 08:10 PM)
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#2144410 - 02/22/07 10:06 AM
Re: STICKY: Getting it to work
[Re: bdrbillard]
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SimHQ Junior Member
Registered: 11/22/04
Posts: 54
Loc: TN
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Wow, I am just now switching to LB2 from EECH. I have the anthology on its way to me. After reading this entire thread this install should be fun. Im coming over to LB2 cause EECH has moved away from the apache and I want to fly actual choppers that are in service. So hello everyone, you will here from me again!(probably in this thread once install starts)
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AMD 64 3500+ 2gigRam;ati x700pro pci-e; 200G hd.
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#2188624 - 04/21/07 08:07 AM
Re: STICKY: Getting it to work
[Re: Reticuli]
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SimHQ Lifer
Registered: 09/14/00
Posts: 12110
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Reticuli. Mario provided this tip to this forum. I documented it here; http://www.speichts.com/games/lb2/basic_install.html"Once done, browse your install folder and adjust your CA.INI file to include this gem! [Backdoors] HEAP_PERCENT=0 Simply cut and paste or type this text to the top or bottom of the file. This eliminates the need for the EmulateHeap compatibility fix (explained in the RAM section later)." http://www.speichts.com/games/lb2/ram.htmlEmulateHeap No longer needed, it's been REMOVED! Thanks to the [Backdoor] CA.INI fix above! This older compatibility fix emulates the functionality of the Windows 9x heap manager. It is a full implementation of the Windows 9x heap manager ported to Windows XP. Applies to: Windows 95, Windows 98 What's a Heap Manager? http://www.jps.at/dev/kurs/3-23.html
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#2267090 - 07/24/07 06:49 AM
Re: STICKY: Getting it to work
[Re: PositiveG]
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SimHQ Member
Registered: 06/01/01
Posts: 1107
Loc: PENSACOLA fL USA
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sagu: I d/l'ed WAC (5.0) and cant fighre out how to limit the RAM. The screen shot in your guide is no longer the same. Please help!
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RON
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#2267123 - 07/24/07 07:31 AM
Re: STICKY: Getting it to work
[Re: STARRON1]
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SimHQ Member
Registered: 06/01/01
Posts: 1107
Loc: PENSACOLA fL USA
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I Got it going using the wac lb2.zip! no compat or mem limits!!!
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RON
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#2324709 - 08/26/07 06:19 PM
Re: Getting it to work
[Re: I B Spectre]
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SimHQ Member
Registered: 12/30/00
Posts: 4044
Loc: Randolph, NJ
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Originally posted by Fakum: I dont wanna go through alot of PC changes just to accomodate the occassional LB2 flight. The WAC method sounded okay if you can do without flying the Kiowa or using the in-game map (no Kiowa, maybe...figure I might need the map). Huh? I use the WAC method and can fly the Kiowa just fine...er..well..I really can't fly it very well, but it is FLYABLE just fine  Nav Map in flight... CHECK! What's the problem? Recluse
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Core2Duo E6600 ASUS P5N32-E SLI nVIDIA nFORCE 680I Crucial 2GB DDR2 667 BFG GTX 260 Core 216 OC Maxcore 55 CoolerMaster CAC-T05-UW CENTURION 5 ANTEC TP3-550 550W KDS K-22MDWB 22" LCD 1680 X 1050 Soundblaster X-FI XtremeGamer WinXP SP3 Cougar Hotas S/N 26453
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#2544008 - 07/02/08 06:37 PM
Re: STICKY: Getting it to work
[Re: I B Spectre]
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SimHQ Member
Registered: 09/15/04
Posts: 2040
Loc: Wyoming
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Spectre Buddy! Long time no see!! How the heck are you? We've missed you. Any chance you might have some time for various simming ventures this summer?
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Eugene
CoreDuo E6850 MSI P6N 680i Diamond BFG GTX260 216 cores - OC Maxcore 55 Forceware 191.07 X-Fi Xtreme Gamer WinXP Pro 2 gig RAM Saitek X52 PRO.
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#2579929 - 09/03/08 10:55 AM
Re: STICKY: Getting it to work
[Re: skeemo]
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SimHQ Lifer
Registered: 09/14/00
Posts: 12110
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Does anyone else got virus / trojan warnings on all the patches downloaded from speichts ?? Just to clarify, the patches (other than the no-CD-exe) are not hosted on my site, but rather include links to the original patches on the EA Games FTP server. Those EA patches are 100% clean. The No-CD-exe gives false virus reports, but now that the ISO method has been proven to work much better, I've decided to no longer promote the No-CD.exe and have removed it's link from my site.
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#2579931 - 09/03/08 10:56 AM
Re: STICKY: Getting it to work
[Re: talmanh]
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SimHQ Lifer
Registered: 09/14/00
Posts: 12110
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I've finally gotten this to work on my XP system, but I can't seem to get the ISO disk image to work, made disk images which mount as H and I drives but Longbow doesn't see these drives and will not access the ISO images. What other drive letters do you have free? I used F.
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#2601876 - 10/10/08 06:55 AM
Re: STICKY: Getting it to work
[Re: talmanh]
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SimHQ Junior Member
Registered: 03/02/08
Posts: 7
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http://www.speichts.com/games/lb2/faq.htmlI've tried forEVER to get Longbow 2 to work off some downloaded ISO's. FINALLY. IT WORKS. No more "ERROR COPYING FILES" bs.
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Angel of the Light, Serpent of the Night, Kobura Shinja Cape
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#2601911 - 10/10/08 08:00 AM
Re: STICKY: Getting it to work
[Re: Kobura]
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SimHQ Junior Member
Registered: 03/02/08
Posts: 7
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Ohmygod ironic. The ISOs I downloaded were bugged. I guess that's fair play for not looking for them.
End result is that the LB2.exe was infected with something. Can I get a replacement .exe to enjoy this classic? The rest of the install seems to be alright.
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Angel of the Light, Serpent of the Night, Kobura Shinja Cape
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#2602076 - 10/10/08 12:05 PM
Re: STICKY: Getting it to work
[Re: Kobura]
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SimHQ Member
Registered: 09/15/04
Posts: 2040
Loc: Wyoming
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Kobura - might be ok. IF you have an av program reporting that the longbow executable is a trojan or something similar...a number of us get that. I use my original disks and the official patches, and have to turn off my AV to run Longbow. Not unusual I understand. But of course you have to be the judge of such things on your machine.
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Eugene
CoreDuo E6850 MSI P6N 680i Diamond BFG GTX260 216 cores - OC Maxcore 55 Forceware 191.07 X-Fi Xtreme Gamer WinXP Pro 2 gig RAM Saitek X52 PRO.
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#2653359 - 01/15/09 06:59 PM
Re: Getting it to work
[Re: Fakum]
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Bledfin
Unregistered
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Jane's LB2 still cannot run on Windows 2000 right? no luck for anyone there?
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