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#1389248 - 09/12/03 08:04 AM The Style of Terrains Needs A Touch Of Realism  
Joined: Dec 2000
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Boom Offline
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Boom  Offline
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Joined: Dec 2000
Posts: 3,501
Culcairn
Living in Canberra it's easy to spend time at the Australian War Memorial, where there is a superb collection of photographs (B&W and Colour) available for perusal on WWI.

One of the things most striking is the landscape (and I'm talking aerial photo's here). It's brown, muddy, pitted, pockmarked, dismal and thoroughly torn up. And this is up to 15 miles on either side of the line!

Which pretty well covers the arena for aerial combat. Yet in both RB3D and the screenshots from Aspect the land depicted is lush, green and nicely tilled with neat paddocks and fields showing.

It really does need to get down and dirty to create a more realistic atmosphere. Some greenery by all means, but the exception rather than the rule.


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#1389249 - 09/12/03 09:39 AM Re: The Style of Terrains Needs A Touch Of Realism  
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georgethetee Offline
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georgethetee  Offline
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Newbury, Berks, UK
Agreed.
I hope the KoE guys read that

#1389250 - 09/12/03 01:41 PM Re: The Style of Terrains Needs A Touch Of Realism  
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kaa Offline
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kaa  Offline
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France
In fact ,(destroyed)villages,roads,farms,etc etc are (still) lacking...this part of France and Belgium was not such a green desert ;\) .


"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him."
Tom Cundall.
#1389251 - 09/13/03 02:06 AM Re: The Style of Terrains Needs A Touch Of Realism  
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Hentzau Offline
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Hentzau  Offline
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Posts: 1,973
Tampa, Florida USA
I'd be interested to see Tim Burton take a turn at making a WWI terrain.

From the screenshots, Ironstorm looked to have some of the proper mood. I've never actually played it though.

#1389252 - 09/25/03 08:48 AM Re: The Style of Terrains Needs A Touch Of Realism  
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McGonigle Offline
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McGonigle  Offline
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Copenhagen, Denmark
Spot on.

The only terrain I found convincing in terms of not being green and smooth like a pool table was in Flying Corps Gold, and of course the Somme terrain for FSDOE WW1. And that of course, was based on Rowans FCG terrain.


Jens C. Lindblad


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