Hmm...it hurts me to say this, and perhaps I should just have kept my mouth shut...but not for me, this one, I'm afraid, on the evidence I'm seeing here.

It's August 1940 and your incoming raid consists of four 110s and about the same number of Heinkels (too widely-spaced), who must all have been feeling pretty tired of life to try this out in daylight. This seems typical for WoTR. IRL, your average Luftwaffe raid should be in at least Gruppe strength, in close formation, and with comparable escort, close and/or 'frei jagd'. Even the famous Kenley raid by low-level specialists 9/KG76 was in full staffel strength (and was accompanied by a high-level raid by a Gruppe or so of Ju88s IIRC).

Perhaps even Gruppe-sized raids would considerably push up system requirements, as it seems activity well outside the player bubble is modelled as per WoFF. To what real benefits ('supports ability to transfer or fly around on your own' I don't rate in that category) I'm not convinced, given the front (Flanders or Channel) is static. Forget about the whole front thing, concentrate on reproducing immersively and convincingly the raid to be escorted or intercepted IMHO.

And many of the RT calls, while quality recordings and presumably capable of modding, have an unrealistic or lame script. 'Engaging ENEMY target!', as opposed to what - attacking a FRIENDLY one? Instead of just ''Attacking now!', which would have been realistic.

And while you can see the sortie's plan on the map and presumably on the briefing, there's apparently no representation of Ground Control, such a prominent feature of the Battle.

AI-led flights seem to bimble about at low level for rather a long time, which was odd enough in WoFF but way too unrealistic for the Battle, where gaining height quickly was the thing for interceptors, some leaders even adding a few thousand feet to the given altitude as the risk of being bounced by 109s became more apparent.

On a scale between 'pet features' and 'core features,' for a sim of the Battle of Britain, all the above are by any objective standard well towards the latter end of the scale.

Some 110s seem to exhibit UFO-like flight characteristics, though I suppose the horrible instant bail-outs will be patched at some point.

Perhaps the platform will adapt better to the Battle of France or the period of RAF cross-channel ops of 1941-2, but for larger scale ops in an sophisticated air defence system, WoTR isn't ticking enough boxes for me.

I'll put on my tin hat and make my way to the nearest slit trench now, in anticipation of some good-natured strafing by folks who regard the glass as half full or better and liable to improve etc etc, I can only wish that as I had hoped would be the case, I was at this point sharing in your enthusiasm rather than expressing my disappointments.


SimHQ Battle of Britain II screenshots thread
CombatAce Mission Reports
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." (attributed to Marcus Aurelius)