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#124731 - 11/28/06 05:52 PM
Re: RAM Benchmarks: the effect of 512MB, 1024MB, and 2048MB of memory
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SimHQ Technology Editor
SimHQ Lifer
Registered: 04/05/02
Posts: 16196
Loc: Somerville, NJ
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speedbump, Compared to a fast CPU and a current- or last-generation video card, my understanding is that memory power consumption isn't too important. Originally posted by Xander Fulton: Originally posted by Joe: [qb] 1x512MB (512MB total), 400 MHz, 2.5-3-3-11-2T: 26 seconds 2x512MB (1024MB total), 400 MHz, 2.5-3-3-11-2T: 11 seconds ... 1x512MB (512MB total), 400 MHz, 2.5-3-3-11-2T: 53 seconds 2x512MB (1024MB total), 400 MHz, 2.5-3-3-11-2T: 21 seconds
Errr...most of the tests show a pretty massive jump right here, but...are you SURE it's the 'going from 512mb to 1gb of ram'? I mean, the Opteron you tested with is dual-channel. Going from one stick to two sticks *doubles* the memory bandwidth (IE., 1x512mb PC3200 = 3.2gb/s bandwidth theoretical. 2x512mb PC3200 = 6.4gb/s bandwidth theoretical.)Correct. As stated in the first post, 1x512 is a single channel configuration while 2x and 4x512 are dual channel configurations. Surely, that would make an ENORMOUS difference in performance, no? Wouldn't a better test of 512mb have been to do 2x256mb? Of course that would have been a better test. There's always a better test. But, I don't have 2x256MB of DDR400 RAM. Come to think of it, I'm not sure I have 2x256MB of any RAM, and if I do it's PC100 or PC133. My point: I conveniently had a decent enough RAM selection matched with a mid-to-high-end machine to run these tests for SimHQ, even if they're not perfect.
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#124735 - 12/02/06 04:49 PM
Re: RAM Benchmarks: the effect of 512MB, 1024MB, and 2048MB of memory
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SimHQ Member
Registered: 02/12/02
Posts: 265
Loc: Puerto Rico
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Originally posted by Joe: Multi-tasking I can understand. Stuttering, however is FPS, isn't it? Or am I misunderstanding you? FPS drops to be exact. For example, you could be running Battlefield 2 with textures on the highest settings, and have 60fps because you have a nice video card and CPU, but you only 1GB of RAM. You will experience stutters when you move into new areas, the fps will appear to drop to single digits for seconds as the game reads textures from the hard disk because there's not enough RAM available. The game will basically skip because it couldn't access and display the necessary textures in time. It could be so bad that you'd have periodic stutters every few seconds, with excellent framerate in between stutters. If you are running games like BF2, Red Orchestra, Oblivion, Armed Assault, at resolutions of 1600x1200 with high details, you WILL have stutters unless you move to 1.5GB of RAM minimum. Red Orchestra alone can have a RAM footprint of 1.3GB. Because of the nature of stutters, they dont show very well on FPS benchmarks. The editor would have to play the game and report on these stutters, the frequency, etc. Originally posted by senneville: Hi I have the same board as you the asrock939 and i have 2 512MB OF RAM .I play fsx wich is very much ram hungry,and was wondering if i should get 2 more 512mb or 2 1024 mb and would those last 2 share well with the 512 bars?Dual core is not being used yet i think with games.Does it meen that half the rams are just sitting there waiting for the dual core to be used?I hope you understand my saying im not always clear .Thx for helping .Robert With FSX I definitely recommend 2GB of RAM, and as much video memory as possible. Preferably 512mb of video ram on your video card. I'm not making this up, one of the FSX devs said it over at the Something Awful forums. I havent even bothered buying that sim until I receive my Geforce 8800GTS, and that is a lower end card as far as FSX's engine is concerned. That sim wants a video card with 1GB of RAM.
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#124736 - 12/16/06 01:09 PM
Re: RAM Benchmarks: the effect of 512MB, 1024MB, and 2048MB of memory
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SimHQ Member
Registered: 12/30/00
Posts: 2744
Loc: Northern hemisphere
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This is from Lomac forum-
"Yeah, I know what you mean. I got 4GB of RAM and all my sims/games purr smooth as a kitten. [/QB][/QUOTE]
I've been thinking about more Ram, but I read that 4 gig is OTT, and can be counter-productive? What did you start with, and did you increase incrementally? If so, was there really a genuine increase in FPS as you did so? I've got 2 gigs- wondering if i should increase"
It is me asking the last question. What do you guys think?
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Mankind's problem is not failing to know the difference between right and wrong; - It is failing to know the difference between different and wrong
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#124738 - 12/27/06 05:31 PM
Re: RAM Benchmarks: the effect of 512MB, 1024MB, and 2048MB of memory
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SimHQ Member
Registered: 10/13/99
Posts: 3151
Loc: Ohio USA
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Originally posted by Joe: Sorry, my motherboard (Asrock 939Dual-SATAII) will only run memory at -2T timing.
... I just write FWIW (to anyone interested) to indicate the ASRock motherboard itself does not preclude 1T with 2GB -- mine ran PC3500 at 1T with no tweaking required. Minimal Details: Corsair DDR TWINX PC3500 2x1GB at 2,3,2,5,1T with a 10 percent overclock of the Opteron CPU and the RAM at 440MHz (~PC3500) -- all other mb settings nominal or slightly overdriven by the 10%, as applicable. Since then, I changed to my current motherboard which runs at the same nominal slightly-overclocked settings at 1T. FWIW. I assume your mb does not do 1T because, as I remember, your mb is overclocked/tweaked substantially. Also, 1T often only works for two RAM slots and fails for 4 populated RAM slots on most mb -- why I got 2x1GB vs 4x512MB. And, yes, I got 2GB for Oblivion. It also helps minimize stuttering in Gothic 3. But, most older games were designed around 1GB max I think.
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