#1391711 - 07/07/04 09:07 PM
*whistles in the empty room*
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**DONOTDELETE**
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Anonymous
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Less than six months from the supposed release date, and we have dead silence here on this board (four five days now) and from the developer.
Hello, Aspect? This is Droops. You don't know me, but I have some advice for you. If you're serious about releasing this game, you need to get off of your butts and get some publicity going.
How about it? An article, some screenshots, some sort of media campaign. Anything! Please?
Hello, is this thing on?
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#1391713 - 07/07/04 10:32 PM
Re: *whistles in the empty room*
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Joined: May 2004
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Daze
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Maybe we outta get something else going and stop waiting for KOE.... I think it's vaporware.. I hope I'm wrong...Aspect..please give us a sign
"It is generally inadvisable to eject directly over the area you just bombed."
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#1391714 - 07/07/04 11:43 PM
Re: *whistles in the empty room*
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Joined: Mar 2004
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Trajan
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The site is still up though.
"We have come to bring you Liberty and Equality, but don't lose your head about it. The first one of you moves without my permission will be shot." Marshal of the Empire Francois Lefebyre
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#1391717 - 07/08/04 03:03 AM
Re: *whistles in the empty room*
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Joined: Jan 2001
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Hentzau
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Originally posted by Daze: LOL ..not what I had I mind........not that I acually had something in mind Well, theres a new book that should make using the Torque engine alot easier. http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5638 Not that I could actually do anything with the engine or the book. Flybert has had a Torque indie license for a few years now I think.
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#1391720 - 07/08/04 09:25 AM
Re: *whistles in the empty room*
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Joined: Dec 2000
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Cas141
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I'll believe it when I see it.IMHO opinion, it's not going to happen.
Mankind's problem is not failing to know the difference between right and wrong; - It is failing to know the difference between different and wrong
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#1391721 - 07/08/04 09:43 AM
Re: *whistles in the empty room*
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Joined: Jan 2001
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JAS Gripen
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Oh ye of little faith, seek no golden calf but remain true in ye faith and ye shall be delivered.
In Christmas 2005...
-It's the campaign engine, silly!-
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#1391724 - 07/08/04 07:17 PM
Re: *whistles in the empty room*
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**DONOTDELETE**
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I wonder how many people would know where that screenshot is from? I do! *raises hand* I still even have that demo on my harddrive! Droops
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#1391730 - 07/09/04 06:35 AM
Re: *whistles in the empty room*
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Joined: Mar 2004
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Trajan
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I sent one in late March. Never heard back.
"We have come to bring you Liberty and Equality, but don't lose your head about it. The first one of you moves without my permission will be shot." Marshal of the Empire Francois Lefebyre
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#1391731 - 07/09/04 08:14 AM
Re: *whistles in the empty room*
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**DONOTDELETE**
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Anonymous
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I sent one in Feb. Never heard back. Kinda had a feeling this Aspect thing was a hoax. Hope not.
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#1391732 - 07/09/04 10:01 AM
Re: *whistles in the empty room*
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JAS Gripen
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Well, if are in the mood for some despair and panic mongering... Anyone remember a few years back when a game designer with a big ego and bigger mouth got millions from investors with sweet promises of The Game to break the bank. He and the gang lived in luxury and excess in their penthouse studio, spoiling themselves while delivering hints and "early" screenies of just how great 'The Game' would eventually be. But all good thigs must come to an end. Eventually, after millions of investor money had disappeared into thin air the 'guru' and his entourage seemingly came to realise that they very well might face fraud charges unless they actually did deliver a tangible game. So they presented us (X), one the most famous turkeys in gaming history. PS. Actual names withold for apparent reasons... ...or to be on the sure side I could add... All charactes and events on this story are fictional and... Seriously, does anyone remember how this board came to be? Because KOE board seems so pointless. What could we possibly do here when all we have is some screenshots that may or may not come from actual game-engine instead of Photoshop and vague, to say the least, info that there is this flight-sim that features some WWI planes and ground objects, a campaing of some kind and maybe multiplay of some sort, too? It is obvious the Aspect is not the slightest bit interested in feedback - Oleg can be a stubborn mule at times, but if a Russian with a language barrier finds time to discuss his project with the admittedly harsh flight-sim audience, the deafening silence fron Aspect makes Microsoft look the paragon of consumer service.
-It's the campaign engine, silly!-
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#1391733 - 07/09/04 11:18 AM
Re: *whistles in the empty room*
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Joined: Jul 2001
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FlyXwire
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Well the WWI mod for Targetware is coming along: Richthofen\'s Skies It's not going to be anything close to the scope of KOE's coverage, but..............
