My approach is to focus on days, and surviving. I used to focus on kills, or getting through a period until I get that next new crate.

I would think that’s actually fairly realistic. The medal hunters—Bruno Stachel, being the classic example, end up dead.

As I’ve posted, in a sim that lasts for over 1000 days, in which you fly once or twice a day, if you survive you will gain medals, promotions, and kills.

This isn’t Red Baron!


Nowi