Originally Posted by Gibsonm
Originally Posted by Woofie_Dog
EDIT: Thinking about it a bit more I realize that a counter argument might be made regarding the new non playable content BUT as someone who has made game content in other sim's "without any prior knowledge" of modeling and has produced content in a matter of days/weeks (tanks for arma for example) is the reason I made the comments that I did.


Well I wouldn't necessarily claim that the tanks in ARMA hold a candle to the tanks in Steel Beast Pro PE.

Even the ones in VBS are poor comparisons to the ones on Steel Beasts Pro PE.



Ok ...I'll play your game...

Well I wouldn't necessarily claim that the Planes,helicopters,infantry,weapons,trucks,OPRFOR ARMOR(with exception of the T-72 and BMP),cars,ships,terrain,buildings,flora,animals,waters or editor, in Steel Beast Pro PE hold a candle to the Planes,helicopters,infantry,weapons,trucks,OPRFOR ARMOR(with exception of the T-72 and BMP),cars,ships,artillery,terrain,buildings,flora,animals,waters,or editor, in ARMA.

But in any case my point was in terms of time it takes to create assets.

Last edited by Woofie_Dog; 07/01/19 01:45 PM.