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#1391734 - 07/09/04 01:34 PM
Re: *whistles in the empty room*
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Joined: Aug 2002
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Wing Chaps
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Uprooted from Dixie
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Well, I'm still standing by... Not like I can do much else...
I like cheese too!
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#1391735 - 07/09/04 02:41 PM
Re: *whistles in the empty room*
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Trajan
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Originally posted by FlyXwire: Well the WWI mod for Targetware is coming along:
Richthofen\'s Skies
It's not going to be anything close to the scope of KOE's coverage, but.............. True, but it will be pay to play. And with no single player campaign, which it seems that many people want....
"We have come to bring you Liberty and Equality, but don't lose your head about it. The first one of you moves without my permission will be shot." Marshal of the Empire Francois Lefebyre
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#1391738 - 07/09/04 09:09 PM
Re: *whistles in the empty room*
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Trajan
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Fly Black: It isn't ready for d/l yet. I don't like PTP either. It does have its supporters, and they enjoy it. But it is not for me. I looked at WW2OL, but when I read of the massive patch needed just to get online, I said screw it. To say nothing of the fact it could take you an hour to get to the battle, only to die. Not something to waste my time and money on. Don't even see it in stores anymore. Take the pessimistic view. KOE is not going to happen. Why take that view? 1: If I am right, I have that satisfaction. 2: If wrong, I will be pleasently surprised. It is win/win!!! Oh and Blacksheep 2, it isn't called a commitment problem, it is keeping your options open.
"We have come to bring you Liberty and Equality, but don't lose your head about it. The first one of you moves without my permission will be shot." Marshal of the Empire Francois Lefebyre
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#1391740 - 07/10/04 12:27 AM
Re: *whistles in the empty room*
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Joined: May 2004
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Daze
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Ok I confess....the reason I first said that we should work on something else and forget about KOE was just a bluff ploy in hopes they would read that and give a sign of life so we would stay on track with them :rolleyes: ..silly....I know but desperate times require desperate measures
"It is generally inadvisable to eject directly over the area you just bombed."
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#1391742 - 07/10/04 10:13 AM
Re: *whistles in the empty room*
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Joined: Jan 2001
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JAS Gripen
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Game: Knights Over Europe Released: Scheduled for Summer 2004 Game Type: 3D Simulation Developer: Aspect Simulations Publisher: Unknown - To Be Announced Homepages: http://www.aspectsimulations.com/ Prod_KOE.htm FAQs: none known Requires: Windows (with DirectX), Direct3D Supports: Multiplay: None (!!!)Keywords: World War I, flight-sim Description: Knights Over Europe brings the dawn of aerial combat up-to-date with leading edge graphics, high fidelity flight models and precision damage modeling. Dozens of highly detailed aircraft with historically accurate markings will set the stage for an experience that will attract both hard-core flightsim fans and novices alike. -------------------------------------------------- Producent: Aspect Simulations kategoria: symulatory / lotnicze data premiery: listopad 2004 tryb gry: single / multiplayer (phew...)tryb multiplayer: LAN / Internet NOVINKY 5.7. 2004 14:56:35 (note date) Aspect Simulations: Knights Over Europe... Jednou ze spolecností, která to s leteckou simulací myslí velmi vážne je Aspect Simulations z Denveru. Hlavní znaky vývojárské vetve této firmy smerují k realite a to jak v prístupu k simulaci matematicko-fyzikálních aspektu, tak také v prímé konfrontaci s vizuální stránkou veci. Faktem je, že originalita a naprosto dokonalé zkušenosti hlavních vývojáru, by mohly na pole letecké simulace vnést velmi inovativní a kvalitní produkty. Mezi hlavní vývojáre spolecnosti patrí rada programátoru, kterí meli co docinení s tituly: Falcon, Red Baron II, Aces of the Deep. Pro tento rok by mela spolecnost vydat titul Knights Over Europe zamerující se výhradne na vzdušný boj I. svetové války se zohlednením všech autentických a stežejních prvku. Samozrejme, že práve schopnost ovládnout nestabilní „hadráky“ v koordinovaném letu v prímém vzdušném souboji, se zdá být necím, co na trhu letecké simulace dnes nepochybne chybí. Práve simulace vzdušného boje z období, kdy reálná aviatika znamenala predevším schopnost pilotáže, by se mela stát hlavním a zároven nosným produktem spolecnosti Aspect Simulations v nejbližších mesících. Jisté je, že vzhledem k dosahovaným rychlostem tehdejších letounu, by se Knights Over Europe mohly stát též produktem s prevratným grafickým prostredím, nebot FPS by zustávalo vzhledem k nenárocné animaci stále vysoce nad prumerem a tak by bylo možné zamerit se na mnoho grafických detailu. Krome komercní desktopové simulace pro širokou verejnost spolecnost úzce spolupracuje též se složkami americké armády za úcelem prípravy nekolika projektu smerovaných prímo pro úcely interního výcviku prostrednictvím vizuální simulace. Podrobnosti o titulu Knights Over Europe bychom prinesli v aktuálním case, v dobe, kdy titul vstoupí na trh. Informace mužete prubežne též cerpat prímo na: http://www.aspectsimulations.com . (anyone here read czech lol)-------------------------------------------------- Knights Over Europe is currently scheduled for release in the second quarter of 2004. We'll bring you more information on the game as soon as it becomes available. (lol yeah...)-------------------------------------------------- Aspect Simulations announces the development of their World War I combat flight simulation, KNIGHTS OVER EUROPE. Brought to you by a team whose collective experience includes Red Baron II, the Falcon 3 series, the Close Combat series and Fly II, KNIGHTS OVER EUROPE brings the dawn of aerial combat up-to-date with leading edge graphics, high fidelity flight models and precision damage modeling. Dozens of highly detailed aircraft with historically accurate markings will set the stage for an experience that will attract both hard-core flightsim fans and novices alike. KNIGHTS OVER EUROPE is currently scheduled for release in the second quarter of 2004. Expect more news and announcements about this exciting new product in the coming months. (as if...)-------------------------------------------------- April, 2003 - Knights over Europe Aspect Simulations recently announced their WWI based combat flight simulator Knights Over Europe to the gaming press, including showing a demo version at E3 (Electronic Entertainment Expo). In order to meet the deadlines of having the demo ready by E3, Aspect Simulations realized the need to get quality terrain images into the game as quickly as possible. Due to our experience in environmental and terrain visualization, we were asked to provide placeholder terrain textures that could be shown in the demo and screen shots until the actual terrain textures were in place within the game. The results went over quite well at the show and with the press, and we look forward to seeing the direction this promising title takes as development progresses. but nothing at this year's E3... can't be good-------------------------------------------------- Game Title: Knights Over Europe Publisher: Aspect Simulations Release Date: 11-01-2004 (!!! call me a pessimist, but...)Genre: Flight Sim ESRB Rating: Not Rated * * * Alas, we can just spread our arms and live in hope...
-It's the campaign engine, silly!-
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#1391744 - 07/10/04 02:43 PM
Re: *whistles in the empty room*
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Joined: May 2004
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Daze
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Well I cant imagine anyone who could make a beeter WW1 flight sim then Oleg Mattox (IL2 fame) but he says he isnt into WW1..(sigh)...and Wings with Wires seems to have run outta gas or something... ..If the Fighter Squadron wizards could fix the WW1 birds fm's then that could be the next premier WW1 sim. And all the planes are already made!! plus ww1 tanks and stuff..its just the FM's and maybe some other little things but its basically done. of theirs stil Red Baron :rolleyes:
"It is generally inadvisable to eject directly over the area you just bombed."
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#1391746 - 07/10/04 07:39 PM
Re: *whistles in the empty room*
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ArgonV
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Daze, as soon as VDU impliments rotary gyro torque in the next Patch, the FMs will be much improved. Also, many many other new improvements and revisions for Plane Pack 4!! Also lets not forget Richthofen's Skies... I know there's no real single player campaign or series of missions to speak of, but the detail and FM and DM modeling should be fantastic! I have faith in the Wings with Wires and Aspect teams, you guys should show some support. I realize that Aspect is a hell of a lot farther along in completion than Wings with Wires, but I'm keeping the faith.
"Go Fly A Kite!" -Jason R. FS-WWI Project Leader FS-WWI Plane Pack SiteIntel i9 10900k Gigabyte Z490 Aorus Elite AC 64GB Corsair DDR4 2933 Vengeance RGB Pro AMD XFX 7900 XTX Merc310 Black Edition LG UltraGear 38GN95B-B 38" monitor Corsair HX1200 PSU 1TB EVO 980 Pro M.2 PCIe x4 SSD 2TB EVO 980 Pro M.2 PCIe x4 SSD Two 2TB EVO 860 SSDs Sound Blaster ZxR Win 10 x64 Pro HOTAS Cougar #4069 w/Uber II Nxt mod #284 & UTM bushings
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#1391747 - 07/10/04 09:58 PM
Re: *whistles in the empty room*
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Daze
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Don't get me wrong Argon..it not as much lack of faith as it is lack of pateince lol PP4?????? for sdoe? sorry but I thought you gave up on it!! SOO glad to hear your still doing your magic on sdoe...i'm an old timer at that game..gee VDU is workin on it still also!! ok I feel better now if VDU can make the FM's as good or better than red baron..we may not need koe at all :p
"It is generally inadvisable to eject directly over the area you just bombed."
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#1391748 - 07/10/04 10:17 PM
Re: *whistles in the empty room*
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ArgonV
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Given up on PP4?!?!?! LOL ARE YOU CRAZY?!?!?! :p No no no mate, FAAAR from... PP4 is well underway. Good to see you at OPS too!
"Go Fly A Kite!" -Jason R. FS-WWI Project Leader FS-WWI Plane Pack SiteIntel i9 10900k Gigabyte Z490 Aorus Elite AC 64GB Corsair DDR4 2933 Vengeance RGB Pro AMD XFX 7900 XTX Merc310 Black Edition LG UltraGear 38GN95B-B 38" monitor Corsair HX1200 PSU 1TB EVO 980 Pro M.2 PCIe x4 SSD 2TB EVO 980 Pro M.2 PCIe x4 SSD Two 2TB EVO 860 SSDs Sound Blaster ZxR Win 10 x64 Pro HOTAS Cougar #4069 w/Uber II Nxt mod #284 & UTM bushings
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#1391753 - 07/11/04 09:52 AM
Re: *whistles in the empty room*
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Joined: Dec 2006
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franksvalli
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Well in totally unrelated news - it looks like Capitol Records is finally releasing the American version of the Beatles albums on CD List price is supposedly going to be $50.00, the average price of a new video game these days. Maybe I should just just set aside my KoE money for this set . Anyhow, if we really are serious about creating out own sim, I think it would be great if we made it focus on aviation, but also start to develop controllable ground vehicles. It shouldn't be too big of a step to do that. Then once we have that down, go right into first person shooter. That would attract many people to the game who otherwise wouldn't be interested in just a WWI aviation game. Is it too CPU intensive? . Pushing the limits even further - to reduce server load, either partition off the map into segments so that each player doesn't have to constantly update data for the entire map. In addition to that, or instead of, maybe use the Bit Torrent concept of distributed bandwidth for servers? So many ideas, so little actual results! Not that I can do much of anything to help but complain -FranksValli
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#1391755 - 07/14/04 09:54 AM
Re: *whistles in the empty room*
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**DONOTDELETE**
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Anonymous
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there is no reason why aspect cant drop everyone a line to say stop worrying. but they havent.
i cant understand their attitude.
the sim i was so looking forward to isnt going to happen imho.
there have been all sorts of reasons touted...for example "they dont want to show all of their cards" etc...
there are three options in my view
1. there never was a sim. 2. they have a problem. 3. its still coming.
if its still coming, why no updates?..thier attitude is downright rude.
if they have a problem..why not say?...they will have to face the music when the release date is pushed back again...so why not stand up and be counted?
i dont know why anyone would make an elaborate hoax such as this but with the lack of info you have to wonder...their website is awfully amateurish for a software developer...and most of the products on it are unfinished.
another team of dreamers?
who knows?.....as a result of their attitude im thinking of other things now.
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#1391756 - 07/14/04 11:33 AM
Re: *whistles in the empty room*
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Osram
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1. there never was a sim. 2. they have a problem. 3. its still coming.
Almost the only thing I KNOW about KoE is that it was no hoax and 1 is not correct. However, there are 2 other possibilities: - They HAD a problem and it is solved. - They HAD a problem and KoE is dead by now.
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#1391757 - 07/14/04 03:15 PM
Re: *whistles in the empty room*
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**DONOTDELETE**
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Anonymous
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Anyone tried to call them yet?
Droops
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#1391760 - 07/15/04 09:18 AM
Re: *whistles in the empty room*
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Joined: Dec 2000
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Cas141
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What has always surprised me is that SimHQ readily gave KOE a forum and have in the past refused to do so for Flying Corps Gold, which is an established WW1 sim? In fact, I have mentioned before that the only thing FCG needs is modern terrain. If the source code is free now( Rowan sim ), is not some sim manufacturer capable of building a terrain for it? Are there technical insurmountable problems to do that? If not, Just Flight, et al ? Want to have a go?
Mankind's problem is not failing to know the difference between right and wrong; - It is failing to know the difference between different and wrong
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